Player Matchup

He Bo
He Bo
Silver I
AskForHeaven
He Bo
Silver I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,320 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,500 SR
1,320 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 118
1,541 SR
1,067 MMR
Baba Yaga
Baba Yaga
Bronze IV
Fricasso
Baba Yaga
Bronze IV
Level 118
God Stats
1W - 1L
1,541 SR
Queue Stats
3W - 9L
1,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,938
813
3,185
9,616
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
AnubisBastetAh Muzen CabHadesChronos

VS

Bans
BellonaFenrirBacchusPoseidonNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fricasso
Baba Yaga
16
3 / 0 / 0
10,784
980
6,804
6,307
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baba Yaga
Fricasso
Baba Yaga
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,185
Damage
6,804
9,616
Taken
6,307
5,354
Mitigated
3,174
2,380
Healing
1,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,185
275
0
2,380
9,616
5,354
0
7,300
2,316
35,648
1,015
W
Baba Yaga
Fricasso
Baba Yaga
6,804
0
0
1,307
6,307
3,174
468
3,475
2,832
48,196
1,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,938
Gold Earned
10,784
91
Minions Killed
105
4
Camps Cleared
5
208,172
Distance Traveled
214,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,938
813
91
8
4
208,172
0
W
Baba Yaga
10,784
980
105
10
5
214,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role