Player Matchup

Jormungandr
Jormungandr
MirBshai
Jormungandr
Level 17
God Stats
17W - 15L
1,535 SR
Queue Stats
20W - 22L
1,444 Elo+
Party 1
Lancelot
Lancelot
MrGrubbz
Lancelot
Level 89
God Stats
254W - 246L
1,539 SR
Queue Stats
330W - 334L
1,541 Elo+
Party 1
Sol
Sol
abominationX
Sol
Level 28
God Stats
7W - 18L
1,346 SR
Queue Stats
134W - 148L
1,449 Elo+
Party 1
Team Averages
Level 45
1,473 SR
1,478 Elo+

VS

Team Averages
Level 108
1,496 SR
1,484 Elo+
Neith
Neith
DARKxREAPER7933
Neith
Level 102
God Stats
5W - 4L
1,511 SR
Queue Stats
114W - 115L
1,478 Elo+
Party 2
Discordia
Discordia
Lāundry
Discordia
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 138L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
blue3xwaffles
Sun Wukong
Level 99
God Stats
1W - 1L
1,477 SR
Queue Stats
123W - 122L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MirBshai
Jormungandr
10
0 / 4 / 2
6,254
625
1,957
9,290
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
MrGrubbz
Lancelot
12
3 / 3 / 0
7,857
786
4,953
8,950
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 5 / 2
6,855
686
6,048
8,416
2,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,750
775
8,031
4,579
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Lāundry
Discordia
13
8 / 1 / 3
8,827
883
9,081
4,127
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
blue3xwaffles
Sun Wukong
12
2 / 1 / 5
7,459
746
4,007
8,302
5,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Discordia
Lāundry
Discordia
8
1
3
9.5
L
Jormungandr
MirBshai
Jormungandr
0
4
2
0.25
L
Lancelot
MrGrubbz
Lancelot
3
3
0
1
L
0
5
2
0.2
W
Sun Wukong
blue3xwaffles
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,958
Damage
21,119
26,656
Taken
17,008
15,725
Mitigated
8,564
5,595
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
3,473
0
913
4,579
1,469
1,805
1,689
2,611
0
21,159
W
Discordia
Lāundry
Discordia
9,081
467
0
474
4,127
1,327
363
2,139
1,778
30,657
956
L
Jormungandr
MirBshai
Jormungandr
1,957
409
0
1,703
9,290
6,944
44
3,882
5,392
11,407
0
L
Lancelot
MrGrubbz
Lancelot
4,953
825
0
1,190
8,950
6,165
0
1,666
7,222
0
24,869
L
6,048
2,172
0
2,702
8,416
2,616
0
3,441
4,954
23,744
131
W
Sun Wukong
blue3xwaffles
Sun Wukong
4,007
488
0
223
8,302
5,768
433
3,581
4,112
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
24,036
103
Minions Killed
102
0
Camps Cleared
0
539,590
Distance Traveled
540,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,750
775
32
3
0
172,766
0
W
Discordia
8,827
883
38
4
0
181,557
2
L
Jormungandr
6,254
625
14
1
0
164,501
0
L
Lancelot
7,857
786
44
4
0
208,014
0
L
Sol
6,855
686
45
5
0
167,075
0
W
Sun Wukong
7,459
746
32
3
0
186,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role