Player Matchup

Geb
Geb
Ailoviu12
Geb
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 75L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
MrscoutSv
Ix Chel
Level 129
God Stats
4W - 1L
1,702 SR
Queue Stats
55W - 56L
1,537 Elo+
Party 1
Susano
Susano
OrbMastaB
Susano
Level 125
God Stats
3W - 7L
1,445 SR
Queue Stats
23W - 27L
1,450 Elo+
Party 3
Cernunnos
Cernunnos
SirBlamsAlot668
Cernunnos
Level 47
God Stats
5W - 1L
1,748 SR
Queue Stats
59W - 91L
1,391 Elo+
Solo
Mulan
Mulan
hanzohunter2018
Mulan
Level 64
God Stats
2W - 3L
1,452 SR
Queue Stats
23W - 27L
1,456 Elo+
Party 3
Team Averages
Level 100
1,569 SR
1,466 Elo+

VS

Team Averages
Level 117
1,604 SR
1,546 Elo+
Chernobog
Chernobog
BroadKitten8881
Chernobog
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,483 Elo+
Party 2
King Arthur
King Arthur
NIrbyWeTrust
King Arthur
Level 145
God Stats
2W - 3L
1,515 SR
Queue Stats
75W - 62L
1,500 Elo+
Party 2
Bacchus
Bacchus
RaiderDragneel
Bacchus
Level 98
God Stats
1W - 1L
1,980 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
The Morrigan
The Morrigan
xOG BtNt1vEz
The Morrigan
Level 126
God Stats
1W - 2L
1,725 SR
Queue Stats
116W - 135L
1,402 Elo+
Solo
Loki
Loki
xXMFFADEXx
Loki
Level 99
God Stats
0W - 2L
1,301 SR
Queue Stats
201W - 184L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
9,026
531
6,515
10,925
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
MrscoutSv
Ix Chel
16
5 / 0 / 10
9,670
569
13,518
8,095
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
OrbMastaB
Susano
15
5 / 3 / 6
8,895
523
6,121
13,360
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
SirBlamsAlot668
Cernunnos
15
3 / 4 / 6
8,594
506
5,947
11,353
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 2 / 4
10,335
608
18,335
18,270
15,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BroadKitten8881
Chernobog
13
3 / 9 / 1
8,440
496
6,938
15,235
4,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
NIrbyWeTrust
King Arthur
14
2 / 6 / 1
8,747
515
9,867
18,356
19,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 4 / 2
7,428
437
6,220
14,968
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
xOG BtNt1vEz
The Morrigan
11
0 / 7 / 1
6,979
411
5,158
10,179
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 2
8,519
501
9,484
15,044
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
29
Kills
9
9
Deaths
29
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Chernobog
BroadKitten8881
Chernobog
3
9
1
0.39
W
Ix Chel
MrscoutSv
Ix Chel
5
0
10
10
L
King Arthur
NIrbyWeTrust
King Arthur
2
6
1
0.42
W
Susano
OrbMastaB
Susano
5
3
6
2.67
L
1
4
2
0.5
W
Cernunnos
SirBlamsAlot668
Cernunnos
3
4
6
1.5
W
11
2
4
6.5
L
The Morrigan
xOG BtNt1vEz
The Morrigan
0
7
1
0.07
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
37,667
62,003
Taken
73,782
37,010
Mitigated
48,207
25,290
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,515
969
0
4,219
10,925
9,274
0
2,796
8,129
18,738
1,113
L
Chernobog
BroadKitten8881
Chernobog
6,938
3,983
0
2,559
15,235
4,660
1,289
4,710
10,187
0
49,517
W
Ix Chel
MrscoutSv
Ix Chel
13,518
911
1,397
3,029
8,095
3,225
0
1,463
6,632
69,554
1,758
L
King Arthur
NIrbyWeTrust
King Arthur
9,867
534
0
950
18,356
19,924
0
854
17,394
612
56,246
W
Susano
OrbMastaB
Susano
6,121
980
0
5,615
13,360
4,895
267
1,220
12,140
0
59,706
L
6,220
689
0
2,636
14,968
14,819
0
5,065
9,856
21,892
0
W
Cernunnos
SirBlamsAlot668
Cernunnos
5,947
3,047
0
3,395
11,353
4,001
919
3,360
7,993
0
50,966
W
18,335
2,364
0
7,635
18,270
15,615
417
1,404
16,866
58
73,285
L
The Morrigan
xOG BtNt1vEz
The Morrigan
5,158
782
0
480
10,179
3,511
0
4,018
6,093
42,337
1,640
L
9,484
3,245
0
6,237
15,044
5,293
0
4,462
10,443
0
69,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
40,113
441
Minions Killed
397
0
Camps Cleared
0
1,707,224
Distance Traveled
1,582,744
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,026
531
22
1
0
382,626
2
L
Chernobog
8,440
496
100
6
0
324,520
2
W
Ix Chel
9,670
569
111
7
0
343,832
0
L
King Arthur
8,747
515
109
6
0
292,680
0
W
Susano
8,895
523
95
6
0
340,946
0
L
Bacchus
7,428
437
21
1
0
345,245
3
W
Cernunnos
8,594
506
92
5
0
295,791
0
W
Mulan
10,335
608
121
7
0
344,029
0
L
The Morrigan
6,979
411
68
4
0
277,912
1
L
Loki
8,519
501
99
6
0
342,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role