Player Matchup

Merlin
Merlin
Bratgirl97
Merlin
Level 183
God Stats
3W - 4L
1,435 SR
Queue Stats
90W - 135L
1,463 Elo+
Party 1
Loki
Loki
DemonIJM
Loki
Level 69
God Stats
2W - 2L
1,486 SR
Queue Stats
58W - 89L
1,336 Elo+
Party 1
Izanami
Izanami
Jrabbit19
Izanami
Level 86
God Stats
1W - 3L
1,365 SR
Queue Stats
93W - 137L
1,413 Elo+
Party 1
Sol
Sol
MattdAjEeZy
Sol
Level 88
God Stats
2W - 6L
1,280 SR
Queue Stats
246W - 263L
1,411 Elo+
Solo
Anhur
Anhur
jstone646
Anhur
Level 62
God Stats
2W - 2L
1,513 SR
Queue Stats
163W - 174L
1,429 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,410 Elo+

VS

Team Averages
Level 116
1,351 SR
1,507 Elo+
Raijin
Raijin
A DamFool
Raijin
Level 88
God Stats
1W - 1L
1,242 SR
Queue Stats
52W - 80L
1,368 Elo+
Solo
Bake Kujira
Bake Kujira
DEZZNO
Bake Kujira
Level 79
God Stats
1W - 1L
1,280 SR
Queue Stats
18W - 21L
1,480 Elo+
Solo
Da Ji
Da Ji
Peel4meDaddy
Da Ji
Level 129
God Stats
1W - 0L
1,213 SR
Queue Stats
134W - 140L
1,569 Elo+
Party 2
Hachiman
Hachiman
TakeThisPeel
Hachiman
Level 159
God Stats
2W - 3L
1,437 SR
Queue Stats
157W - 160L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
countrycoffee5
Nu Wa
Level 125
God Stats
8W - 6L
1,584 SR
Queue Stats
310W - 329L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bratgirl97
Merlin
14
1 / 4 / 3
7,229
657
6,087
5,889
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
6 / 4 / 3
8,751
796
5,251
9,407
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Jrabbit19
Izanami
14
2 / 5 / 3
7,875
716
4,272
9,559
3,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 5
7,879
716
10,608
7,172
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
jstone646
Anhur
14
1 / 5 / 4
7,783
708
4,712
10,092
3,264
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A DamFool
Raijin
16
2 / 2 / 13
9,024
820
5,602
8,075
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bake Kujira
DEZZNO
Bake Kujira
16
3 / 2 / 8
9,239
840
4,525
13,234
13,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 8
8,928
812
3,862
6,842
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TakeThisPeel
Hachiman
16
6 / 2 / 5
9,427
857
13,856
8,282
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 1 / 2
9,603
873
10,329
5,210
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
11
Kills
18
19
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
A DamFool
Raijin
2
2
13
4.25
L
Merlin
Bratgirl97
Merlin
1
4
3
0.63
W
Bake Kujira
DEZZNO
Bake Kujira
3
2
8
3.5
L
Loki
6
4
3
1.88
L
Izanami
Jrabbit19
Izanami
2
5
3
0.7
L
1
1
5
3.5
W
3
4
8
1.75
W
Hachiman
TakeThisPeel
Hachiman
6
2
5
4.25
W
4
1
2
5
L
Anhur
jstone646
Anhur
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
38,174
42,119
Taken
41,643
14,054
Mitigated
26,102
8,287
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
A DamFool
Raijin
5,602
704
968
1,487
8,075
5,057
112
3,127
4,948
9,819
0
L
Merlin
Bratgirl97
Merlin
6,087
85
258
377
5,889
1,953
44
2,257
3,590
18,040
0
W
Bake Kujira
DEZZNO
Bake Kujira
4,525
2,393
1,316
3,676
13,234
13,661
938
5,000
8,234
17,448
910
L
Loki
5,251
530
711
941
9,407
3,397
0
4,727
4,499
0
16,241
L
Izanami
Jrabbit19
Izanami
4,272
2,317
130
654
9,559
3,314
0
4,456
4,866
0
25,483
L
10,608
1,453
552
3,015
7,172
2,126
0
3,509
3,429
24,536
0
W
3,862
84
0
384
6,842
2,922
376
2,907
3,935
0
5,174
W
Hachiman
TakeThisPeel
Hachiman
13,856
8,075
996
2,575
8,282
2,857
2,685
3,729
4,553
0
25,781
W
10,329
3,136
1,054
1,809
5,210
1,605
1,795
1,932
3,278
30,446
0
L
Anhur
jstone646
Anhur
4,712
1,069
573
1,076
10,092
3,264
0
4,250
5,539
0
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
46,221
128
Minions Killed
111
0
Camps Cleared
0
983,086
Distance Traveled
1,047,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,024
820
18
2
0
204,966
0
L
Merlin
7,229
657
17
2
0
206,438
0
W
Bake Kujira
9,239
840
34
3
0
227,072
0
L
Loki
8,751
796
14
1
0
186,408
0
L
Izanami
7,875
716
51
5
0
172,417
0
L
Sol
7,879
716
23
2
0
221,854
0
W
Da Ji
8,928
812
2
0
0
179,006
0
W
Hachiman
9,427
857
25
2
0
208,952
0
W
Nu Wa
9,603
873
32
3
0
227,936
0
L
Anhur
7,783
708
23
2
0
195,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role