Player Matchup

Medusa
Medusa
 
Medusa
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AИDY
Loki
Level 156
God Stats
1W - 0L
1,310 SR
Queue Stats
46W - 46L
1,566 Elo+
Party 2
Chiron
Chiron
EduardoUB
Chiron
Level 162
God Stats
2W - 2L
1,430 SR
Queue Stats
160W - 152L
1,572 Elo+
Party 2
Geb
Geb
Mightykami1
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,700 Elo+
Party 3
Sun Wukong
Sun Wukong
ShintaroYushni
Sun Wukong
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,526 Elo+
Party 3
Team Averages
Level 139
1,448 SR
1,573 Elo+

VS

Team Averages
Level 132
1,562 SR
1,493 Elo+
Lancelot
Lancelot
ButteringDaToast
Lancelot
Level 124
God Stats
17W - 11L
1,644 SR
Queue Stats
146W - 185L
1,477 Elo+
Party 1
Chronos
Chronos
Pr3Ssure1
Chronos
Level 65
God Stats
88W - 85L
1,551 SR
Queue Stats
170W - 185L
1,512 Elo+
Solo
Hou Yi
Hou Yi
RainbowsJC
Hou Yi
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 176L
1,455 Elo+
Party 1
Fafnir
Fafnir
TheTeams
Fafnir
Level 154
God Stats
0W - 2L
1,373 SR
Queue Stats
36W - 48L
1,484 Elo+
Party 1
Surtr
Surtr
VincentVanWesp
Surtr
Level 156
God Stats
9W - 4L
1,744 SR
Queue Stats
95W - 125L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 0 / 4
10,026
627
12,188
10,760
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
AИDY
Loki
15
2 / 1 / 10
8,709
544
5,490
11,803
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
EduardoUB
Chiron
16
9 / 0 / 3
10,470
654
10,775
10,138
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 3 / 5
7,496
469
7,417
9,420
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
ShintaroYushni
Sun Wukong
14
4 / 0 / 5
9,629
602
11,245
11,475
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,099
444
4,931
12,563
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
Pr3Ssure1
Chronos
14
0 / 8 / 0
7,622
476
5,880
15,473
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
RainbowsJC
Hou Yi
13
0 / 4 / 1
7,896
494
5,367
10,335
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
TheTeams
Fafnir
10
0 / 2 / 1
7,349
459
4,650
10,943
13,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 5 / 0
7,794
487
10,892
16,098
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
21
Kills
4
4
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
4
8
W
Loki
AИDY
Loki
2
1
10
7
L
1
2
1
0.75
W
Chiron
EduardoUB
Chiron
9
0
3
10.5
W
0
3
5
0.83
L
Chronos
Pr3Ssure1
Chronos
0
8
0
0
L
Hou Yi
RainbowsJC
Hou Yi
0
4
1
0.13
W
Sun Wukong
ShintaroYushni
Sun Wukong
4
0
5
6.5
L
Fafnir
TheTeams
Fafnir
0
2
1
0.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
31,720
53,596
Taken
65,412
28,501
Mitigated
43,580
18,039
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,188
5,311
0
2,473
10,760
4,033
220
2,058
8,616
0
92,229
W
Loki
AИDY
Loki
5,490
1,283
0
6,303
11,803
4,056
0
2,163
9,484
0
65,250
L
4,931
1,450
0
1,935
12,563
5,296
0
957
11,561
0
51,541
W
Chiron
EduardoUB
Chiron
10,775
3,243
195
3,525
10,138
3,610
0
4,310
5,828
0
85,120
W
7,417
977
0
1,765
9,420
6,657
0
1,797
7,466
24,233
887
L
Chronos
Pr3Ssure1
Chronos
5,880
2,187
0
954
15,473
5,163
0
1,822
13,600
65,827
1,632
L
Hou Yi
RainbowsJC
Hou Yi
5,367
3,106
0
2,846
10,335
3,501
927
690
9,645
0
68,581
W
Sun Wukong
ShintaroYushni
Sun Wukong
11,245
2,334
0
3,778
11,475
10,145
0
1,586
9,173
0
68,585
L
Fafnir
TheTeams
Fafnir
4,650
1,592
0
1,968
10,943
13,135
0
2,476
8,371
18,905
0
L
10,892
2,576
0
5,546
16,098
16,485
0
1,407
13,580
2,846
42,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
37,760
560
Minions Killed
431
0
Camps Cleared
0
1,711,715
Distance Traveled
1,648,370
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,026
627
150
9
0
334,641
1
W
Loki
8,709
544
96
6
0
371,852
0
L
Lancelot
7,099
444
99
6
0
380,207
4
W
Chiron
10,470
654
149
9
0
329,976
5
W
Geb
7,496
469
33
2
0
350,285
8
L
Chronos
7,622
476
113
7
0
337,082
0
L
Hou Yi
7,896
494
132
8
0
289,986
4
W
Sun Wukong
9,629
602
132
8
0
324,961
0
L
Fafnir
7,349
459
19
1
0
334,794
7
L
Surtr
7,794
487
68
4
0
306,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role