Player Matchup

Gilgamesh
Gilgamesh
AbyssCaptain
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,496 Elo+
Party 1
Horus
Horus
ChromeLobster
Horus
Level 101
God Stats
22W - 20L
1,454 SR
Queue Stats
141W - 147L
1,461 Elo+
Party 3
Olorun
Olorun
Jase1811
Olorun
Level 73
God Stats
0W - 1L
1,933 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Kali
Kali
Phelanator_73
Kali
Level 66
God Stats
21W - 21L
1,540 SR
Queue Stats
85W - 90L
1,482 Elo+
Party 3
Chernobog
Chernobog
Pyroplex
Chernobog
Level 68
God Stats
0W - 1L
1,871 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Team Averages
Level 68
1,660 SR
1,441 Elo+

VS

Team Averages
Level 133
1,543 SR
1,465 Elo+
Medusa
Medusa
TheMARTINIKID
Medusa
Level 197
God Stats
34W - 34L
1,633 SR
Queue Stats
258W - 249L
1,498 Elo+
Solo
Mulan
Mulan
Twinkie125
Mulan
Level 68
God Stats
9W - 8L
1,402 SR
Queue Stats
47W - 69L
1,400 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ll Max II
Morgan Le Fay
Level 126
God Stats
18W - 29L
1,439 SR
Queue Stats
173W - 180L
1,503 Elo+
Solo
Khepri
Khepri
sarawott
Khepri
Level 127
God Stats
3W - 0L
1,740 SR
Queue Stats
60W - 73L
1,457 Elo+
Party 2
Kali
Kali
tenebrisregium
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbyssCaptain
Gilgamesh
11
1 / 3 / 1
6,424
459
2,472
10,919
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 2
8,108
579
3,799
14,304
11,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
Jase1811
Olorun
13
4 / 6 / 3
8,472
605
7,676
11,515
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 8 / 3
7,152
511
5,312
15,350
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Pyroplex
Chernobog
11
3 / 5 / 2
6,727
481
11,834
9,988
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,112
579
10,891
12,601
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
16
4 / 1 / 2
9,944
710
9,045
11,724
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ll Max II
Morgan Le Fay
14
4 / 2 / 5
9,077
648
11,876
6,366
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Khepri
sarawott
Khepri
13
3 / 1 / 7
7,759
554
3,610
9,388
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 5 / 3
8,962
640
8,865
16,226
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
14
Kills
25
25
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbyssCaptain
Gilgamesh
1
3
1
0.5
L
4
3
2
1.67
L
Olorun
Jase1811
Olorun
4
6
3
0.92
L
2
8
3
0.44
L
Chernobog
Pyroplex
Chernobog
3
5
2
0.8
W
4
5
3
1.1
W
Mulan
4
1
2
5
W
Morgan Le Fay
ll Max II
Morgan Le Fay
4
2
5
3.25
W
Khepri
sarawott
Khepri
3
1
7
6.5
W
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
44,287
62,076
Taken
56,305
33,881
Mitigated
32,602
13,959
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbyssCaptain
Gilgamesh
2,472
698
0
442
10,919
9,660
0
1,134
9,084
0
21,733
L
3,799
1,903
1,008
3,472
14,304
11,496
0
3,167
11,137
0
15,351
L
Olorun
Jase1811
Olorun
7,676
3,737
105
2,351
11,515
4,039
372
6,262
5,201
51,923
1,361
L
5,312
2,158
0
5,005
15,350
5,221
0
3,690
11,660
0
50,571
L
Chernobog
Pyroplex
Chernobog
11,834
7,688
0
1,576
9,988
3,465
0
1,130
8,858
0
44,990
W
10,891
3,453
113
2,481
12,601
4,563
813
1,163
11,438
0
66,231
W
Mulan
9,045
1,191
0
4,714
11,724
11,005
254
768
10,560
285
75,440
W
Morgan Le Fay
ll Max II
Morgan Le Fay
11,876
2,213
0
1,086
6,366
2,269
0
2,457
3,867
63,362
1,442
W
Khepri
sarawott
Khepri
3,610
386
506
2,444
9,388
7,325
38
0
9,388
19,850
4,289
W
8,865
4,330
0
7,824
16,226
7,440
0
3,180
13,046
0
55,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
43,854
321
Minions Killed
483
0
Camps Cleared
0
1,334,412
Distance Traveled
1,371,740
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,424
459
48
3
0
267,309
0
L
Horus
8,108
579
18
1
0
288,587
4
L
Olorun
8,472
605
107
8
0
239,501
0
L
Kali
7,152
511
85
6
0
287,197
0
L
Chernobog
6,727
481
63
5
0
251,818
0
W
Medusa
8,112
579
101
7
0
263,787
0
W
Mulan
9,944
710
132
9
0
279,981
3
W
Morgan Le Fay
9,077
648
113
8
0
237,488
4
W
Khepri
7,759
554
45
3
0
266,054
0
W
Kali
8,962
640
92
7
0
324,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role