Player Matchup

Nox
Nox
DoubleJ1030
Nox
Level 99
God Stats
2W - 6L
1,401 SR
Queue Stats
88W - 98L
1,467 Elo+
Party 1
Ymir
Ymir
MateoKy
Ymir
Level 98
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 60L
1,372 Elo+
Party 1
Terra
Terra
MechiTears
Terra
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
66W - 82L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
N1GHTRIDER420
Ne Zha
Level 149
God Stats
1W - 3L
1,472 SR
Queue Stats
401W - 450L
1,474 Elo+
Solo
Medusa
Medusa
THA ASGARDIAN
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 108L
1,465 Elo+
Party 1
Team Averages
Level 108
1,389 SR
1,436 Elo+

VS

Team Averages
Level 97
1,506 SR
1,411 Elo+
Nu Wa
Nu Wa
BlackSkull24
Nu Wa
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 90L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
BobLord23
Sylvanus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 159L
1,445 Elo+
Solo
Xing Tian
Xing Tian
Heavyysouul
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 52L
1,304 Elo+
Party 2
Izanami
Izanami
ROBORENO
Izanami
Level 68
God Stats
3W - 4L
1,516 SR
Queue Stats
89W - 108L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
Wxndigo Soup
Ah Puch
Level 129
God Stats
7W - 6L
1,515 SR
Queue Stats
143W - 170L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 3
9,871
705
14,373
12,650
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
MateoKy
Ymir
14
0 / 6 / 3
8,414
601
4,455
14,020
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
16
0 / 5 / 6
9,038
646
1,883
14,903
7,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 11 / 2
8,129
581
10,656
15,311
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 8 / 1
8,844
632
13,967
14,087
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 18
12,736
910
21,932
9,216
3,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
BobLord23
Sylvanus
17
5 / 3 / 21
10,572
755
13,025
18,191
13,752
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
Heavyysouul
Xing Tian
18
3 / 1 / 23
11,222
802
2,622
13,169
11,865
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
ROBORENO
Izanami
15
4 / 5 / 15
9,960
711
7,681
10,464
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Wxndigo Soup
Ah Puch
19
7 / 0 / 24
11,631
831
19,577
8,492
3,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
10
Kills
34
34
Deaths
10
15
Assists
101
Player
Kills
Deaths
Assists
KDA
W
15
1
18
24
W
Sylvanus
BobLord23
Sylvanus
5
3
21
5.17
L
6
4
3
1.88
W
Xing Tian
Heavyysouul
Xing Tian
3
1
23
14.5
L
Ymir
MateoKy
Ymir
0
6
3
0.25
L
Terra
0
5
6
0.6
L
1
11
2
0.18
W
Izanami
ROBORENO
Izanami
4
5
15
2.3
L
3
8
1
0.44
W
Ah Puch
Wxndigo Soup
Ah Puch
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,334
Damage
64,837
70,971
Taken
59,532
27,581
Mitigated
36,707
15,411
Healing
28,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,932
6,210
3,763
1,818
9,216
3,599
1,080
2,936
6,280
44,131
1,615
W
Sylvanus
BobLord23
Sylvanus
13,025
2,494
6,039
5,771
18,191
13,752
581
4,902
13,289
17,381
661
L
14,373
699
326
2,156
12,650
4,326
0
10,051
2,599
31,599
0
W
Xing Tian
Heavyysouul
Xing Tian
2,622
254
2,352
2,354
13,169
11,865
398
5,757
7,412
6,220
130
L
Ymir
MateoKy
Ymir
4,455
258
0
730
14,020
7,525
0
11,654
2,366
14,011
0
L
Terra
1,883
191
5,575
3,275
14,903
7,578
0
12,450
2,453
9,702
0
L
10,656
2,147
0
1,458
15,311
4,559
0
10,578
4,733
0
21,550
W
Izanami
ROBORENO
Izanami
7,681
6,167
553
121
10,464
4,371
1,048
4,215
6,249
0
28,514
L
13,967
4,157
692
1,199
14,087
3,593
0
11,853
2,234
0
38,866
W
Ah Puch
Wxndigo Soup
Ah Puch
19,577
433
1,845
3,393
8,492
3,120
761
2,901
5,591
37,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
56,121
163
Minions Killed
163
0
Camps Cleared
0
1,140,391
Distance Traveled
1,188,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,736
910
42
3
0
240,777
0
W
Sylvanus
10,572
755
12
1
0
227,889
0
L
Nox
9,871
705
49
4
0
261,259
0
W
Xing Tian
11,222
802
7
1
0
254,964
0
L
Ymir
8,414
601
32
2
0
202,807
0
L
Terra
9,038
646
16
1
0
250,387
0
L
Ne Zha
8,129
581
14
1
0
199,503
0
W
Izanami
9,960
711
53
4
0
187,747
0
L
Medusa
8,844
632
52
4
0
226,435
0
W
Ah Puch
11,631
831
49
4
0
277,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role