Player Matchup

Bacchus
Bacchus
JC-TheCarpenter
Bacchus
Level 58
God Stats
3W - 9L
1,273 SR
Queue Stats
29W - 47L
1,430 Elo+
Party 2
Hachiman
Hachiman
Thegodcotyjr
Hachiman
Level 61
God Stats
0W - 2L
1,487 SR
Queue Stats
131W - 118L
1,422 Elo+
Solo
Nox
Nox
iTzExplicit
Nox
Level 15
God Stats
1W - 4L
1,365 SR
Queue Stats
11W - 19L
1,440 Elo+
Party 2
Team Averages
Level 45
1,375 SR
1,431 Elo+

VS

Team Averages
Level 70
1,564 SR
1,499 Elo+
Horus
Horus
CrazyJames_247
Horus
Level 124
God Stats
3W - 1L
1,658 SR
Queue Stats
53W - 60L
1,431 Elo+
Party 1
Chang'e
Chang'e
KimZad
Chang'e
Level 64
God Stats
3W - 3L
1,544 SR
Queue Stats
6W - 3L
1,657 Elo+
Solo
Surtr
Surtr
Perc30mg3624
Surtr
Level 21
God Stats
15W - 18L
1,489 SR
Queue Stats
21W - 29L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,391
581
2,247
7,222
6,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Thegodcotyjr
Hachiman
10
2 / 5 / 1
6,962
633
6,089
7,953
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 3
7,285
662
5,753
4,499
1,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,947
722
4,733
12,703
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
KimZad
Chang'e
13
6 / 2 / 5
8,740
795
5,793
9,259
3,391
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 8
8,416
765
6,723
11,807
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
1
5
1
0.3
W
Chang'e
KimZad
Chang'e
6
2
5
4.25
W
4
1
8
8
L
Hachiman
Thegodcotyjr
Hachiman
2
5
1
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,089
Damage
17,249
19,674
Taken
33,769
9,825
Mitigated
22,506
506
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,733
1,923
4,807
7,445
12,703
7,649
156
2,289
10,414
0
13,359
L
2,247
57
0
0
7,222
6,226
0
1,690
4,789
4,539
0
W
Chang'e
KimZad
Chang'e
5,793
595
1,264
2,550
9,259
3,391
306
2,970
6,285
30,465
2,686
W
6,723
2,609
0
1,289
11,807
11,466
288
2,777
9,026
760
21,340
L
Hachiman
Thegodcotyjr
Hachiman
6,089
2,147
0
256
7,953
2,221
0
2,275
5,189
0
22,643
L
5,753
2,043
0
250
4,499
1,378
0
1,931
2,355
28,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
25,103
98
Minions Killed
115
0
Camps Cleared
0
449,727
Distance Traveled
654,982
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,947
722
15
1
0
225,818
1
L
Bacchus
6,391
581
0
0
0
121,963
0
W
Chang'e
8,740
795
61
6
0
208,391
0
W
Surtr
8,416
765
39
4
0
220,773
0
L
Hachiman
6,962
633
34
3
0
170,329
0
L
Nox
7,285
662
64
6
0
157,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role