Player Matchup

Cthulhu
Cthulhu
Dollie27
Cthulhu
Level 60
God Stats
2W - 0L
1,756 SR
Queue Stats
32W - 24L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Nilneris
Danzaburou
Level 105
God Stats
39W - 23L
1,617 SR
Queue Stats
121W - 115L
1,498 Elo+
Party 2
Tiamat
Tiamat
YerrPuCStinks
Tiamat
Level 95
God Stats
2W - 3L
1,388 SR
Queue Stats
79W - 77L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
iSvul
Cliodhna
Level 122
God Stats
13W - 5L
1,818 SR
Queue Stats
215W - 214L
1,520 Elo+
Solo
Chaac
Chaac
zhiound
Chaac
Level 64
God Stats
1W - 1L
1,322 SR
Queue Stats
32W - 24L
1,521 Elo+
Party 2
Team Averages
Level 89
1,580 SR
1,505 Elo+

VS

Team Averages
Level 88
1,582 SR
1,453 Elo+
Maui
Maui
DNI SKULL
Maui
Level 54
God Stats
28W - 47L
1,465 SR
Queue Stats
157W - 187L
1,437 Elo+
Solo
Kali
Kali
DxTrauma
Kali
Level 60
God Stats
0W - 1L
1,850 SR
Queue Stats
22W - 18L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Phaedus
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
UnWantedPie
The Morrigan
Level 105
God Stats
9W - 13L
1,496 SR
Queue Stats
89W - 89L
1,476 Elo+
Party 1
Chernobog
Chernobog
zetheyus
Chernobog
Level 64
God Stats
5W - 6L
1,600 SR
Queue Stats
66W - 74L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dollie27
Cthulhu
8
1 / 0 / 4
5,549
694
2,721
5,662
2,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Nilneris
Danzaburou
10
4 / 1 / 4
6,113
764
4,315
5,047
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 3 / 1
5,253
657
2,923
4,636
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
iSvul
Cliodhna
10
5 / 1 / 2
5,550
694
4,088
5,311
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
zhiound
Chaac
8
0 / 5 / 0
4,764
596
1,808
7,682
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
5 / 0 / 0
6,045
756
3,393
4,596
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
7
1 / 3 / 1
4,309
539
2,221
5,870
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Phaedus
Kumbhakarna
7
2 / 5 / 1
4,791
599
1,838
7,449
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
UnWantedPie
The Morrigan
8
2 / 4 / 3
4,780
598
4,118
4,341
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
zetheyus
Chernobog
2
0 / 1 / 0
3,179
397
384
732
163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
10
10
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
5
0
0
5
W
Cthulhu
Dollie27
Cthulhu
1
0
4
3
L
Kali
1
3
1
0.5
W
Danzaburou
Nilneris
Danzaburou
4
1
4
6
L
Kumbhakarna
Phaedus
Kumbhakarna
2
5
1
0.5
L
The Morrigan
UnWantedPie
The Morrigan
2
4
3
0.88
W
3
3
1
1.17
W
Cliodhna
iSvul
Cliodhna
5
1
2
6
L
Chernobog
zetheyus
Chernobog
0
1
0
0
W
Chaac
zhiound
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,855
Damage
11,954
28,338
Taken
22,988
10,636
Mitigated
9,319
9,430
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,393
840
0
1,647
4,596
2,804
0
671
3,925
22,938
8,376
W
Cthulhu
Dollie27
Cthulhu
2,721
462
666
1,777
5,662
2,914
0
1,295
4,367
20,093
0
L
Kali
2,221
1,111
0
935
5,870
1,855
0
2,094
3,776
0
13,681
W
Danzaburou
Nilneris
Danzaburou
4,315
2,003
0
2,735
5,047
1,465
1,268
1,307
3,740
0
36,535
L
Kumbhakarna
Phaedus
Kumbhakarna
1,838
87
0
62
7,449
3,355
0
1,628
5,821
7,201
0
L
The Morrigan
UnWantedPie
The Morrigan
4,118
703
0
250
4,341
1,142
0
945
3,396
15,496
4,401
W
2,923
505
0
1,319
4,636
1,934
0
1,877
2,759
24,536
0
W
Cliodhna
iSvul
Cliodhna
4,088
252
0
2,123
5,311
1,407
24
673
4,638
0
27,185
L
Chernobog
zetheyus
Chernobog
384
278
0
0
732
163
0
306
426
0
1,561
W
Chaac
zhiound
Chaac
1,808
891
0
810
7,682
2,916
0
2,676
5,006
0
24,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
23,104
223
Minions Killed
131
0
Camps Cleared
0
822,357
Distance Traveled
632,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,045
756
66
8
0
166,792
0
W
Cthulhu
5,549
694
37
5
0
155,898
0
L
Kali
4,309
539
29
4
0
167,760
0
W
Danzaburou
6,113
764
60
8
0
147,599
0
L
Kumbhakarna
4,791
599
9
1
0
132,339
0
L
The Morrigan
4,780
598
24
3
0
137,362
1
W
Tiamat
5,253
657
44
6
0
164,291
0
W
Cliodhna
5,550
694
44
6
0
213,348
0
L
Chernobog
3,179
397
3
0
0
28,359
0
W
Chaac
4,764
596
38
5
0
141,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role