Player Matchup

Bacchus
Bacchus
AquaIsTrash
Bacchus
Level 38
God Stats
9W - 16L
1,337 SR
Queue Stats
24W - 36L
1,268 Elo+
Party 1
Maui
Maui
ComeAbuelas93
Maui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,547 Elo+
Solo
Medusa
Medusa
CrowPaladin
Medusa
Level 207
God Stats
8W - 10L
1,497 SR
Queue Stats
617W - 586L
1,506 Elo+
Solo
Bastet
Bastet
DivisionBaby
Bastet
Level 34
God Stats
9W - 9L
1,834 SR
Queue Stats
81W - 107L
1,293 Elo+
Party 1
Hera
Hera
TheAlante
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,407 Elo+

VS

Team Averages
Level 113
1,554 SR
1,529 Elo+
Sol
Sol
JuneCherry
Sol
Level 126
God Stats
19W - 18L
1,568 SR
Queue Stats
191W - 165L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Toxiic_Baddy
The Morrigan
Level 85
God Stats
11W - 10L
1,496 SR
Queue Stats
175W - 149L
1,494 Elo+
Solo
Athena
Athena
WillsterEdge
Athena
Level 67
God Stats
3W - 3L
1,553 SR
Queue Stats
201W - 171L
1,564 Elo+
Solo
Medusa
Medusa
annoyedenough
Medusa
Level 132
God Stats
10W - 14L
1,653 SR
Queue Stats
222W - 212L
1,544 Elo+
Solo
Surtr
Surtr
jadaqq09
Surtr
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
742W - 693L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AquaIsTrash
Bacchus
13
1 / 1 / 3
6,651
512
4,340
10,780
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 4
7,298
561
5,384
12,214
11,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
5 / 3 / 2
7,765
597
6,611
8,876
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
13
3 / 3 / 0
7,485
576
7,198
12,835
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
11
1 / 8 / 1
6,286
484
7,440
8,034
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
8,667
667
10,149
9,936
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
Toxiic_Baddy
The Morrigan
14
4 / 2 / 2
7,307
562
4,514
7,889
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
1 / 2 / 6
6,882
529
5,115
10,868
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 0
7,506
577
6,534
9,607
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Surtr
jadaqq09
Surtr
14
1 / 1 / 2
8,084
622
7,603
9,505
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
13
Kills
16
16
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AquaIsTrash
Bacchus
1
1
3
2.5
L
3
1
4
5
L
Medusa
5
3
2
2
L
Bastet
3
3
0
1
W
7
2
4
4.5
L
Hera
1
8
1
0.19
W
The Morrigan
Toxiic_Baddy
The Morrigan
4
2
2
2.5
W
Athena
1
2
6
2
W
3
6
0
0.5
W
Surtr
jadaqq09
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
33,915
52,739
Taken
47,805
25,868
Mitigated
26,111
13,027
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AquaIsTrash
Bacchus
4,340
253
0
4,709
10,780
4,371
0
4,513
6,267
46,507
558
L
5,384
1,303
0
1,981
12,214
11,402
0
5,942
6,121
23,411
3,002
L
Medusa
6,611
1,983
0
750
8,876
2,880
0
684
8,192
0
55,963
L
Bastet
7,198
1,548
0
5,207
12,835
4,175
0
2,877
9,273
0
53,970
W
10,149
3,027
0
4,946
9,936
3,367
645
6,509
3,427
51,763
5,583
L
Hera
7,440
1,806
0
380
8,034
3,040
32
5,984
2,050
35,930
0
W
The Morrigan
Toxiic_Baddy
The Morrigan
4,514
651
0
2,926
7,889
2,423
117
3,106
4,742
53,699
191
W
Athena
5,115
1,466
0
1,695
10,868
9,390
0
4,266
6,602
18,400
0
W
6,534
2,152
0
140
9,607
3,537
14
1,563
8,044
0
52,994
W
Surtr
jadaqq09
Surtr
7,603
2,841
0
2,632
9,505
7,394
0
1,430
8,075
2,952
53,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
38,446
375
Minions Killed
417
0
Camps Cleared
0
1,415,416
Distance Traveled
1,398,287
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,651
512
82
6
0
328,438
0
L
Maui
7,298
561
28
2
0
298,105
4
L
Medusa
7,765
597
94
7
0
266,437
0
L
Bastet
7,485
576
103
8
0
284,645
2
W
Sol
8,667
667
105
8
0
260,641
2
L
Hera
6,286
484
68
5
0
237,791
0
W
The Morrigan
7,307
562
79
6
0
261,410
0
W
Athena
6,882
529
32
2
0
328,100
1
W
Medusa
7,506
577
89
7
0
293,121
2
W
Surtr
8,084
622
112
9
0
255,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role