Player Matchup

Mulan
Mulan
MagnumGI707
Mulan
Level 108
God Stats
13W - 11L
1,667 SR
Queue Stats
240W - 245L
1,490 Elo+
Party 1
Scylla
Scylla
McGill4Prez
Scylla
Level 17
God Stats
13W - 12L
1,572 SR
Queue Stats
66W - 62L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Mxlanie
Cthulhu
Level 150
God Stats
2W - 0L
1,558 SR
Queue Stats
337W - 315L
1,548 Elo+
Solo
Medusa
Medusa
lSusgodl
Medusa
Level 139
God Stats
6W - 0L
1,821 SR
Queue Stats
51W - 28L
1,593 Elo+
Solo
Ares
Ares
tellmywifehi
Ares
Level 172
God Stats
11W - 10L
1,629 SR
Queue Stats
231W - 241L
1,523 Elo+
Solo
Team Averages
Level 117
1,649 SR
1,536 Elo+

VS

Team Averages
Level 156
1,633 SR
1,521 Elo+
Apollo
Apollo
Babananaaaaa
Apollo
Level 108
God Stats
18W - 8L
1,729 SR
Queue Stats
145W - 106L
1,635 Elo+
Solo
Heimdallr
Heimdallr
Realblitzyy
Heimdallr
Level 140
God Stats
4W - 5L
1,636 SR
Queue Stats
54W - 67L
1,444 Elo+
Solo
Thor
Thor
underdog83
Thor
Level 158
God Stats
310W - 287L
1,583 SR
Queue Stats
1,020W - 990L
1,565 Elo+
Party 2
Anubis
Anubis
wazamin
Anubis
Level 214
God Stats
3W - 2L
1,667 SR
Queue Stats
194W - 174L
1,520 Elo+
Solo
Yemoja
Yemoja
xDeportMe
Yemoja
Level 158
God Stats
7W - 12L
1,553 SR
Queue Stats
389W - 398L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
8,008
534
8,903
13,407
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
12
0 / 3 / 6
7,478
499
4,376
8,085
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Mxlanie
Cthulhu
15
3 / 1 / 2
9,238
616
10,129
12,370
13,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
lSusgodl
Medusa
18
7 / 1 / 1
10,591
706
9,754
8,157
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
4 / 1 / 8
8,878
592
15,472
12,951
12,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 3 / 1
8,143
543
7,734
14,153
5,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Realblitzyy
Heimdallr
13
1 / 4 / 0
7,372
491
5,756
10,545
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 2
8,510
567
11,447
12,859
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
wazamin
Anubis
13
1 / 7 / 4
7,380
492
8,269
12,425
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
xDeportMe
Yemoja
12
1 / 3 / 6
7,527
502
3,654
15,003
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
12
12
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
3
1
0.83
W
5
6
4
1.17
W
Scylla
0
3
6
1
W
Cthulhu
Mxlanie
Cthulhu
3
1
2
4
L
Heimdallr
Realblitzyy
Heimdallr
1
4
0
0.25
W
Medusa
lSusgodl
Medusa
7
1
1
7.5
W
4
1
8
8
L
7
2
2
4
L
Anubis
wazamin
Anubis
1
7
4
0.43
L
Yemoja
xDeportMe
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,634
Damage
36,860
54,970
Taken
64,985
36,712
Mitigated
31,298
13,036
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,734
4,340
0
6,261
14,153
5,296
0
8,633
5,520
0
61,995
W
8,903
985
0
4,239
13,407
5,839
0
4,849
8,558
0
46,498
W
Scylla
4,376
487
0
1,630
8,085
2,089
264
967
7,118
44,931
0
W
Cthulhu
Mxlanie
Cthulhu
10,129
248
47
4,161
12,370
13,048
0
1,911
10,459
59,738
2,438
L
Heimdallr
Realblitzyy
Heimdallr
5,756
3,478
0
2,818
10,545
3,566
0
361
10,184
0
55,362
W
Medusa
lSusgodl
Medusa
9,754
5,006
0
1,125
8,157
3,589
148
659
7,498
0
96,632
W
15,472
2,714
0
1,834
12,951
12,147
0
3,537
9,414
32,362
3,121
L
11,447
1,829
0
741
12,859
4,857
20
7,158
5,701
0
66,693
L
Anubis
wazamin
Anubis
8,269
316
0
3,695
12,425
5,494
0
4,948
7,477
55,733
0
L
Yemoja
xDeportMe
Yemoja
3,654
561
2,175
2,543
15,003
12,085
13
8,050
6,953
12,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
38,932
461
Minions Killed
435
0
Camps Cleared
0
1,544,527
Distance Traveled
1,415,841
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,143
543
116
8
0
288,437
2
W
Mulan
8,008
534
64
4
0
308,887
0
W
Scylla
7,478
499
90
6
0
288,427
4
W
Cthulhu
9,238
616
110
7
0
289,061
7
L
Heimdallr
7,372
491
105
7
0
290,843
0
W
Medusa
10,591
706
166
11
0
322,260
2
W
Ares
8,878
592
31
2
0
335,892
7
L
Thor
8,510
567
119
8
0
298,347
0
L
Anubis
7,380
492
85
6
0
265,649
1
L
Yemoja
7,527
502
10
1
0
272,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role