Player Matchup

Athena
Athena
ThySauceyBoi
Athena
Level 129
God Stats
2W - 1L
1,658 SR
Queue Stats
250W - 301L
1,548 Elo+
Party 1
Thor
Thor
Wrobocop03
Thor
Level 83
God Stats
11W - 11L
1,587 SR
Queue Stats
410W - 427L
1,478 Elo+
Party 1
Medusa
Medusa
Zilche
Medusa
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 16L
1,520 Elo+
Solo
Osiris
Osiris
Zxnithhhh
Osiris
Level 155
God Stats
2W - 3L
1,399 SR
Queue Stats
293W - 350L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
x850x Flyer
The Morrigan
Level 147
God Stats
5W - 11L
1,318 SR
Queue Stats
208W - 204L
1,548 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,523 Elo+

VS

Team Averages
Level 115
1,548 SR
1,556 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrBurn
Charybdis
Level 142
God Stats
5W - 6L
1,716 SR
Queue Stats
283W - 254L
1,578 Elo+
Solo
Hades
Hades
SirJackFireball
Hades
Level 76
God Stats
9W - 16L
1,495 SR
Queue Stats
170W - 157L
1,558 Elo+
Party 2
Scylla
Scylla
freddy2005
Scylla
Level 85
God Stats
40W - 34L
1,547 SR
Queue Stats
173W - 160L
1,544 Elo+
Party 2
Geb
Geb
namechanged8777
Geb
Level 125
God Stats
4W - 7L
1,482 SR
Queue Stats
259W - 249L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 4
6,992
538
4,163
11,671
8,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 3
7,547
581
4,506
9,545
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Zilche
Medusa
13
3 / 2 / 1
7,830
602
7,595
9,071
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Zxnithhhh
Osiris
15
2 / 0 / 1
9,417
724
1,587
4,994
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
x850x Flyer
The Morrigan
13
1 / 0 / 1
7,525
579
3,362
4,989
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 3 / 0
4,675
360
435
3,836
1,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
DrBurn
Charybdis
13
3 / 1 / 1
7,614
586
9,468
8,960
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 3 / 0
6,035
464
2,030
7,258
5,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
freddy2005
Scylla
11
0 / 1 / 0
6,432
495
3,929
5,672
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,302
485
5,545
9,772
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
4
4
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Charybdis
DrBurn
Charybdis
3
1
1
3.5
L
0
3
0
0
W
Athena
1
2
4
1.5
W
2
0
3
3.5
W
Medusa
Zilche
Medusa
3
2
1
1.75
W
Osiris
Zxnithhhh
Osiris
2
0
1
2.5
L
Scylla
freddy2005
Scylla
0
1
0
0
L
1
1
0
1
W
The Morrigan
x850x Flyer
The Morrigan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
21,407
40,270
Taken
35,498
18,124
Mitigated
15,681
11,798
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
435
83
0
321
3,836
1,721
0
217
3,438
0
8,190
L
Charybdis
DrBurn
Charybdis
9,468
5,158
0
4,438
8,960
2,872
0
1,110
7,850
0
67,081
L
2,030
446
277
1,890
7,258
5,384
115
2,092
5,166
17,746
847
W
Athena
4,163
1,182
0
1,734
11,671
8,163
41
3,902
7,675
16,843
0
W
4,506
684
0
5,446
9,545
3,002
0
2,462
6,959
0
62,288
W
Medusa
Zilche
Medusa
7,595
3,476
0
2,696
9,071
2,517
676
1,520
7,551
0
55,012
W
Osiris
Zxnithhhh
Osiris
1,587
643
0
1,172
4,994
3,319
532
0
4,994
1,018
72,315
L
Scylla
freddy2005
Scylla
3,929
407
0
1,514
5,672
1,353
53
2,066
3,606
43,357
310
L
5,545
661
0
454
9,772
4,351
0
1,139
8,585
57,413
0
W
The Morrigan
x850x Flyer
The Morrigan
3,362
738
0
750
4,989
1,123
112
3,214
1,633
52,318
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
31,058
454
Minions Killed
346
0
Camps Cleared
0
1,395,955
Distance Traveled
1,214,999
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,675
360
11
1
0
124,882
0
L
Charybdis
7,614
586
111
9
0
257,134
0
L
Hades
6,035
464
30
2
0
256,560
0
W
Athena
6,992
538
26
2
0
325,174
2
W
Thor
7,547
581
107
8
0
287,934
0
W
Medusa
7,830
602
88
7
0
257,271
2
W
Osiris
9,417
724
138
11
0
259,750
0
L
Scylla
6,432
495
98
8
0
280,203
8
L
Geb
6,302
485
96
7
0
296,220
0
W
The Morrigan
7,525
579
95
7
0
265,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role