Player Matchup

Yemoja
Yemoja
ItsACG1
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RaiderzSellz
Sun Wukong
Level 39
God Stats
1W - 1L
1,508 SR
Queue Stats
8W - 9L
1,485 Elo+
Party 1
Mercury
Mercury
SimplyBeefin
Mercury
Level 26
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
XSpicySageX
Zeus
Level 56
God Stats
11W - 6L
1,605 SR
Queue Stats
132W - 133L
1,454 Elo+
Solo
Neith
Neith
YTG Devin
Neith
Level 12
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 29
1,456 SR
1,488 Elo+

VS

Team Averages
Level 79
1,540 SR
1,504 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CALCIO-SAMA
Olorun
Level 126
God Stats
7W - 8L
1,708 SR
Queue Stats
351W - 339L
1,479 Elo+
Solo
Janus
Janus
ElPatoCriollo
Janus
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 18L
1,489 Elo+
Solo
Surtr
Surtr
Star-Byzantium
Surtr
Level 71
God Stats
16W - 13L
1,491 SR
Queue Stats
218W - 235L
1,373 Elo+
Solo
Hercules
Hercules
jesus8888888888
Hercules
Level 33
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 5L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ItsACG1
Yemoja
7
0 / 2 / 0
3,716
372
581
4,476
2,009
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
RaiderzSellz
Sun Wukong
10
2 / 2 / 0
5,464
546
4,298
5,236
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
SimplyBeefin
Mercury
7
0 / 1 / 0
4,390
439
929
3,742
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 0
5,432
543
2,223
3,525
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
YTG Devin
Neith
7
0 / 2 / 0
3,921
392
2,030
5,184
1,455
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 1
5,721
572
1,840
6,116
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
1 / 0 / 2
6,125
613
4,075
2,993
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 2
6,192
619
2,408
3,471
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
6,093
609
2,294
5,687
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
9
1 / 2 / 0
5,873
587
2,842
6,582
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
9
9
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
1
2.5
W
Olorun
1
0
2
2
W
2
0
2
3
L
Yemoja
ItsACG1
Yemoja
0
2
0
0
L
Sun Wukong
RaiderzSellz
Sun Wukong
2
2
0
1
L
Mercury
SimplyBeefin
Mercury
0
1
0
0
W
3
1
2
4
L
1
2
0
0.5
L
Neith
YTG Devin
Neith
0
2
0
0
W
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,061
Damage
13,459
22,163
Taken
24,849
9,262
Mitigated
11,763
1,739
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,840
68
0
1,401
6,116
3,898
10
915
5,201
19,640
1,421
W
Olorun
4,075
1,371
0
2,287
2,993
1,015
2,325
313
2,680
46,920
0
W
2,408
109
0
1,503
3,471
913
0
812
2,659
31,889
0
L
Yemoja
ItsACG1
Yemoja
581
395
202
640
4,476
2,009
0
3,341
1,085
5,787
0
L
Sun Wukong
RaiderzSellz
Sun Wukong
4,298
395
0
2
5,236
3,760
0
235
4,571
0
25,845
L
Mercury
SimplyBeefin
Mercury
929
663
0
170
3,742
1,131
0
224
3,518
0
20,734
W
2,294
876
0
3,370
5,687
2,767
498
670
5,017
1,239
29,923
L
2,223
170
0
0
3,525
907
0
1,292
2,097
27,768
1,494
L
Neith
YTG Devin
Neith
2,030
549
0
725
5,184
1,455
0
3,085
2,099
0
18,267
W
Hercules
2,842
850
0
2,486
6,582
3,170
0
0
6,582
0
26,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
30,004
183
Minions Killed
278
0
Camps Cleared
0
947,460
Distance Traveled
927,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,721
572
24
2
0
177,764
2
W
Olorun
6,125
613
77
8
0
179,161
0
W
Janus
6,192
619
57
6
0
189,795
0
L
Yemoja
3,716
372
4
0
0
188,054
0
L
Sun Wukong
5,464
546
43
4
0
199,705
0
L
Mercury
4,390
439
47
5
0
230,578
0
W
Surtr
6,093
609
63
6
0
222,504
0
L
Zeus
5,432
543
60
6
0
163,389
0
L
Neith
3,921
392
29
3
0
165,734
0
W
Hercules
5,873
587
57
6
0
158,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role