Player Matchup

Atlas
Atlas
Arach
Atlas
Level 146
God Stats
24W - 10L
1,762 SR
Queue Stats
28W - 13L
1,724 Elo+
Party 2
Vulcan
Vulcan
Bomine
Vulcan
Level 162
God Stats
9W - 2L
1,734 SR
Queue Stats
418W - 214L
1,840 Elo+
Party 2
Medusa
Medusa
OddB
Medusa
Level 144
God Stats
21W - 22L
1,525 SR
Queue Stats
283W - 302L
1,565 Elo+
Solo
Team Averages
Level 151
1,673 SR
1,710 Elo+

VS

Team Averages
Level 138
1,510 SR
1,575 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DoctorKidd
King Arthur
Level 107
God Stats
0W - 4L
1,639 SR
Queue Stats
72W - 71L
1,562 Elo+
Solo
Janus
Janus
cjkiller221
Janus
Level 149
God Stats
8W - 8L
1,392 SR
Queue Stats
311W - 316L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arach
Atlas
15
5 / 1 / 8
9,392
854
10,182
14,449
14,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Bomine
Vulcan
15
6 / 2 / 6
9,714
883
13,509
4,320
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
OddB
Medusa
14
2 / 2 / 8
8,778
798
9,010
7,459
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 2 / 1
7,821
711
4,971
12,488
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
DoctorKidd
King Arthur
12
1 / 5 / 4
7,497
682
4,717
15,859
11,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 4
7,906
719
4,860
8,275
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
1
2.25
W
Atlas
Arach
Atlas
5
1
8
9
W
Vulcan
Bomine
Vulcan
6
2
6
4.5
L
King Arthur
DoctorKidd
King Arthur
1
5
4
0.6
W
Medusa
OddB
Medusa
2
2
8
3
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
14,548
26,228
Taken
36,622
18,978
Mitigated
20,489
7,794
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,971
3,070
0
4,102
12,488
6,054
0
7,895
4,110
0
13,643
W
Atlas
Arach
Atlas
10,182
2,916
0
4,624
14,449
14,345
17
2,389
11,906
18,256
994
W
Vulcan
Bomine
Vulcan
13,509
351
0
619
4,320
1,689
1,233
510
3,643
50,895
926
L
King Arthur
DoctorKidd
King Arthur
4,717
379
0
1,355
15,859
11,848
0
7,881
7,552
0
18,934
W
Medusa
OddB
Medusa
9,010
3,876
0
2,551
7,459
2,944
1,482
1,781
5,616
0
43,312
L
4,860
35
0
770
8,275
2,587
0
6,134
1,798
40,263
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
23,224
188
Minions Killed
122
0
Camps Cleared
0
667,752
Distance Traveled
649,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,821
711
22
2
0
249,263
0
W
Atlas
9,392
854
25
2
0
220,347
0
W
Vulcan
9,714
883
90
8
0
234,715
0
L
King Arthur
7,497
682
27
2
0
216,762
0
W
Medusa
8,778
798
73
7
0
212,690
0
L
Janus
7,906
719
73
7
0
183,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role