Player Matchup

Set
Set
Beowulvf
Set
Level 74
God Stats
9W - 8L
1,578 SR
Queue Stats
168W - 157L
1,511 Elo+
Party 1
Olorun
Olorun
Dedekenbauer
Olorun
Level 88
God Stats
4W - 0L
1,810 SR
Queue Stats
6W - 2L
1,503 Elo+
Solo
Ix Chel
Ix Chel
Horangatang
Ix Chel
Level 72
God Stats
24W - 16L
1,585 SR
Queue Stats
187W - 190L
1,529 Elo+
Party 1
Mulan
Mulan
VgVlad
Mulan
Level 139
God Stats
6W - 4L
1,662 SR
Queue Stats
35W - 58L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
bowring_34
Ao Kuang
Level 88
God Stats
16W - 18L
1,569 SR
Queue Stats
188W - 185L
1,465 Elo+
Party 1
Team Averages
Level 92
1,641 SR
1,482 Elo+

VS

Team Averages
Level 91
1,511 SR
1,531 Elo+
Bellona
Bellona
ImmortalizdK
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,521 Elo+
Party 2
Scylla
Scylla
Kill4ETeRN1Ty
Scylla
Level 78
God Stats
2W - 3L
1,686 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KusH902
Morgan Le Fay
Level 118
God Stats
70W - 67L
1,372 SR
Queue Stats
235W - 254L
1,422 Elo+
Solo
Maui
Maui
Nick_Kills_Pro1
Maui
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 2
Arachne
Arachne
nbliffy
Arachne
Level 57
God Stats
1W - 2L
1,496 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,766
555
1,550
7,140
3,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
0 / 3 / 3
6,775
484
2,808
6,809
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
Horangatang
Ix Chel
15
8 / 0 / 2
8,997
643
11,592
6,192
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
VgVlad
Mulan
12
2 / 2 / 5
6,978
498
9,637
10,901
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
bowring_34
Ao Kuang
15
4 / 1 / 6
8,307
593
7,283
10,779
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImmortalizdK
Bellona
15
6 / 2 / 0
9,290
664
8,959
13,211
12,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 1 / 0
6,445
460
3,392
5,591
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
KusH902
Morgan Le Fay
12
1 / 3 / 2
6,812
487
6,111
8,673
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 0
6,383
456
912
11,394
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
nbliffy
Arachne
10
1 / 4 / 2
6,178
441
4,341
11,766
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
9
9
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Olorun
0
3
3
0.5
W
Ix Chel
Horangatang
Ix Chel
8
0
2
9
L
Bellona
ImmortalizdK
Bellona
6
2
0
3
L
0
1
0
0
L
Morgan Le Fay
KusH902
Morgan Le Fay
1
3
2
0.67
L
1
4
0
0.25
W
Mulan
VgVlad
Mulan
2
2
5
2.25
W
Ao Kuang
bowring_34
Ao Kuang
4
1
6
7
L
Arachne
nbliffy
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
23,715
41,821
Taken
50,635
21,570
Mitigated
27,754
16,657
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,550
510
0
2,310
7,140
3,955
252
0
7,140
0
58,548
W
Olorun
2,808
1,872
180
1,485
6,809
2,380
722
4,258
2,551
39,709
0
W
Ix Chel
Horangatang
Ix Chel
11,592
757
411
2,172
6,192
2,391
0
2,172
4,020
55,430
2,157
L
Bellona
ImmortalizdK
Bellona
8,959
3,295
0
5,728
13,211
12,188
0
3,752
9,261
0
66,518
L
3,392
157
0
1,730
5,591
1,595
0
3,876
1,395
43,929
0
L
Morgan Le Fay
KusH902
Morgan Le Fay
6,111
586
0
1,881
8,673
3,081
0
2,815
5,637
48,648
1,214
L
912
506
0
1,859
11,394
6,888
0
6,118
4,579
14,947
0
W
Mulan
VgVlad
Mulan
9,637
1,425
0
2,868
10,901
8,780
178
2,699
8,202
0
41,133
W
Ao Kuang
bowring_34
Ao Kuang
7,283
1,403
0
7,231
10,779
4,064
0
992
9,787
61,078
2,619
L
Arachne
nbliffy
Arachne
4,341
3,517
0
2,005
11,766
4,002
0
4,064
7,335
0
37,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
35,108
454
Minions Killed
347
0
Camps Cleared
0
1,435,935
Distance Traveled
1,326,086
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,766
555
100
7
0
278,224
3
W
Olorun
6,775
484
82
6
0
274,694
0
W
Ix Chel
8,997
643
113
8
0
277,296
0
L
Bellona
9,290
664
112
8
0
271,036
1
L
Scylla
6,445
460
86
6
0
254,099
5
L
Morgan Le Fay
6,812
487
77
6
0
264,878
4
L
Maui
6,383
456
23
2
0
284,539
0
W
Mulan
6,978
498
58
4
0
265,608
2
W
Ao Kuang
8,307
593
101
7
0
340,113
0
L
Arachne
6,178
441
49
4
0
251,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role