Player Matchup

Tyr
Tyr
Hot_Rod_Cam
Tyr
Level 84
God Stats
5W - 6L
1,528 SR
Queue Stats
66W - 73L
1,367 Elo+
Party 1
Tiamat
Tiamat
Sparrita
Tiamat
Level 110
God Stats
3W - 4L
1,213 SR
Queue Stats
78W - 85L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
jd_hartwig
Danzaburou
Level 109
God Stats
7W - 9L
1,489 SR
Queue Stats
80W - 87L
1,373 Elo+
Party 1
Team Averages
Level 101
1,410 SR
1,372 Elo+

VS

Team Averages
Level 101
1,500 SR
1,415 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Odanaga4849
Camazotz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
VicinalRose
Jing Wei
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
10,661
820
7,792
11,744
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Sparrita
Tiamat
15
5 / 1 / 10
10,727
825
9,341
7,480
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jd_hartwig
Danzaburou
16
7 / 0 / 6
11,146
857
5,781
8,631
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 2 / 0
8,765
674
7,102
6,956
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Odanaga4849
Camazotz
11
0 / 11 / 2
7,829
602
672
11,190
2,888
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
VicinalRose
Jing Wei
14
1 / 7 / 0
8,199
631
3,124
10,175
3,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
3
3
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
W
7
2
8
5.5
L
Camazotz
Odanaga4849
Camazotz
0
11
2
0.09
W
Tiamat
Sparrita
Tiamat
5
1
10
10
L
Jing Wei
VicinalRose
Jing Wei
1
7
0
0.14
W
Danzaburou
jd_hartwig
Danzaburou
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
10,898
27,855
Taken
28,321
18,233
Mitigated
8,188
5,388
Healing
2,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,102
402
0
0
6,956
1,994
0
3,141
3,222
31,632
0
W
7,792
511
0
2,669
11,744
10,386
1,120
2,517
9,227
0
42,615
L
Camazotz
Odanaga4849
Camazotz
672
270
0
495
11,190
2,888
199
2,398
8,007
0
5,484
W
Tiamat
Sparrita
Tiamat
9,341
943
0
1,070
7,480
4,969
205
1,482
5,998
26,970
2,449
L
Jing Wei
VicinalRose
Jing Wei
3,124
1,853
0
1,550
10,175
3,306
0
1,954
7,700
0
19,620
W
Danzaburou
jd_hartwig
Danzaburou
5,781
2,588
0
1,649
8,631
2,878
967
3,263
5,368
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
24,793
164
Minions Killed
96
0
Camps Cleared
0
724,456
Distance Traveled
579,848
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,765
674
51
4
0
220,953
4
W
Tyr
10,661
820
59
5
0
231,872
0
L
Camazotz
7,829
602
10
1
0
161,621
0
W
Tiamat
10,727
825
44
3
0
235,517
0
L
Jing Wei
8,199
631
35
3
0
197,274
0
W
Danzaburou
11,146
857
61
5
0
257,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role