Player Matchup

Ne Zha
Ne Zha
BetrThanBobo
Ne Zha
Level 142
God Stats
34W - 30L
1,589 SR
Queue Stats
170W - 183L
1,493 Elo+
Party 2
Chaac
Chaac
ISolipsismI
Chaac
Level 50
God Stats
16W - 18L
1,538 SR
Queue Stats
25W - 43L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
RedFox2657
Baron Samedi
Level 109
God Stats
0W - 2L
1,554 SR
Queue Stats
87W - 89L
1,486 Elo+
Party 2
Anhur
Anhur
TheHoneyBoy
Anhur
Level 138
God Stats
0W - 3L
1,312 SR
Queue Stats
114W - 117L
1,606 Elo+
Party 3
Cerberus
Cerberus
mojitas
Cerberus
Level 154
God Stats
0W - 3L
1,606 SR
Queue Stats
90W - 88L
1,594 Elo+
Party 3
Team Averages
Level 119
1,520 SR
1,509 Elo+

VS

Team Averages
Level 105
1,581 SR
1,543 Elo+
Arachne
Arachne
Costellooooooo
Arachne
Level 108
God Stats
38W - 33L
1,591 SR
Queue Stats
96W - 104L
1,512 Elo+
Solo
Bastet
Bastet
GuiseppesBallsac
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,597 Elo+
Party 1
Ares
Ares
Litlbate
Ares
Level 127
God Stats
54W - 45L
1,617 SR
Queue Stats
800W - 728L
1,548 Elo+
Solo
Sol
Sol
TimoryStart
Sol
Level 68
God Stats
10W - 10L
1,675 SR
Queue Stats
323W - 302L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
adamkrestt
Cu Chulainn
Level 106
God Stats
17W - 8L
1,520 SR
Queue Stats
107W - 85L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 4 / 0
6,590
659
4,059
8,987
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,901
490
2,905
8,119
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
RedFox2657
Baron Samedi
9
0 / 5 / 1
4,986
499
3,521
6,584
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 4 / 2
5,767
577
4,537
6,529
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
mojitas
Cerberus
8
1 / 5 / 1
5,017
502
2,697
11,929
4,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,293
629
2,937
6,702
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 3 / 7
5,975
598
7,022
7,258
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
2 / 2 / 8
6,197
620
5,605
9,179
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 1
6,945
695
4,670
4,506
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
adamkrestt
Cu Chulainn
12
7 / 2 / 0
7,265
727
8,428
9,496
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
22
22
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
4
0
1.25
W
5
0
4
7
W
3
3
7
2.17
L
0
4
1
0.13
W
Ares
2
2
8
3
L
Baron Samedi
RedFox2657
Baron Samedi
0
5
1
0.1
L
2
4
2
0.75
W
5
1
1
5.5
W
Cu Chulainn
adamkrestt
Cu Chulainn
7
2
0
3.5
L
Cerberus
mojitas
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,719
Damage
28,662
42,148
Taken
37,141
16,648
Mitigated
16,376
13,348
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,059
882
0
3,621
8,987
3,278
0
873
8,114
0
38,491
W
2,937
1,677
0
4,787
6,702
2,226
0
361
6,341
0
35,564
W
7,022
1,577
0
1,312
7,258
2,122
0
2,092
5,166
0
30,384
L
2,905
957
0
2,755
8,119
4,233
0
382
7,737
0
21,976
W
Ares
5,605
1,292
0
2,490
9,179
6,542
33
3,005
6,174
21,124
0
L
Baron Samedi
RedFox2657
Baron Samedi
3,521
377
225
1,400
6,584
2,334
0
736
5,848
23,780
0
L
4,537
2,116
0
1,459
6,529
1,882
766
2,017
4,512
0
32,016
W
4,670
2,615
0
2,740
4,506
1,187
1,488
760
3,746
49,070
0
W
Cu Chulainn
adamkrestt
Cu Chulainn
8,428
1,497
0
1,220
9,496
4,299
0
0
9,086
3,330
45,862
L
Cerberus
mojitas
Cerberus
2,697
203
0
3,888
11,929
4,921
0
6,786
5,143
24,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
32,675
287
Minions Killed
296
0
Camps Cleared
0
920,856
Distance Traveled
1,005,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,590
659
72
7
0
227,091
0
W
Arachne
6,293
629
61
6
0
215,160
0
W
Bastet
5,975
598
43
4
0
211,437
0
L
Chaac
4,901
490
41
4
0
146,398
0
W
Ares
6,197
620
16
2
0
214,426
0
L
Baron Samedi
4,986
499
50
5
0
182,069
0
L
Anhur
5,767
577
59
6
0
173,938
1
W
Sol
6,945
695
97
10
0
169,341
0
W
Cu Chulainn
7,265
727
79
8
0
195,201
0
L
Cerberus
5,017
502
65
7
0
191,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role