Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
J8stin
Cu Chulainn
Diamond II
Level 118
God Stats
2W - 1L
1,320 SR
Queue Stats
94W - 62L
2,384 MMR
Party 3
Ishtar
Ishtar
Masters
m1nny
Ishtar
Masters
Level 197
God Stats
7W - 1L
2,037 SR
Queue Stats
222W - 176L
2,543 MMR
Party 2
Maman Brigitte
Maman Brigitte
Masters
macomori
Maman Brigitte
Masters
Level 189
God Stats
12W - 9L
1,539 SR
Queue Stats
428W - 403L
2,282 MMR
Solo
Bacchus
Bacchus
Diamond II
notjokerr
Bacchus
Diamond II
Level 169
God Stats
7W - 5L
1,806 SR
Queue Stats
119W - 89L
2,450 MMR
Party 2
Yu Huang
Yu Huang
Diamond IV
sirlogan155
Yu Huang
Diamond IV
Level 159
God Stats
1W - 0L
1,609 SR
Queue Stats
41W - 17L
2,304 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,662 SR
2,392 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,618 SR
2,402 MMR
Jing Wei
Jing Wei
Platinum I
BackshotKing
Jing Wei
Platinum I
Level 157
God Stats
1W - 2L
1,680 SR
Queue Stats
110W - 81L
2,252 MMR
Party 4
Chang'e
Chang'e
Diamond III
Nurse
Chang'e
Diamond III
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 47L
2,384 MMR
Party 4
Susano
Susano
Masters
Rheca
Susano
Masters
Level 158
God Stats
6W - 7L
1,710 SR
Queue Stats
301W - 267L
2,287 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Skippercool
Gilgamesh
Masters
Level 167
God Stats
7W - 6L
1,585 SR
Queue Stats
343W - 300L
2,809 MMR
Solo
Terra
Terra
Diamond II
Trrrey
Terra
Diamond II
Level 142
God Stats
2W - 3L
1,617 SR
Queue Stats
202W - 169L
2,278 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
J8stin
Cu Chulainn
20
3 / 4 / 16
15,333
548
26,425
26,340
31,428
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
m1nny
Ishtar
20
14 / 5 / 8
17,261
616
37,269
29,360
13,064
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Maman Brigitte
macomori
Maman Brigitte
20
8 / 9 / 6
15,817
565
18,926
27,912
13,999
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
notjokerr
Bacchus
20
5 / 1 / 21
15,333
548
11,415
29,237
44,943
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
sirlogan155
Yu Huang
20
6 / 8 / 12
16,142
577
31,310
17,202
7,635
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LancelotThorLoki

VS

Bans
GaneshaMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BackshotKing
Jing Wei
20
0 / 10 / 6
14,890
532
15,353
30,550
12,116
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nurse
Chang'e
20
14 / 8 / 6
15,061
538
29,799
27,147
11,867
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Rheca
Susano
20
6 / 8 / 6
14,074
503
11,696
28,221
10,873
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Skippercool
Gilgamesh
20
5 / 4 / 3
15,228
544
27,022
37,319
45,286
Terra
Trrrey
Terra
17
2 / 6 / 11
12,847
459
8,112
33,569
46,694
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
36
Kills
27
27
Deaths
36
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BackshotKing
Jing Wei
0
10
6
0.3
W
Cu Chulainn
J8stin
Cu Chulainn
3
4
16
2.75
L
Chang'e
Nurse
Chang'e
14
8
6
2.13
L
Susano
Rheca
Susano
6
8
6
1.13
L
Gilgamesh
Skippercool
Gilgamesh
5
4
3
1.63
L
Terra
Trrrey
Terra
2
6
11
1.25
W
Ishtar
m1nny
Ishtar
14
5
8
3.6
W
Maman Brigitte
macomori
Maman Brigitte
8
9
6
1.22
W
Bacchus
notjokerr
Bacchus
5
1
21
15.5
W
Yu Huang
sirlogan155
Yu Huang
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,345
Damage
91,982
130,051
Taken
156,806
111,069
Mitigated
126,836
38,556
Healing
36,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BackshotKing
Jing Wei
15,353
12,880
0
7,265
30,550
12,116
242
7,739
22,811
0
173,264
W
Cu Chulainn
J8stin
Cu Chulainn
26,425
3,137
0
6,111
26,340
31,428
544
4,294
21,941
0
115,676
L
Chang'e
Nurse
Chang'e
29,799
1,212
3,697
7,332
27,147
11,867
0
14,792
12,355
120,913
430
L
Susano
Rheca
Susano
11,696
2,369
0
7,422
28,221
10,873
0
13,702
14,519
0
107,308
L
Gilgamesh
Skippercool
Gilgamesh
27,022
4,808
0
4,949
37,319
45,286
0
14,696
22,623
1,063
135,246
L
Terra
Trrrey
Terra
8,112
1,181
1,684
4,383
33,569
46,694
0
11,066
22,503
27,803
0
W
Ishtar
m1nny
Ishtar
37,269
28,645
0
15,076
29,360
13,064
3,791
8,285
20,820
0
206,882
W
Maman Brigitte
macomori
Maman Brigitte
18,926
1,085
0
7,319
27,912
13,999
0
9,196
18,456
155,905
0
W
Bacchus
notjokerr
Bacchus
11,415
994
2,082
7,735
29,237
44,943
1,162
7,824
21,091
26,034
555
W
Yu Huang
sirlogan155
Yu Huang
31,310
1,252
0
233
17,202
7,635
209
9,837
6,947
143,439
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,886
Gold Earned
72,100
816
Minions Killed
779
0
Camps Cleared
0
2,826,835
Distance Traveled
2,805,459
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,890
532
250
9
0
566,163
2
W
Cu Chulainn
15,333
548
184
7
0
587,959
7
L
Chang'e
15,061
538
176
6
0
565,476
5
L
Susano
14,074
503
134
5
0
559,861
6
L
Gilgamesh
15,228
544
190
7
0
556,779
6
L
Terra
12,847
459
29
1
0
557,180
6
W
Ishtar
17,261
616
226
8
0
511,402
6
W
Maman Brigitte
15,817
565
201
7
0
603,274
3
W
Bacchus
15,333
548
30
1
0
581,057
9
W
Yu Huang
16,142
577
175
6
0
543,143
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role