Player Matchup

Ne Zha
Ne Zha
Demolishi
Ne Zha
Level 285
God Stats
1W - 1L
1,546 SR
Queue Stats
165W - 200L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
Jeuwbacca
Ao Kuang
Level 57
God Stats
6W - 2L
1,736 SR
Queue Stats
34W - 18L
1,678 Elo+
Party 1
Mulan
Mulan
KetchupBread
Mulan
Level 122
God Stats
1W - 1L
1,832 SR
Queue Stats
98W - 117L
1,492 Elo+
Party 1
Neith
Neith
RCSimms
Neith
Level 86
God Stats
50W - 81L
1,521 SR
Queue Stats
91W - 151L
1,469 Elo+
Party 1
Janus
Janus
SpegetOnSauce
Janus
Level 74
God Stats
10W - 16L
1,562 SR
Queue Stats
51W - 51L
1,496 Elo+
Solo
Team Averages
Level 125
1,640 SR
1,527 Elo+

VS

Team Averages
Level 88
1,487 SR
1,485 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ridawii
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,492 Elo+
Solo
Camazotz
Camazotz
erocbopp
Camazotz
Level 42
God Stats
0W - 4L
1,464 SR
Queue Stats
24W - 43L
1,461 Elo+
Solo
Vulcan
Vulcan
jaypluto
Vulcan
Level 40
God Stats
4W - 5L
1,471 SR
Queue Stats
27W - 52L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Demolishi
Ne Zha
10
3 / 0 / 8
6,147
615
6,447
7,099
3,901
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Jeuwbacca
Ao Kuang
13
8 / 0 / 0
6,754
675
6,948
9,599
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,466
647
5,278
6,990
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RCSimms
Neith
11
6 / 1 / 1
6,797
680
6,223
5,175
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 1 / 4
5,990
599
3,390
5,392
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,114
511
2,965
9,757
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
 
Janus
7
0 / 6 / 2
4,813
481
5,598
7,286
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ridawii
Izanami
8
1 / 7 / 0
5,087
509
2,395
7,258
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Camazotz
erocbopp
Camazotz
8
1 / 3 / 0
4,797
480
2,730
9,534
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
jaypluto
Vulcan
9
0 / 4 / 0
5,302
530
3,870
5,077
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
21
Kills
2
2
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Janus
 
Janus
0
6
2
0.17
W
Ne Zha
Demolishi
Ne Zha
3
0
8
7
W
Ao Kuang
Jeuwbacca
Ao Kuang
8
0
0
8
W
0
0
1
0.5
W
Neith
RCSimms
Neith
6
1
1
6.5
L
Izanami
Ridawii
Izanami
1
7
0
0.14
W
4
1
4
6
L
Camazotz
erocbopp
Camazotz
1
3
0
0.33
L
Vulcan
jaypluto
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
17,558
34,255
Taken
38,912
13,457
Mitigated
13,815
14,155
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,965
197
0
875
9,757
6,418
0
1,135
8,081
0
31,667
L
Janus
 
Janus
5,598
629
0
880
7,286
1,399
0
1,412
5,834
15,810
717
W
Ne Zha
Demolishi
Ne Zha
6,447
1,761
0
1,756
7,099
3,901
0
2,400
4,392
0
19,612
W
Ao Kuang
Jeuwbacca
Ao Kuang
6,948
2,175
0
7,367
9,599
2,995
0
1,085
8,420
50,447
0
W
5,278
749
0
2,558
6,990
3,696
139
0
6,990
0
49,355
W
Neith
RCSimms
Neith
6,223
961
0
1,336
5,175
1,439
0
1,556
3,283
0
46,679
L
Izanami
Ridawii
Izanami
2,395
1,715
0
670
7,258
1,477
0
1,376
5,882
0
21,710
W
3,390
207
0
1,138
5,392
1,426
0
3,114
1,933
32,045
18
L
Camazotz
erocbopp
Camazotz
2,730
597
0
2,433
9,534
2,910
0
3,405
5,955
0
29,216
L
Vulcan
jaypluto
Vulcan
3,870
139
0
821
5,077
1,611
0
2,730
2,281
31,829
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
25,113
373
Minions Killed
252
0
Camps Cleared
0
1,053,612
Distance Traveled
999,746
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,114
511
61
6
0
177,714
4
L
Janus
4,813
481
33
3
0
206,522
0
W
Ne Zha
6,147
615
18
2
0
232,938
0
W
Ao Kuang
6,754
675
102
10
0
224,038
0
W
Mulan
6,466
647
96
10
0
188,305
0
W
Neith
6,797
680
84
8
0
195,200
0
L
Izanami
5,087
509
40
4
0
189,770
2
W
Janus
5,990
599
73
7
0
213,131
0
L
Camazotz
4,797
480
49
5
0
222,443
0
L
Vulcan
5,302
530
69
7
0
203,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role