Player Matchup

Mulan
Mulan
Alpha_Chaos213
Mulan
Level 119
God Stats
4W - 5L
1,599 SR
Queue Stats
159W - 166L
1,424 Elo+
Party 1
Agni
Agni
Bender_kunn
Agni
Level 148
God Stats
0W - 2L
1,283 SR
Queue Stats
169W - 185L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
Bhookie
Ao Kuang
Level 84
God Stats
0W - 2L
1,297 SR
Queue Stats
77W - 94L
1,402 Elo+
Solo
Da Ji
Da Ji
NotZoroark
Da Ji
Level 125
God Stats
2W - 3L
1,158 SR
Queue Stats
84W - 83L
1,470 Elo+
Party 1
Khepri
Khepri
Pollo-Teck
Khepri
Level 148
God Stats
6W - 2L
1,815 SR
Queue Stats
164W - 176L
1,437 Elo+
Party 1
Team Averages
Level 125
1,430 SR
1,433 Elo+

VS

Team Averages
Level 119
1,524 SR
1,474 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HatFM
Izanami
Level 69
God Stats
1W - 2L
1,257 SR
Queue Stats
112W - 117L
1,487 Elo+
Solo
Shiva
Shiva
LaBelleSansMerci
Shiva
Level 146
God Stats
11W - 4L
1,692 SR
Queue Stats
588W - 621L
1,463 Elo+
Solo
Khepri
Khepri
Mark55Goat
Khepri
Level 90
God Stats
3W - 3L
1,660 SR
Queue Stats
218W - 242L
1,457 Elo+
Solo
Hera
Hera
Tromblin
Hera
Level 145
God Stats
3W - 0L
1,509 SR
Queue Stats
15W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
6,975
698
8,914
15,560
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 5 / 5
8,629
863
12,521
7,294
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
Bhookie
Ao Kuang
12
2 / 7 / 3
7,141
714
4,815
10,500
4,106
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
13
2 / 6 / 6
7,167
717
7,940
8,211
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Pollo-Teck
Khepri
14
2 / 5 / 7
7,513
751
4,032
11,122
11,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
7 / 1 / 18
9,879
988
5,669
8,487
15,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
HatFM
Izanami
14
6 / 4 / 12
8,914
891
8,432
9,386
4,123
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 5 / 20
8,748
875
10,439
11,841
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
Mark55Goat
Khepri
15
2 / 1 / 28
9,914
991
4,925
16,617
12,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
18
15 / 1 / 15
10,859
1,086
16,448
8,583
4,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
12
Kills
33
33
Deaths
12
24
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
1
18
16
L
1
10
3
0.25
L
5
5
5
1.5
L
Ao Kuang
Bhookie
Ao Kuang
2
7
3
0.5
W
Izanami
HatFM
Izanami
6
4
12
3
W
3
5
20
2.6
W
Khepri
Mark55Goat
Khepri
2
1
28
16
L
Da Ji
2
6
6
0.83
L
Khepri
Pollo-Teck
Khepri
2
5
7
1.1
W
Hera
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
45,913
52,687
Taken
54,914
35,046
Mitigated
46,599
6,992
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,669
642
239
962
8,487
15,501
66
3,537
4,950
8,634
877
L
8,914
1,396
571
1,524
15,560
8,899
0
7,730
7,608
0
18,965
L
12,521
854
403
818
7,294
2,499
0
3,215
3,945
30,383
203
L
Ao Kuang
Bhookie
Ao Kuang
4,815
864
232
1,241
10,500
4,106
0
5,387
4,889
9,871
0
W
Izanami
HatFM
Izanami
8,432
4,614
525
1,767
9,386
4,123
2,246
3,803
5,583
0
20,203
W
10,439
3,239
1,997
2,740
11,841
10,139
480
3,520
8,321
0
16,098
W
Khepri
Mark55Goat
Khepri
4,925
600
2,386
6,755
16,617
12,477
231
6,513
10,104
10,235
0
L
Da Ji
7,940
1,322
201
531
8,211
8,315
0
4,439
3,607
0
12,846
L
Khepri
Pollo-Teck
Khepri
4,032
335
290
1,181
11,122
11,227
0
5,638
5,280
10,200
0
W
Hera
16,448
4,481
1,138
1,958
8,583
4,359
1,618
3,942
4,641
39,071
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
48,314
74
Minions Killed
105
0
Camps Cleared
0
760,650
Distance Traveled
922,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,879
988
7
1
0
197,949
0
L
Mulan
6,975
698
17
2
0
146,442
0
L
Agni
8,629
863
32
3
0
130,777
0
L
Ao Kuang
7,141
714
10
1
0
148,412
0
W
Izanami
8,914
891
26
3
0
169,457
0
W
Shiva
8,748
875
9
1
0
188,084
0
W
Khepri
9,914
991
9
1
0
177,309
0
L
Da Ji
7,167
717
7
1
0
163,854
0
L
Khepri
7,513
751
8
1
0
171,165
0
W
Hera
10,859
1,086
54
5
0
190,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role