Player Matchup

Neith
Neith
Forskarn
Neith
Level 120
God Stats
16W - 23L
1,479 SR
Queue Stats
312W - 310L
1,490 Elo+
Solo
Awilix
Awilix
ProcuredHat
Awilix
Level 153
God Stats
39W - 47L
1,559 SR
Queue Stats
617W - 594L
1,551 Elo+
Solo
Hera
Hera
PukkiBabe
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,490 Elo+
Solo
Kukulkan
Kukulkan
rppino16
Kukulkan
Level 141
God Stats
12W - 7L
1,678 SR
Queue Stats
155W - 161L
1,468 Elo+
Solo
Ymir
Ymir
tapppsc
Ymir
Level 127
God Stats
4W - 0L
1,875 SR
Queue Stats
185W - 170L
1,504 Elo+
Solo
Team Averages
Level 129
1,618 SR
1,501 Elo+

VS

Team Averages
Level 115
1,537 SR
1,507 Elo+
Cerberus
Cerberus
BadKingGold7
Cerberus
Level 106
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 38L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
JEANCYRAN27542
Nu Wa
Level 128
God Stats
15W - 13L
1,571 SR
Queue Stats
171W - 206L
1,489 Elo+
Party 1
Rama
Rama
Mojamato
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 338L
1,509 Elo+
Solo
Awilix
Awilix
Raul 1234567891
Awilix
Level 133
God Stats
1W - 1L
1,609 SR
Queue Stats
61W - 80L
1,490 Elo+
Party 1
Surtr
Surtr
rompeanos234
Surtr
Level 103
God Stats
1W - 2L
1,294 SR
Queue Stats
174W - 203L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Forskarn
Neith
14
2 / 2 / 8
8,550
570
9,074
7,272
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Awilix
17
7 / 1 / 6
9,754
650
10,146
10,253
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
14
4 / 5 / 4
9,200
613
11,179
9,339
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
rppino16
Kukulkan
16
2 / 1 / 2
10,100
673
6,604
6,150
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
tapppsc
Ymir
15
7 / 1 / 7
9,046
603
6,601
11,568
9,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadKingGold7
Cerberus
11
4 / 5 / 3
7,931
529
5,566
15,406
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 5
7,523
502
7,098
10,328
3,225
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
0 / 4 / 4
6,852
457
4,035
8,030
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 6 / 3
7,927
528
6,916
13,946
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 2 / 1
7,718
515
1,988
9,893
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
22
Kills
10
10
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BadKingGold7
Cerberus
4
5
3
1.1
W
Neith
Forskarn
Neith
2
2
8
3
L
1
5
5
0.7
L
Rama
0
4
4
0.5
W
Awilix
7
1
6
10
W
Hera
4
5
4
1.2
L
5
6
3
1.08
L
0
2
1
0.25
W
Kukulkan
rppino16
Kukulkan
2
1
2
3
W
Ymir
tapppsc
Ymir
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,604
Damage
25,603
44,582
Taken
57,603
22,347
Mitigated
31,724
8,076
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BadKingGold7
Cerberus
5,566
392
0
2,760
15,406
13,973
0
7,429
7,796
24,025
0
W
Neith
Forskarn
Neith
9,074
3,417
0
2,488
7,272
2,388
1,585
2,375
4,846
0
59,173
L
7,098
775
0
1,641
10,328
3,225
0
5,886
4,185
54,697
2,345
L
Rama
4,035
3,215
0
2,686
8,030
2,137
0
2,423
5,571
0
43,507
W
Awilix
10,146
4,064
0
1,421
10,253
4,232
0
2,721
7,423
0
84,296
W
Hera
11,179
2,371
0
1,375
9,339
2,927
272
3,277
6,062
60,740
970
L
6,916
2,697
0
672
13,946
5,586
0
3,680
10,176
0
57,355
L
1,988
521
0
1,735
9,893
6,803
0
3,997
5,850
302
52,786
W
Kukulkan
rppino16
Kukulkan
6,604
552
0
792
6,150
2,858
0
1,320
4,622
70,779
963
W
Ymir
tapppsc
Ymir
6,601
1,869
0
2,000
11,568
9,942
323
3,055
8,513
41,680
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
37,951
540
Minions Killed
427
0
Camps Cleared
0
1,535,543
Distance Traveled
1,526,776
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,931
529
35
2
0
315,086
0
W
Neith
8,550
570
89
6
0
291,321
0
L
Nu Wa
7,523
502
95
6
0
285,569
0
L
Rama
6,852
457
85
6
0
234,560
0
W
Awilix
9,754
650
121
8
0
391,923
9
W
Hera
9,200
613
110
7
0
277,817
0
L
Awilix
7,927
528
91
6
0
371,218
0
L
Surtr
7,718
515
121
8
0
320,343
2
W
Kukulkan
10,100
673
142
9
0
275,363
6
W
Ymir
9,046
603
78
5
0
299,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role