Player Matchup

Mulan
Mulan
Gold V
HIPNOTODE16
Mulan
Gold V
Level 47
God Stats
9W - 21L
1,389 SR
Queue Stats
60W - 81L
1,393 MMR
Party 2
Vulcan
Vulcan
Gold IV
Iinctus
Vulcan
Gold IV
Level 138
God Stats
13W - 18L
1,512 SR
Queue Stats
47W - 52L
1,681 MMR
Solo
Pele
Pele
Gold III
TavoFinoVip
Pele
Gold III
Level 186
God Stats
3W - 5L
1,584 SR
Queue Stats
712W - 804L
1,606 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,495 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,456 SR
1,587 MMR
Tiamat
Tiamat
Gold III
GunBro39
Tiamat
Gold III
Level 80
God Stats
4W - 4L
1,445 SR
Queue Stats
81W - 81L
1,515 MMR
Party 1
Geb
Geb
Gold IV
VeNom_BarrelAxe
Geb
Gold IV
Level 138
God Stats
3W - 8L
1,473 SR
Queue Stats
525W - 604L
1,438 MMR
Solo
Cernunnos
Cernunnos
Platinum II
l Amorphous l
Cernunnos
Platinum II
Level 137
God Stats
2W - 6L
1,449 SR
Queue Stats
96W - 90L
1,808 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,497
650
5,093
9,739
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Iinctus
Vulcan
11
2 / 5 / 2
6,961
696
6,172
6,723
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 4 / 2
7,036
704
2,949
9,155
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AchillesNe ZhaKuzenboGaneshaAwilix

VS

Bans
ThothOdinCabrakanSobekShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GunBro39
Tiamat
13
2 / 1 / 10
8,040
804
5,829
4,068
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 8
8,294
829
6,482
8,081
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
l Amorphous l
Cernunnos
14
8 / 1 / 3
8,972
897
9,450
5,944
1,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GunBro39
Tiamat
2
1
10
7
L
1
4
2
0.5
L
Vulcan
Iinctus
Vulcan
2
5
2
0.6
L
2
4
2
0.75
W
3
3
8
2.33
W
Cernunnos
l Amorphous l
Cernunnos
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
21,761
25,617
Taken
18,093
9,639
Mitigated
8,347
3,506
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GunBro39
Tiamat
5,829
477
0
579
4,068
1,930
335
1,440
2,502
24,674
0
L
5,093
215
0
1,394
9,739
5,418
0
3,320
5,581
0
11,455
L
Vulcan
Iinctus
Vulcan
6,172
138
0
210
6,723
1,962
0
3,519
2,684
22,994
0
L
2,949
423
0
1,902
9,155
2,259
0
2,972
5,787
0
20,869
W
6,482
270
0
1,032
8,081
4,602
0
2,574
4,813
15,560
1,733
W
Cernunnos
l Amorphous l
Cernunnos
9,450
4,405
0
3,174
5,944
1,815
2,239
1,684
3,946
0
47,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,494
Gold Earned
25,306
105
Minions Killed
133
0
Camps Cleared
0
517,593
Distance Traveled
542,502
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,040
804
32
3
0
175,610
0
L
Mulan
6,497
650
18
2
0
167,095
0
L
Vulcan
6,961
696
43
4
0
177,993
0
L
Pele
7,036
704
44
4
0
172,505
0
W
Geb
8,294
829
25
3
0
185,673
0
W
Cernunnos
8,972
897
76
8
0
181,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role