Player Matchup

Skadi
Skadi
GuntherMoyland99
Skadi
Level 53
God Stats
1W - 1L
1,319 SR
Queue Stats
31W - 26L
1,535 Elo+
Party 1
Thanatos
Thanatos
Jadrat
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,824 Elo+
Party 1
Baron Samedi
Baron Samedi
NickyLang
Baron Samedi
Level 128
God Stats
1W - 0L
1,594 SR
Queue Stats
26W - 25L
1,480 Elo+
Party 1
Rama
Rama
Përc
Rama
Level 127
God Stats
2W - 0L
1,761 SR
Queue Stats
25W - 19L
1,567 Elo+
Party 1
Cerberus
Cerberus
hydrσ
Cerberus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,561 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,593 Elo+

VS

Team Averages
Level 131
1,494 SR
1,562 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DsxDennis
Ares
Level 179
God Stats
3W - 7L
1,363 SR
Queue Stats
290W - 254L
1,543 Elo+
Solo
Medusa
Medusa
KetchupBread
Medusa
Level 122
God Stats
2W - 4L
1,471 SR
Queue Stats
98W - 117L
1,509 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 182
God Stats
207W - 359L
1,406 SR
Queue Stats
247W - 496L
1,404 Elo+
Party 2
Thor
Thor
Sectal
Thor
Level 152
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 3L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,982
665
9,384
8,601
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Jadrat
Thanatos
14
4 / 2 / 8
8,259
551
7,198
10,823
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
NickyLang
Baron Samedi
15
4 / 1 / 7
8,754
584
10,412
7,458
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Përc
Rama
14
1 / 3 / 1
8,113
541
5,757
10,441
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
hydrσ
Cerberus
13
5 / 2 / 4
8,414
561
5,629
16,144
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 5 / 0
7,383
492
1,510
7,494
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
1 / 6 / 1
6,412
427
8,398
13,608
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
16
4 / 1 / 2
8,809
587
11,050
9,152
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 6 / 0
7,804
520
5,867
11,835
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Sectal
Thor
14
1 / 2 / 3
7,543
503
5,318
10,901
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
8
8
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
0
0
L
Ares
1
6
1
0.25
W
6
0
7
9.5
W
Thanatos
Jadrat
Thanatos
4
2
8
4
L
Medusa
4
1
2
5
L
2
6
0
0.33
W
Baron Samedi
NickyLang
Baron Samedi
4
1
7
7.5
W
Rama
Përc
Rama
1
3
1
0.5
L
Thor
Sectal
Thor
1
2
3
1.25
W
Cerberus
hydrσ
Cerberus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
32,143
53,467
Taken
52,990
25,774
Mitigated
27,826
26,145
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,510
474
0
1,360
7,494
3,034
433
0
7,030
37,162
10,979
L
Ares
8,398
223
0
3,840
13,608
11,046
0
5,647
7,497
23,311
0
W
9,384
4,167
0
2,967
8,601
4,585
36
2,987
5,570
0
77,164
W
Thanatos
Jadrat
Thanatos
7,198
1,879
0
11,048
10,823
3,795
0
1,461
9,321
0
53,274
L
Medusa
11,050
4,635
0
2,367
9,152
3,139
121
1,773
7,379
0
79,791
L
5,867
276
108
3,102
11,835
6,409
0
4,921
6,445
57,384
764
W
Baron Samedi
NickyLang
Baron Samedi
10,412
1,169
908
2,112
7,458
3,366
0
3,540
3,854
56,735
2,589
W
Rama
Përc
Rama
5,757
4,972
0
3,129
10,441
3,095
0
285
10,090
0
58,614
L
Thor
Sectal
Thor
5,318
1,289
0
736
10,901
4,198
0
2,383
8,263
0
59,522
W
Cerberus
hydrσ
Cerberus
5,629
558
0
5,981
16,144
10,933
181
6,677
8,699
27,609
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
37,951
498
Minions Killed
448
0
Camps Cleared
0
1,518,185
Distance Traveled
1,458,698
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,383
492
81
5
0
251,942
0
L
Ares
6,412
427
38
3
0
303,102
0
W
Skadi
9,982
665
126
8
0
276,937
3
W
Thanatos
8,259
551
81
5
0
354,116
3
L
Medusa
8,809
587
108
7
0
320,024
1
L
Hades
7,804
520
118
8
0
282,481
0
W
Baron Samedi
8,754
584
128
9
0
295,311
2
W
Rama
8,113
541
108
7
0
279,861
2
L
Thor
7,543
503
103
7
0
301,149
0
W
Cerberus
8,414
561
55
4
0
311,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role