Player Matchup

The Morrigan
The Morrigan
BubbleTeeBunny
The Morrigan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 110L
1,100 Elo+
Party 1
Arachne
Arachne
Chkeschickens
Arachne
Level 86
God Stats
4W - 2L
1,538 SR
Queue Stats
175W - 175L
1,389 Elo+
Party 1
Hera
Hera
TrashyIsGone
Hera
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
68W - 80L
1,421 Elo+
Party 1
Team Averages
Level 69
1,441 SR
1,303 Elo+

VS

Team Averages
Level 86
1,599 SR
1,436 Elo+
Xing Tian
Xing Tian
FearKevin-
Xing Tian
Level 64
God Stats
2W - 0L
1,690 SR
Queue Stats
153W - 148L
1,400 Elo+
Solo
Awilix
Awilix
Sosuke aizen863
Awilix
Level 69
God Stats
87W - 82L
1,564 SR
Queue Stats
181W - 168L
1,435 Elo+
Solo
Anubis
Anubis
smokingdevil930
Anubis
Level 124
God Stats
2W - 0L
1,541 SR
Queue Stats
13W - 11L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BubbleTeeBunny
The Morrigan
13
0 / 5 / 3
8,289
638
4,583
7,214
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
15
3 / 4 / 0
9,536
734
8,989
12,782
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 7 / 2
8,858
681
9,872
8,696
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FearKevin-
Xing Tian
16
4 / 1 / 11
10,315
793
6,605
14,907
10,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 10
10,394
800
7,401
8,368
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
6 / 3 / 5
10,638
818
9,159
9,780
4,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
16
16
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BubbleTeeBunny
The Morrigan
0
5
3
0.3
L
Arachne
3
4
0
0.75
W
Xing Tian
FearKevin-
Xing Tian
4
1
11
9.5
W
6
1
10
11
L
2
7
2
0.43
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
23,165
28,692
Taken
33,055
9,736
Mitigated
19,316
4,344
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BubbleTeeBunny
The Morrigan
4,583
1,539
0
319
7,214
2,455
0
2,446
4,673
16,168
474
L
Arachne
8,989
7,094
0
3,661
12,782
5,141
0
7,484
5,273
0
34,913
W
Xing Tian
FearKevin-
Xing Tian
6,605
416
0
3,684
14,907
10,105
180
5,278
9,629
39,895
0
W
7,401
2,542
335
915
8,368
4,510
1,624
4,100
4,268
0
34,037
L
9,872
2,251
0
364
8,696
2,140
0
5,564
3,129
26,136
0
W
9,159
128
0
4,592
9,780
4,701
340
5,441
4,339
55,818
2,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
31,347
99
Minions Killed
211
0
Camps Cleared
0
602,652
Distance Traveled
702,741
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,289
638
23
2
0
187,329
0
L
Arachne
9,536
734
47
4
0
227,233
9
W
Xing Tian
10,315
793
50
4
0
255,066
0
W
Awilix
10,394
800
58
4
0
234,999
0
L
Hera
8,858
681
29
2
0
188,090
0
W
Anubis
10,638
818
103
8
0
212,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role