Player Matchup

Chang'e
Chang'e
DogWho16
Chang'e
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,504 Elo+
Party 1
Anhur
Anhur
EpikFive0Nine
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
GloryToTyr
Kukulkan
Level 85
God Stats
4W - 2L
1,748 SR
Queue Stats
41W - 36L
1,499 Elo+
Party 2
Kali
Kali
PmpSlapALobster
Kali
Level 105
God Stats
1W - 3L
1,466 SR
Queue Stats
110W - 106L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gabebmm
Cu Chulainn
Level 61
God Stats
6W - 5L
1,723 SR
Queue Stats
57W - 61L
1,392 Elo+
Party 1
Team Averages
Level 80
1,588 SR
1,470 Elo+

VS

Team Averages
Level 101
1,418 SR
1,442 Elo+
Bellona
Bellona
BigRob15E
Bellona
Level 106
God Stats
13W - 14L
1,445 SR
Queue Stats
358W - 322L
1,406 Elo+
Solo
Pele
Pele
LuckasMac
Pele
Level 62
God Stats
1W - 3L
1,280 SR
Queue Stats
91W - 98L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Sperzac
Danzaburou
Level 126
God Stats
11W - 6L
1,602 SR
Queue Stats
34W - 36L
1,507 Elo+
Solo
Janus
Janus
Trust_G_3lectr0
Janus
Level 98
God Stats
1W - 7L
1,327 SR
Queue Stats
26W - 37L
1,488 Elo+
Solo
Bacchus
Bacchus
brusscabuss
Bacchus
Level 113
God Stats
14W - 15L
1,437 SR
Queue Stats
311W - 294L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DogWho16
Chang'e
9
1 / 4 / 0
5,037
420
5,309
6,502
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 1
5,264
439
3,465
7,810
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
GloryToTyr
Kukulkan
13
2 / 1 / 0
7,451
621
3,923
3,599
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 3
5,846
487
3,112
10,281
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
gabebmm
Cu Chulainn
12
1 / 1 / 0
6,840
570
8,439
9,793
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigRob15E
Bellona
12
2 / 1 / 1
6,694
558
5,388
12,528
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
1 / 0 / 0
6,159
513
1,594
5,137
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Sperzac
Danzaburou
13
7 / 1 / 2
7,295
608
7,886
7,754
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
6,774
565
2,153
5,401
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
brusscabuss
Bacchus
13
2 / 1 / 6
6,819
568
4,739
10,514
6,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigRob15E
Bellona
2
1
1
2.5
L
Chang'e
DogWho16
Chang'e
1
4
0
0.25
L
1
3
1
0.5
L
Kukulkan
GloryToTyr
Kukulkan
2
1
0
2
W
Pele
1
0
0
1
L
0
4
3
0.38
W
Danzaburou
Sperzac
Danzaburou
7
1
2
8
W
1
2
0
0.5
W
Bacchus
brusscabuss
Bacchus
2
1
6
5
L
Cu Chulainn
gabebmm
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,248
Damage
21,760
37,985
Taken
41,334
15,844
Mitigated
25,123
11,754
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigRob15E
Bellona
5,388
2,110
0
5,780
12,528
10,960
45
1,638
10,890
0
37,343
L
Chang'e
DogWho16
Chang'e
5,309
536
276
1,348
6,502
1,958
0
1,590
4,912
19,379
0
L
3,465
1,927
0
2,476
7,810
2,304
0
2,508
5,302
0
24,983
L
Kukulkan
GloryToTyr
Kukulkan
3,923
194
0
470
3,599
1,209
132
1,919
1,680
56,556
629
W
Pele
1,594
118
122
612
5,137
3,431
0
151
4,986
123
44,562
L
3,112
1,386
0
3,954
10,281
3,362
8
825
9,456
0
45,010
W
Danzaburou
Sperzac
Danzaburou
7,886
2,642
0
3,166
7,754
2,331
215
1,978
5,526
0
49,848
W
2,153
50
0
1,752
5,401
1,505
0
3,887
1,514
43,875
748
W
Bacchus
brusscabuss
Bacchus
4,739
329
0
5,252
10,514
6,896
165
2,532
7,433
26,941
2,086
L
Cu Chulainn
gabebmm
Cu Chulainn
8,439
1,320
0
3,230
9,793
7,011
0
38
9,755
5,831
45,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
33,741
361
Minions Killed
361
0
Camps Cleared
0
1,127,886
Distance Traveled
1,156,358
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,694
558
75
6
0
200,381
3
L
Chang'e
5,037
420
22
2
0
206,051
0
L
Anhur
5,264
439
60
5
0
200,706
0
L
Kukulkan
7,451
621
113
9
0
226,310
0
W
Pele
6,159
513
71
6
0
258,902
0
L
Kali
5,846
487
67
6
0
267,679
0
W
Danzaburou
7,295
608
78
7
0
225,203
0
W
Janus
6,774
565
86
7
0
222,666
7
W
Bacchus
6,819
568
51
4
0
249,206
0
L
Cu Chulainn
6,840
570
99
8
0
227,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role