Player Matchup

Cu Chulainn
Cu Chulainn
Borski Boy816
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,096 Elo+
Party 1
Cernunnos
Cernunnos
Jayway60
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mini turtle8032
Kukulkan
Level 106
God Stats
0W - 2L
1,440 SR
Queue Stats
12W - 13L
1,096 Elo+
Party 1
Artio
Artio
Xenoxyss
Artio
Level 17
God Stats
1W - 2L
1,204 SR
Queue Stats
11W - 14L
1,096 Elo+
Party 1
Lancelot
Lancelot
tony mont4n4 19
Lancelot
Level 64
God Stats
0W - 1L
1,372 SR
Queue Stats
39W - 40L
1,272 Elo+
Party 1
Team Averages
Level 44
1,403 SR
1,212 Elo+

VS

Team Averages
Level 72
1,488 SR
1,476 Elo+
Kali
Kali
CantGuardIchi
Kali
Level 66
God Stats
1W - 2L
1,288 SR
Queue Stats
83W - 83L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
Lutzyyy
Sun Wukong
Level 58
God Stats
5W - 0L
1,606 SR
Queue Stats
93W - 82L
1,444 Elo+
Solo
Cupid
Cupid
MrMings619
Cupid
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
190W - 175L
1,484 Elo+
Party 2
Ra
Ra
everwolf023
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,448 Elo+
Solo
Horus
Horus
noobmastef69
Horus
Level 100
God Stats
27W - 18L
1,549 SR
Queue Stats
204W - 204L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Borski Boy816
Cu Chulainn
7
0 / 4 / 0
5,421
387
3,280
7,819
6,149
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Jayway60
Cernunnos
10
0 / 4 / 0
5,694
407
6,847
8,817
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
2 / 4 / 0
6,926
495
11,786
9,293
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Xenoxyss
Artio
8
0 / 5 / 1
5,511
394
3,727
12,218
8,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
11
0 / 4 / 0
6,294
450
3,666
11,370
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
7,504
536
4,700
11,146
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Lutzyyy
Sun Wukong
14
3 / 0 / 3
8,338
596
7,096
9,896
8,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
13
8 / 0 / 3
8,393
600
9,322
6,664
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 4
7,672
548
3,321
8,463
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 7
8,497
607
7,440
14,132
10,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
21
21
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Borski Boy816
Cu Chulainn
0
4
0
0
W
4
0
0
4
L
Cernunnos
Jayway60
Cernunnos
0
4
0
0
W
Sun Wukong
Lutzyyy
Sun Wukong
3
0
3
4.5
L
Kukulkan
2
4
0
0.5
W
Cupid
8
0
3
9.5
L
Artio
Xenoxyss
Artio
0
5
1
0.1
W
2
2
4
2
W
4
1
7
7.5
L
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
31,879
49,517
Taken
50,301
24,284
Mitigated
28,864
8,634
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Borski Boy816
Cu Chulainn
3,280
1,030
0
57
7,819
6,149
0
0
7,819
779
19,611
W
4,700
2,948
0
3,126
11,146
4,643
0
2,333
8,627
0
45,336
L
Cernunnos
Jayway60
Cernunnos
6,847
3,394
0
1,311
8,817
2,264
0
0
8,817
0
44,146
W
Sun Wukong
Lutzyyy
Sun Wukong
7,096
1,073
0
3,885
9,896
8,554
578
315
9,581
0
59,642
L
Kukulkan
11,786
1,908
0
2,025
9,293
3,192
0
2,493
6,568
47,788
0
W
Cupid
9,322
5,390
3,828
4,037
6,664
2,229
845
2,813
3,701
0
53,311
L
Artio
Xenoxyss
Artio
3,727
735
240
1,923
12,218
8,888
0
34
12,144
14,793
1,105
W
3,321
885
200
4,443
8,463
2,719
381
5,081
2,921
45,595
462
W
7,440
3,879
670
3,370
14,132
10,719
272
3,998
9,950
0
26,862
L
Lancelot
3,666
1,833
0
3,078
11,370
3,791
648
508
10,848
0
47,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
40,404
290
Minions Killed
404
0
Camps Cleared
0
1,170,215
Distance Traveled
1,364,896
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,421
387
28
2
0
162,682
0
W
Kali
7,504
536
78
6
0
300,804
1
L
Cernunnos
5,694
407
59
4
0
235,501
0
W
Sun Wukong
8,338
596
109
8
0
275,885
0
L
Kukulkan
6,926
495
83
6
0
257,207
2
W
Cupid
8,393
600
100
7
0
249,661
5
L
Artio
5,511
394
27
2
0
254,280
0
W
Ra
7,672
548
79
6
0
260,678
4
W
Horus
8,497
607
38
3
0
277,868
0
L
Lancelot
6,294
450
93
7
0
260,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role