Player Matchup

Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdryPelos
Nu Wa
Level 105
God Stats
8W - 13L
1,443 SR
Queue Stats
62W - 67L
1,489 Elo+
Solo
Mulan
Mulan
FirstMaoLi
Mulan
Level 76
God Stats
1W - 2L
1,515 SR
Queue Stats
82W - 90L
1,439 Elo+
Solo
Anubis
Anubis
TinoGranPepino
Anubis
Level 80
God Stats
78W - 63L
1,597 SR
Queue Stats
195W - 197L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Τequila
Hun Batz
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 101L
1,468 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,478 Elo+

VS

Team Averages
Level 113
1,451 SR
1,516 Elo+
Persephone
Persephone
Altair080
Persephone
Level 109
God Stats
3W - 2L
1,788 SR
Queue Stats
6W - 3L
1,771 Elo+
Solo
Olorun
Olorun
DrFrodorick
Olorun
Level 138
God Stats
1W - 4L
1,097 SR
Queue Stats
134W - 147L
1,472 Elo+
Solo
Cthulhu
Cthulhu
PhoenixEshael
Cthulhu
Level 66
God Stats
3W - 4L
1,515 SR
Queue Stats
17W - 18L
1,281 Elo+
Solo
Sobek
Sobek
Pilli9rimm
Sobek
Level 116
God Stats
9W - 6L
1,554 SR
Queue Stats
165W - 158L
1,544 Elo+
Solo
Mulan
Mulan
你迈哥MAI
Mulan
Level 135
God Stats
18W - 8L
1,298 SR
Queue Stats
194W - 179L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 2 / 0
3,627
605
1,149
3,923
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
AdryPelos
Nu Wa
7
0 / 4 / 0
4,022
670
2,192
4,505
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
1
0 / 0 / 0
2,667
445
0
0
0
8
0 / 2 / 0
4,454
742
2,855
3,229
1,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
Τequila
Hun Batz
7
0 / 3 / 0
3,513
586
566
4,530
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Altair080
Persephone
8
1 / 0 / 3
4,827
805
2,655
2,301
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
8
2 / 0 / 3
4,520
753
2,265
1,514
361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
7
1 / 0 / 1
3,983
664
1,241
4,661
1,952
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sobek
7
2 / 0 / 3
4,628
771
1,473
3,328
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
5 / 0 / 2
4,766
794
1,378
2,670
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
L
Nu Wa
AdryPelos
Nu Wa
0
4
0
0
W
Persephone
Altair080
Persephone
1
0
3
2.5
W
Olorun
2
0
3
3.5
L
Mulan
0
0
0
0
W
Cthulhu
1
0
1
1.5
W
Sobek
2
0
3
3.5
L
0
2
0
0
L
Hun Batz
Τequila
Hun Batz
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,762
Damage
9,012
16,187
Taken
14,474
4,652
Mitigated
5,827
4,584
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,149
618
0
1,106
3,923
1,142
0
1,750
2,148
0
17,993
L
Nu Wa
AdryPelos
Nu Wa
2,192
787
0
1,010
4,505
998
0
2,230
1,969
21,742
0
W
Persephone
Altair080
Persephone
2,655
40
0
869
2,301
604
0
1,349
952
25,156
521
W
Olorun
2,265
1,237
20
659
1,514
361
420
95
1,419
25,804
2,547
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
1,241
197
0
1,336
4,661
1,952
0
2,924
1,737
14,124
0
W
Sobek
1,473
120
0
2,072
3,328
1,959
92
73
3,255
8,873
0
L
2,855
78
0
1,252
3,229
1,347
0
1,241
1,988
26,040
1,665
L
Hun Batz
Τequila
Hun Batz
566
53
0
1,216
4,530
1,165
0
2,017
2,513
0
13,713
W
1,378
451
0
853
2,670
951
0
597
2,073
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,283
Gold Earned
22,724
153
Minions Killed
199
0
Camps Cleared
0
528,935
Distance Traveled
662,946
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,627
605
30
5
0
130,070
0
L
Nu Wa
4,022
670
36
6
0
123,488
1
W
Persephone
4,827
805
58
10
0
131,838
0
W
Olorun
4,520
753
53
9
0
122,012
0
L
Mulan
2,667
445
0
0
0
1,916
0
W
Cthulhu
3,983
664
24
4
0
127,571
0
W
Sobek
4,628
771
8
1
0
136,167
3
L
Anubis
4,454
742
52
9
0
110,897
0
L
Hun Batz
3,513
586
35
6
0
162,564
0
W
Mulan
4,766
794
56
9
0
145,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role