Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Acareless
Thoth
Level 152
God Stats
35W - 8L
1,784 SR
Queue Stats
1,750W - 206L
1,979 Elo+
Party 1
Kukulkan
Kukulkan
M0J0MAN
Kukulkan
Level 139
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 24L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
小小的空白格
Kuzenbo
Level 158
God Stats
11W - 3L
1,603 SR
Queue Stats
818W - 236L
1,716 Elo+
Party 1
Ah Puch
Ah Puch
木偶13
Ah Puch
Level 146
God Stats
16W - 3L
1,958 SR
Queue Stats
879W - 289L
1,741 Elo+
Party 1
Team Averages
Level 140
1,717 SR
1,708 Elo+

VS

Team Averages
Level 121
1,540 SR
1,508 Elo+
Sun Wukong
Sun Wukong
Noushi_
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
Tingling Tip
Hou Yi
Level 167
God Stats
9W - 8L
1,522 SR
Queue Stats
641W - 651L
1,600 Elo+
Solo
Loki
Loki
WhyMikeyy
Loki
Level 149
God Stats
1W - 2L
1,612 SR
Queue Stats
83W - 76L
1,509 Elo+
Solo
Anubis
Anubis
ismx100
Anubis
Level 103
God Stats
5W - 6L
1,567 SR
Queue Stats
263W - 256L
1,483 Elo+
Solo
Khepri
Khepri
sinofmine
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 6
7,290
911
3,341
4,032
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Acareless
Thoth
14
7 / 0 / 3
8,153
1,019
7,771
3,945
1,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
M0J0MAN
Kukulkan
13
2 / 0 / 6
7,747
968
4,045
3,034
1,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 2 / 6
7,743
968
2,599
8,152
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
木偶13
Ah Puch
11
0 / 1 / 8
7,021
878
5,927
4,283
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Noushi_
Sun Wukong
13
1 / 3 / 2
6,062
758
6,976
7,865
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
13
1 / 1 / 1
6,014
752
4,145
4,423
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
1 / 2 / 1
5,746
718
2,377
3,335
1,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ismx100
Anubis
8
0 / 2 / 0
5,062
633
1,603
2,769
917
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
sinofmine
Khepri
9
0 / 3 / 0
5,305
663
949
7,152
5,032
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
11
Kills
3
4
Deaths
11
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
6
4
W
Thoth
Acareless
Thoth
7
0
3
8.5
W
Kukulkan
M0J0MAN
Kukulkan
2
0
6
5
L
Sun Wukong
Noushi_
Sun Wukong
1
3
2
0.67
L
Hou Yi
1
1
1
1.5
L
Loki
1
2
1
0.75
L
Anubis
ismx100
Anubis
0
2
0
0
L
Khepri
sinofmine
Khepri
0
3
0
0
W
1
2
6
2
W
Ah Puch
木偶13
Ah Puch
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
16,050
23,446
Taken
25,544
13,130
Mitigated
14,660
8,997
Healing
3,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,341
2,660
0
1,017
4,032
1,449
2,543
256
3,776
0
12,676
W
Thoth
Acareless
Thoth
7,771
374
515
473
3,945
1,355
1,720
220
3,725
10,170
488
W
Kukulkan
M0J0MAN
Kukulkan
4,045
816
266
1,298
3,034
1,059
1,764
44
2,990
24,697
158
L
Sun Wukong
Noushi_
Sun Wukong
6,976
797
235
587
7,865
6,378
0
5,534
2,331
0
17,541
L
Hou Yi
4,145
308
0
658
4,423
1,327
0
4,185
238
0
13,649
L
Loki
2,377
191
307
156
3,335
1,006
0
2,505
830
0
8,006
L
Anubis
ismx100
Anubis
1,603
0
103
213
2,769
917
0
2,442
327
4,699
176
L
Khepri
sinofmine
Khepri
949
0
82
890
7,152
5,032
0
5,271
1,881
2,829
116
W
2,599
1,189
1,971
1,693
8,152
8,018
432
1,217
6,935
6,897
0
W
Ah Puch
木偶13
Ah Puch
5,927
224
226
1,538
4,283
1,249
245
685
3,598
12,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
28,189
103
Minions Killed
70
0
Camps Cleared
0
753,083
Distance Traveled
556,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,290
911
17
2
0
145,560
0
W
Thoth
8,153
1,019
1
0
0
158,803
0
W
Kukulkan
7,747
968
63
8
0
171,209
0
L
Sun Wukong
6,062
758
18
2
0
120,340
0
L
Hou Yi
6,014
752
41
5
0
122,399
0
L
Loki
5,746
718
3
0
0
123,255
0
L
Anubis
5,062
633
4
1
0
72,826
0
L
Khepri
5,305
663
4
1
0
118,062
0
W
Kuzenbo
7,743
968
12
2
0
131,003
0
W
Ah Puch
7,021
878
10
1
0
146,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role