Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Castielshg
Bacchus
Level 17
God Stats
0W - 3L
1,233 SR
Queue Stats
7W - 13L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gambls
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 149L
1,508 Elo+
Solo
Loki
Loki
Slim990
Loki
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,192 Elo+
Party 1
Chiron
Chiron
Xori Laurel
Chiron
Level 124
God Stats
2W - 1L
1,728 SR
Queue Stats
67W - 99L
1,436 Elo+
Party 1
Team Averages
Level 99
1,492 SR
1,406 Elo+

VS

Team Averages
Level 76
1,358 SR
1,450 Elo+
Osiris
Osiris
A1-JATT
Osiris
Level 139
God Stats
1W - 1L
1,278 SR
Queue Stats
122W - 128L
1,448 Elo+
Solo
Aphrodite
Aphrodite
GreatGoldenBaby
Aphrodite
Level 95
God Stats
4W - 1L
1,299 SR
Queue Stats
96W - 91L
1,446 Elo+
Party 2
Bakasura
Bakasura
Time butter8
Bakasura
Level 30
God Stats
4W - 8L
1,270 SR
Queue Stats
26W - 27L
1,442 Elo+
Party 3
Anubis
Anubis
imodister
Anubis
Level 66
God Stats
1W - 1L
1,413 SR
Queue Stats
141W - 137L
1,478 Elo+
Party 2
Skadi
Skadi
lastdemon666
Skadi
Level 48
God Stats
26W - 23L
1,529 SR
Queue Stats
46W - 59L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 1
7,255
558
6,110
7,703
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Castielshg
Bacchus
8
1 / 5 / 5
5,643
434
4,946
10,949
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
Gambls
Cu Chulainn
8
1 / 4 / 0
5,894
453
4,282
8,780
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Slim990
Loki
9
2 / 6 / 1
5,718
440
3,185
9,835
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
3 / 4 / 3
6,278
483
5,603
9,973
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A1-JATT
Osiris
15
6 / 1 / 1
9,179
706
5,311
9,830
9,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
GreatGoldenBaby
Aphrodite
11
4 / 2 / 6
7,729
595
5,596
7,660
3,074
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Time butter8
Bakasura
12
2 / 2 / 3
7,056
543
2,466
9,243
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
imodister
Anubis
16
4 / 2 / 1
9,133
703
6,661
7,209
3,119
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 3 / 5
7,303
562
10,121
9,012
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
22
22
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
1
1.17
W
Osiris
A1-JATT
Osiris
6
1
1
6.5
L
Bacchus
Castielshg
Bacchus
1
5
5
0.7
L
Cu Chulainn
Gambls
Cu Chulainn
1
4
0
0.25
W
Aphrodite
GreatGoldenBaby
Aphrodite
4
2
6
3.5
L
Loki
Slim990
Loki
2
6
1
0.42
W
Bakasura
Time butter8
Bakasura
2
2
3
1.75
L
Chiron
3
4
3
1.13
W
Anubis
imodister
Anubis
4
2
1
2.25
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
30,155
47,240
Taken
42,954
21,661
Mitigated
21,514
9,934
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,110
529
0
1,338
7,703
3,984
0
3,839
3,836
48,658
572
W
Osiris
A1-JATT
Osiris
5,311
2,121
0
3,696
9,830
9,125
951
315
9,515
0
68,705
L
Bacchus
Castielshg
Bacchus
4,946
573
0
2,497
10,949
8,974
0
3,116
7,833
17,553
0
L
Cu Chulainn
Gambls
Cu Chulainn
4,282
1,413
0
1,558
8,780
3,201
0
0
8,780
0
26,633
W
Aphrodite
GreatGoldenBaby
Aphrodite
5,596
786
2,940
3,366
7,660
3,074
32
2,292
5,368
22,353
718
L
Loki
Slim990
Loki
3,185
809
0
1,496
9,835
2,389
39
3,233
6,602
0
24,587
W
Bakasura
Time butter8
Bakasura
2,466
1,577
0
2,951
9,243
3,552
216
1,835
7,408
0
38,500
L
Chiron
5,603
1,928
112
2,933
9,973
3,113
19
1,896
7,863
0
38,017
W
Anubis
imodister
Anubis
6,661
237
0
3,783
7,209
3,119
650
3,258
3,951
75,493
1,715
W
10,121
3,175
0
1,691
9,012
2,644
99
3,662
5,350
0
37,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
40,400
239
Minions Killed
432
0
Camps Cleared
0
1,163,574
Distance Traveled
1,257,901
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,255
558
88
7
0
239,825
0
W
Osiris
9,179
706
112
9
0
216,678
1
L
Bacchus
5,643
434
16
1
0
272,913
6
L
Cu Chulainn
5,894
453
43
3
0
136,847
1
W
Aphrodite
7,729
595
43
3
0
235,131
0
L
Loki
5,718
440
47
4
0
284,244
0
W
Bakasura
7,056
543
86
7
0
295,891
0
L
Chiron
6,278
483
45
3
0
229,745
2
W
Anubis
9,133
703
152
12
0
258,373
0
W
Skadi
7,303
562
39
3
0
251,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role