Player Matchup

Osiris
Osiris
BenHasRecoil
Osiris
Level 62
God Stats
6W - 2L
1,529 SR
Queue Stats
236W - 222L
1,425 Elo+
Party 3
Hades
Hades
BennnyHennny
Hades
Level 47
God Stats
99W - 64L
1,653 SR
Queue Stats
135W - 124L
1,584 Elo+
Solo
Anhur
Anhur
CoyBraggadocio
Anhur
Level 63
God Stats
2W - 0L
1,963 SR
Queue Stats
32W - 28L
1,490 Elo+
Party 2
Awilix
Awilix
Pickle00
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,434 Elo+
Party 3
Ganesha
Ganesha
ShockingLemon
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 2
Team Averages
Level 48
1,629 SR
1,458 Elo+

VS

Team Averages
Level 83
1,566 SR
1,479 Elo+
Danzaburou
Danzaburou
Charpaw
Danzaburou
Level 149
God Stats
100W - 53L
1,701 SR
Queue Stats
176W - 156L
1,511 Elo+
Party 1
Bellona
Bellona
Orfanslayer
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,468 Elo+
Party 1
Cupid
Cupid
Skuttlebutts
Cupid
Level 136
God Stats
1W - 3L
1,178 SR
Queue Stats
135W - 140L
1,499 Elo+
Party 1
Izanami
Izanami
XxHAVOCxX69
Izanami
Level 39
God Stats
4W - 2L
1,931 SR
Queue Stats
59W - 67L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
josiegrosie
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,522 SR
Queue Stats
66W - 63L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 0 / 0
7,548
755
4,956
6,411
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
4 / 1 / 2
7,145
715
3,377
5,853
3,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 2 / 3
5,742
574
2,893
5,568
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Pickle00
Awilix
12
6 / 1 / 1
6,546
655
4,607
7,869
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
10
0 / 2 / 6
5,789
579
1,478
6,997
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charpaw
Danzaburou
7
3 / 4 / 2
5,696
570
6,193
7,792
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Orfanslayer
Bellona
7
0 / 5 / 0
4,356
436
1,411
7,856
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 3 / 0
5,211
521
2,255
6,606
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
XxHAVOCxX69
Izanami
8
1 / 3 / 3
4,950
495
2,478
3,958
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
josiegrosie
Morgan Le Fay
7
0 / 4 / 0
4,296
430
1,660
4,362
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
5
6
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
0
5
W
4
1
2
5
L
Danzaburou
Charpaw
Danzaburou
3
4
2
1
W
3
2
3
2.25
L
Bellona
Orfanslayer
Bellona
0
5
0
0
W
Awilix
Pickle00
Awilix
6
1
1
6.5
W
Ganesha
0
2
6
1.5
L
1
3
0
0.33
L
Izanami
XxHAVOCxX69
Izanami
1
3
3
0.83
L
Morgan Le Fay
josiegrosie
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
13,997
32,698
Taken
30,574
18,307
Mitigated
13,277
15,487
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,956
1,927
0
3,388
6,411
5,279
0
0
6,411
0
47,668
W
3,377
169
40
3,005
5,853
3,615
634
541
5,213
48,276
2,527
L
Danzaburou
Charpaw
Danzaburou
6,193
2,056
0
1,405
7,792
4,611
11
1,313
6,479
0
22,934
W
2,893
648
0
2,466
5,568
1,765
561
202
5,318
0
32,201
L
Bellona
Orfanslayer
Bellona
1,411
727
0
1,928
7,856
4,895
0
0
7,856
0
18,737
W
Awilix
Pickle00
Awilix
4,607
2,072
0
5,198
7,869
2,572
454
309
7,540
0
45,222
W
Ganesha
1,478
215
0
1,390
6,997
5,076
72
294
6,639
13,750
0
L
2,255
1,252
0
2,079
6,606
1,574
0
1,988
4,618
0
26,997
L
Izanami
XxHAVOCxX69
Izanami
2,478
1,796
0
595
3,958
1,006
262
396
3,562
0
23,633
L
Morgan Le Fay
josiegrosie
Morgan Le Fay
1,660
168
0
218
4,362
1,191
0
1,129
3,233
20,977
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
24,509
350
Minions Killed
195
0
Camps Cleared
0
973,582
Distance Traveled
806,716
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,548
755
85
9
0
174,384
0
W
Hades
7,145
715
106
11
0
170,843
0
L
Danzaburou
5,696
570
19
2
0
176,582
0
W
Anhur
5,742
574
73
7
0
196,853
0
L
Bellona
4,356
436
36
4
0
149,600
0
W
Awilix
6,546
655
80
8
0
240,916
0
W
Ganesha
5,789
579
6
1
0
190,586
2
L
Cupid
5,211
521
56
6
0
191,492
0
L
Izanami
4,950
495
49
5
0
160,111
0
L
Morgan Le Fay
4,296
430
35
4
0
128,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role