Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
Frags9996758
Loki
Platinum III
Level 204
God Stats
2W - 1L
1,894 SR
Queue Stats
175W - 163L
1,769 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,579 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,473 SR
1,694 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
Aron100
Pele
Diamond IV
Level 177
God Stats
4W - 6L
1,640 SR
Queue Stats
338W - 325L
2,142 MMR
Solo
Athena
Athena
Platinum V
Boykа
Athena
Platinum V
Level 184
God Stats
0W - 3L
1,248 SR
Queue Stats
259W - 259L
1,826 MMR
Solo
Xbalanque
Xbalanque
Bronze III
vrdj
Xbalanque
Bronze III
Level 59
God Stats
9W - 12L
1,475 SR
Queue Stats
10W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 0
5,057
722
1,575
1,642
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
 
Janus
10
0 / 0 / 1
4,873
696
2,323
2,576
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
9
1 / 2 / 4
4,814
688
2,895
6,332
2,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
 
Bacchus
8
2 / 0 / 3
4,462
637
2,421
3,284
2,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 3
5,411
773
3,013
3,961
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothTsukuyomiGebDa Ji

VS

Bans
VulcanSusanoNe ZhaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 4 / 1
4,572
653
3,844
4,994
1,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
 
Chang'e
9
0 / 0 / 0
4,386
627
1,671
3,990
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Aron100
Pele
9
1 / 2 / 0
4,479
640
2,730
5,219
1,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Boykа
Athena
5
0 / 1 / 0
3,687
527
575
2,678
1,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
vrdj
Xbalanque
7
0 / 1 / 0
3,642
520
880
2,886
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Janus
 
Janus
0
0
1
0.5
W
Cerberus
 
Cerberus
1
2
4
1.5
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Anubis
 
Anubis
1
4
1
0.38
L
Chang'e
 
Chang'e
0
0
0
0
L
Pele
Aron100
Pele
1
2
0
0.5
L
Athena
Boykа
Athena
0
1
0
0
W
3
0
3
4.5
L
Xbalanque
vrdj
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,227
Damage
9,700
17,795
Taken
19,767
7,263
Mitigated
6,058
7,449
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,575
653
0
823
1,642
443
0
41
1,601
0
37,771
W
Janus
 
Janus
2,323
419
0
723
2,576
625
0
462
2,114
39,043
636
W
Cerberus
 
Cerberus
2,895
43
0
1,977
6,332
2,655
0
3,803
2,529
20,279
2,234
W
Bacchus
 
Bacchus
2,421
376
0
995
3,284
2,554
0
920
2,364
12,970
1,207
L
Anubis
 
Anubis
3,844
396
0
1,529
4,994
1,864
0
3,203
1,791
28,402
0
L
Chang'e
 
Chang'e
1,671
124
160
3,164
3,990
1,029
0
1,989
1,869
26,922
0
L
Pele
Aron100
Pele
2,730
384
0
1,792
5,219
1,264
0
959
4,230
0
24,279
L
Athena
Boykа
Athena
575
119
0
836
2,678
1,376
0
438
2,240
8,776
0
W
3,013
600
0
2,931
3,961
986
0
864
3,097
0
28,709
L
Xbalanque
vrdj
Xbalanque
880
391
0
1,120
2,886
525
0
717
2,169
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
20,766
283
Minions Killed
209
0
Camps Cleared
0
786,880
Distance Traveled
731,096
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,057
722
70
10
0
144,021
0
W
Janus
4,873
696
69
10
0
168,508
0
W
Cerberus
4,814
688
59
8
0
140,465
2
W
Bacchus
4,462
637
19
3
0
168,984
0
L
Anubis
4,572
653
42
6
0
132,512
0
L
Chang'e
4,386
627
69
10
0
175,219
0
L
Pele
4,479
640
54
8
0
174,286
0
L
Athena
3,687
527
10
1
0
116,549
0
W
Loki
5,411
773
66
9
0
164,902
0
L
Xbalanque
3,642
520
34
5
0
132,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role