Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Deacon885
Chiron
Gold V
Level 148
God Stats
14W - 18L
1,349 SR
Queue Stats
356W - 376L
1,379 MMR
Solo
Camazotz
Camazotz
Gold III
Eggsecutioner
Camazotz
Gold III
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 51L
1,437 MMR
Solo
Ares
Ares
Gold V
Pinocchio_J19
Ares
Gold V
Level 109
God Stats
19W - 13L
1,652 SR
Queue Stats
277W - 280L
1,326 MMR
Solo
Janus
Janus
Bronze III
Skibera
Janus
Bronze III
Level 158
God Stats
2W - 1L
1,277 SR
Queue Stats
17W - 14L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,456 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,583 SR
1,382 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Jp6680
Cu Chulainn
Gold IV
Level 129
God Stats
5W - 0L
1,712 SR
Queue Stats
200W - 212L
1,448 MMR
Solo
Kali
Kali
Gold IV
Pandamanxu
Kali
Gold IV
Level 126
God Stats
16W - 17L
1,517 SR
Queue Stats
406W - 415L
1,429 MMR
Solo
Sobek
Sobek
Silver IV
Stealth683
Sobek
Silver IV
Level 49
God Stats
1W - 2L
1,452 SR
Queue Stats
45W - 51L
1,308 MMR
Solo
Skadi
Skadi
Silver II
boat RS
Skadi
Silver II
Level 144
God Stats
4W - 3L
1,736 SR
Queue Stats
58W - 76L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 0
6,010
601
3,324
5,552
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Deacon885
Chiron
7
0 / 3 / 1
4,377
438
4,646
4,913
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Eggsecutioner
Camazotz
11
1 / 2 / 0
5,786
579
3,339
9,381
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,354
535
3,162
9,141
5,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
Skibera
Janus
9
1 / 2 / 1
5,081
508
4,693
3,930
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MerlinThorAthenaZeus

VS

Bans
OsirisLancelotSurtrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 3
5,676
568
4,639
5,321
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Jp6680
Cu Chulainn
12
1 / 1 / 0
6,574
657
3,913
8,395
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 1
6,093
609
3,936
8,047
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
11
0 / 1 / 5
6,052
605
3,157
8,903
6,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
boat RS
Skadi
11
5 / 1 / 1
6,362
636
5,447
6,227
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
0
1
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
Chiron
Deacon885
Chiron
0
3
1
0.17
L
Camazotz
Eggsecutioner
Camazotz
1
2
0
0.5
W
Cu Chulainn
Jp6680
Cu Chulainn
1
1
0
1
W
4
0
1
4.5
L
0
3
1
0.17
L
Janus
Skibera
Janus
1
2
1
0.75
W
Sobek
0
1
5
2.5
W
Skadi
boat RS
Skadi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
21,092
32,917
Taken
36,893
11,831
Mitigated
18,663
9,115
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,324
176
0
700
5,552
1,652
0
0
5,552
34,929
800
W
Baron Samedi
 
Baron Samedi
4,639
182
224
1,560
5,321
2,314
0
2,340
2,682
36,102
0
L
Chiron
Deacon885
Chiron
4,646
1,621
306
1,149
4,913
1,436
0
1,092
3,821
0
23,632
L
Camazotz
Eggsecutioner
Camazotz
3,339
702
0
5,036
9,381
2,389
0
2,207
7,174
0
35,563
W
Cu Chulainn
Jp6680
Cu Chulainn
3,913
661
0
2,137
8,395
5,044
53
3,186
5,209
0
50,965
W
3,936
1,528
0
5,045
8,047
2,692
0
1,425
6,484
0
43,013
L
3,162
253
0
1,597
9,141
5,284
0
3,723
5,418
16,640
0
L
Janus
Skibera
Janus
4,693
318
0
327
3,930
1,070
0
774
3,156
30,091
0
W
Sobek
3,157
503
0
4,332
8,903
6,893
270
1,737
7,166
22,045
0
W
Skadi
boat RS
Skadi
5,447
2,555
0
2,934
6,227
1,720
1,628
1,772
4,311
0
41,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
30,757
275
Minions Killed
316
0
Camps Cleared
0
971,836
Distance Traveled
992,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,010
601
76
8
0
203,621
0
W
Baron Samedi
5,676
568
59
6
0
174,104
0
L
Chiron
4,377
438
43
4
0
121,539
0
L
Camazotz
5,786
579
65
7
0
229,081
0
W
Cu Chulainn
6,574
657
82
8
0
178,025
0
W
Kali
6,093
609
67
7
0
263,970
0
L
Ares
5,354
535
22
2
0
210,464
1
L
Janus
5,081
508
69
7
0
207,131
4
W
Sobek
6,052
605
34
3
0
198,785
2
W
Skadi
6,362
636
74
7
0
177,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role