Player Matchup

Nu Wa
Nu Wa
Khaz03
Nu Wa
Level 141
God Stats
6W - 4L
1,731 SR
Queue Stats
274W - 305L
1,497 Elo+
Solo
Odin
Odin
LiQuiDs
Odin
Level 143
God Stats
4W - 2L
1,820 SR
Queue Stats
154W - 162L
1,547 Elo+
Solo
Thoth
Thoth
ProtoSc0pes
Thoth
Level 129
God Stats
5W - 5L
1,308 SR
Queue Stats
313W - 329L
1,532 Elo+
Solo
Sylvanus
Sylvanus
fergy232323
Sylvanus
Level 108
God Stats
6W - 4L
1,301 SR
Queue Stats
227W - 244L
1,515 Elo+
Solo
Achilles
Achilles
gsil247
Achilles
Level 128
God Stats
3W - 2L
1,440 SR
Queue Stats
96W - 106L
1,541 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,526 Elo+

VS

Team Averages
Level 119
1,543 SR
1,579 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BurrowinSnagret
Morgan Le Fay
Level 85
God Stats
0W - 2L
1,660 SR
Queue Stats
75W - 48L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
SirMud
Sylvanus
Level 100
God Stats
1W - 2L
1,565 SR
Queue Stats
63W - 39L
1,634 Elo+
Party 1
Zhong Kui
Zhong Kui
SlagOfFrigga
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,589 Elo+
Solo
Lancelot
Lancelot
chrisjs
Lancelot
Level 125
God Stats
0W - 3L
1,491 SR
Queue Stats
58W - 53L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Khaz03
Nu Wa
15
4 / 3 / 10
9,388
853
12,095
10,650
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
LiQuiDs
Odin
15
1 / 1 / 16
8,567
779
5,741
13,425
9,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 0 / 14
10,271
934
10,220
5,657
2,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
fergy232323
Sylvanus
16
5 / 2 / 12
9,421
856
9,827
15,923
18,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
gsil247
Achilles
16
5 / 2 / 13
9,375
852
12,262
14,182
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 4 / 4
8,129
739
10,206
10,026
3,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
BurrowinSnagret
Morgan Le Fay
17
2 / 2 / 3
8,322
757
16,652
8,549
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SirMud
Sylvanus
13
2 / 2 / 3
8,093
736
4,995
11,139
6,934
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SlagOfFrigga
Zhong Kui
13
2 / 7 / 3
7,739
704
9,678
12,895
9,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
chrisjs
Lancelot
11
0 / 5 / 4
6,565
597
5,809
10,342
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
20
Kills
8
8
Deaths
20
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
4
1
L
Morgan Le Fay
BurrowinSnagret
Morgan Le Fay
2
2
3
1.75
W
Nu Wa
Khaz03
Nu Wa
4
3
10
3
W
Odin
LiQuiDs
Odin
1
1
16
9
W
5
0
14
12
L
Sylvanus
SirMud
Sylvanus
2
2
3
1.75
L
Zhong Kui
SlagOfFrigga
Zhong Kui
2
7
3
0.5
L
Lancelot
chrisjs
Lancelot
0
5
4
0.4
W
Sylvanus
fergy232323
Sylvanus
5
2
12
5.5
W
Achilles
gsil247
Achilles
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,145
Damage
47,340
59,837
Taken
52,951
53,341
Mitigated
27,555
30,440
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,206
8,139
614
1,623
10,026
3,907
0
6,395
3,460
0
24,508
L
Morgan Le Fay
BurrowinSnagret
Morgan Le Fay
16,652
1,050
627
1,718
8,549
3,426
0
5,323
3,039
44,257
0
W
Nu Wa
Khaz03
Nu Wa
12,095
2,726
1,702
1,196
10,650
4,238
1,719
5,230
5,420
24,807
1,569
W
Odin
LiQuiDs
Odin
5,741
646
911
4,696
13,425
9,378
407
7,119
6,306
0
12,682
W
10,220
278
763
343
5,657
2,257
1,299
3,962
1,695
33,516
0
L
Sylvanus
SirMud
Sylvanus
4,995
539
7,297
4,686
11,139
6,934
0
7,010
3,862
7,639
0
L
Zhong Kui
SlagOfFrigga
Zhong Kui
9,678
900
272
2,112
12,895
9,996
0
7,212
5,133
17,493
268
L
Lancelot
chrisjs
Lancelot
5,809
374
139
108
10,342
3,292
0
5,686
4,617
0
9,764
W
Sylvanus
fergy232323
Sylvanus
9,827
1,635
9,916
6,896
15,923
18,525
224
8,155
7,768
17,626
0
W
Achilles
gsil247
Achilles
12,262
1,348
767
3,250
14,182
18,943
199
6,795
7,387
0
17,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
38,848
151
Minions Killed
132
0
Camps Cleared
0
1,052,659
Distance Traveled
1,029,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,129
739
49
4
0
203,708
0
L
Morgan Le Fay
8,322
757
39
4
0
217,552
0
W
Nu Wa
9,388
853
31
3
0
181,484
0
W
Odin
8,567
779
8
1
0
232,763
0
W
Thoth
10,271
934
63
6
0
219,503
0
L
Sylvanus
8,093
736
6
1
0
215,480
0
L
Zhong Kui
7,739
704
34
3
0
178,793
0
L
Lancelot
6,565
597
4
0
0
213,585
0
W
Sylvanus
9,421
856
26
2
0
181,012
0
W
Achilles
9,375
852
23
2
0
237,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role