Player Matchup

Geb
Geb
Silver III
MaliceUriel
Geb
Silver III
Level 125
God Stats
0W - 2L
1,249 SR
Queue Stats
52W - 73L
966 MMR
Party 1
Da Ji
Da Ji
Silver III
S1RGhxst
Da Ji
Silver III
Level 120
God Stats
8W - 3L
1,770 SR
Queue Stats
53W - 75L
931 MMR
Party 1
Medusa
Medusa
Silver III
TTV_Apostllee_
Medusa
Silver III
Level 121
God Stats
24W - 20L
1,618 SR
Queue Stats
717W - 733L
954 MMR
Solo
Nu Wa
Nu Wa
Silver III
campozano
Nu Wa
Silver III
Level 158
God Stats
4W - 2L
1,529 SR
Queue Stats
7W - 6L
1,080 MMR
Solo
Agni
Agni
Silver II
chulthu
Agni
Silver II
Level 119
God Stats
2W - 6L
1,423 SR
Queue Stats
67W - 84L
1,123 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,518 SR
1,011 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,485 SR
1,008 MMR
Anubis
Anubis
Silver II
Laski Pallero99
Anubis
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 147L
925 MMR
Solo
Cerberus
Cerberus
Silver I
LilToxïc
Cerberus
Silver I
Level 136
God Stats
1W - 0L
1,784 SR
Queue Stats
30W - 43L
1,020 MMR
Solo
Janus
Janus
Silver I
Miami Canes 907
Janus
Silver I
Level 141
God Stats
2W - 6L
1,328 SR
Queue Stats
119W - 137L
1,041 MMR
Solo
Mercury
Mercury
Silver III
byPredaTorZ
Mercury
Silver III
Level 66
God Stats
2W - 5L
1,432 SR
Queue Stats
80W - 88L
925 MMR
Solo
Jing Wei
Jing Wei
Silver I
gardevuar
Jing Wei
Silver I
Level 139
God Stats
2W - 4L
1,381 SR
Queue Stats
51W - 63L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,408
541
2,565
7,249
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
S1RGhxst
Da Ji
10
6 / 3 / 0
6,103
610
6,690
7,723
2,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
4,695
470
3,551
6,136
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
campozano
Nu Wa
11
4 / 0 / 1
5,947
595
5,444
3,601
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
chulthu
Agni
10
0 / 2 / 0
5,073
507
553
4,464
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
PoseidonAwilixCthulhuNeith

VS

Bans
Ao KuangAresLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,248
525
2,581
6,865
2,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
LilToxïc
Cerberus
9
2 / 1 / 4
5,849
585
4,627
7,157
4,987
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 2
6,869
687
3,752
4,663
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
byPredaTorZ
Mercury
10
4 / 3 / 2
6,484
648
3,575
6,258
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
gardevuar
Jing Wei
10
2 / 1 / 3
5,727
573
2,716
5,751
1,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
12
12
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Cerberus
LilToxïc
Cerberus
2
1
4
4
L
0
3
3
0.5
W
4
2
2
2.5
L
Da Ji
S1RGhxst
Da Ji
6
3
0
2
L
0
4
2
0.25
W
Mercury
byPredaTorZ
Mercury
4
3
2
1.67
L
Nu Wa
campozano
Nu Wa
4
0
1
4.5
L
Agni
chulthu
Agni
0
2
0
0
W
Jing Wei
gardevuar
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
17,251
29,173
Taken
30,694
10,529
Mitigated
12,251
7,442
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,581
183
0
3,253
6,865
2,470
0
4,323
2,542
36,250
1,245
W
Cerberus
LilToxïc
Cerberus
4,627
555
0
2,687
7,157
4,987
49
838
6,319
19,900
930
L
2,565
452
0
1,824
7,249
4,296
0
2,283
4,924
17,045
1,369
W
3,752
367
0
500
4,663
1,317
668
676
3,987
39,343
0
L
Da Ji
S1RGhxst
Da Ji
6,690
1,727
0
2,715
7,723
2,305
0
2,480
5,127
0
30,190
L
3,551
1,122
0
488
6,136
2,000
0
2,330
3,773
0
35,355
W
Mercury
byPredaTorZ
Mercury
3,575
1,402
0
625
6,258
1,915
0
780
5,478
0
33,408
L
Nu Wa
campozano
Nu Wa
5,444
2,503
0
1,583
3,601
664
260
2,160
1,441
32,223
0
L
Agni
chulthu
Agni
553
43
0
832
4,464
1,264
0
1,364
2,948
30,231
868
W
Jing Wei
gardevuar
Jing Wei
2,716
1,531
0
826
5,751
1,562
112
1,335
4,416
0
37,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
30,177
243
Minions Killed
333
0
Camps Cleared
0
981,950
Distance Traveled
980,925
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,248
525
62
6
0
151,434
0
W
Cerberus
5,849
585
56
6
0
211,854
1
L
Geb
5,408
541
37
4
0
187,630
0
W
Janus
6,869
687
89
9
0
184,735
0
L
Da Ji
6,103
610
48
5
0
213,480
0
L
Medusa
4,695
470
51
5
0
197,194
0
W
Mercury
6,484
648
58
6
0
224,780
0
L
Nu Wa
5,947
595
48
5
0
179,648
6
L
Agni
5,073
507
59
6
0
203,998
0
W
Jing Wei
5,727
573
68
7
0
208,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role