Player Matchup

Poseidon
Poseidon
AnalLlama
Poseidon
Level 61
God Stats
8W - 11L
1,595 SR
Queue Stats
55W - 74L
1,224 Elo+
Party 1
Fafnir
Fafnir
BlackLune1
Fafnir
Level 123
God Stats
28W - 24L
1,560 SR
Queue Stats
352W - 329L
1,518 Elo+
Solo
Vamana
Vamana
EmperorJuan
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Numa24
Medusa
Level 127
God Stats
5W - 1L
1,810 SR
Queue Stats
138W - 142L
1,111 Elo+
Party 1
Fenrir
Fenrir
OnlyonMondays
Fenrir
Level 155
God Stats
1W - 5L
1,542 SR
Queue Stats
119W - 132L
1,111 Elo+
Party 1
Team Averages
Level 111
1,601 SR
1,293 Elo+

VS

Team Averages
Level 122
1,606 SR
1,523 Elo+
Jing Wei
Jing Wei
Drixxy_Kills
Jing Wei
Level 117
God Stats
2W - 2L
1,812 SR
Queue Stats
261W - 245L
1,465 Elo+
Party 2
Janus
Janus
Lan2117
Janus
Level 185
God Stats
54W - 63L
1,500 SR
Queue Stats
230W - 217L
1,479 Elo+
Solo
Chaac
Chaac
alex_montiell
Chaac
Level 125
God Stats
3W - 4L
1,744 SR
Queue Stats
220W - 219L
1,510 Elo+
Solo
Kali
Kali
assassins_rule61
Kali
Level 154
God Stats
1W - 4L
1,534 SR
Queue Stats
20W - 22L
1,752 Elo+
Solo
Ares
Ares
dloodlust
Ares
Level 28
God Stats
0W - 2L
1,439 SR
Queue Stats
126W - 125L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnalLlama
Poseidon
12
2 / 1 / 2
6,687
669
2,957
3,313
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
BlackLune1
Fafnir
10
1 / 0 / 7
5,755
576
4,466
6,206
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vamana
9
0 / 3 / 0
5,275
528
3,455
6,497
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Numa24
Medusa
10
6 / 1 / 3
6,349
635
9,121
5,117
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 3
6,504
650
2,091
6,724
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drixxy_Kills
Jing Wei
9
0 / 4 / 1
5,112
511
4,536
6,658
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Lan2117
Janus
11
1 / 3 / 0
6,212
621
1,586
4,482
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 1 / 0
6,698
670
5,082
8,122
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,273
527
3,363
7,650
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
8
0 / 4 / 1
5,059
506
2,520
10,372
5,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AnalLlama
Poseidon
2
1
2
3
W
Fafnir
BlackLune1
Fafnir
1
0
7
4.5
L
Jing Wei
Drixxy_Kills
Jing Wei
0
4
1
0.13
W
Vamana
0
3
0
0
L
Janus
Lan2117
Janus
1
3
0
0.33
W
Medusa
Numa24
Medusa
6
1
3
7.5
W
5
0
3
6.5
L
2
1
0
2
L
1
2
0
0.5
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
17,087
27,857
Taken
37,284
13,625
Mitigated
15,776
6,517
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AnalLlama
Poseidon
2,957
597
0
500
3,313
794
658
1,366
1,727
42,542
1,222
W
Fafnir
BlackLune1
Fafnir
4,466
1,677
0
1,698
6,206
5,209
420
912
5,294
18,346
6,340
L
Jing Wei
Drixxy_Kills
Jing Wei
4,536
3,632
0
1,004
6,658
1,898
0
1,337
5,321
0
33,864
W
Vamana
3,455
1,698
0
371
6,497
3,565
0
0
6,497
0
29,071
L
Janus
Lan2117
Janus
1,586
156
0
646
4,482
1,034
0
1,370
2,866
44,193
0
W
Medusa
Numa24
Medusa
9,121
3,299
0
1,594
5,117
1,450
548
1,053
4,064
0
40,569
W
2,091
490
0
2,354
6,724
2,607
0
420
6,304
0
37,066
L
5,082
919
0
2,479
8,122
4,346
0
0
7,731
0
46,768
L
3,363
1,513
0
1,343
7,650
2,515
0
1,557
5,989
0
30,890
L
Ares
2,520
268
0
1,433
10,372
5,983
0
2,429
7,943
15,905
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
28,354
307
Minions Killed
325
0
Camps Cleared
0
1,070,403
Distance Traveled
1,042,518
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,687
669
93
9
0
215,273
3
W
Fafnir
5,755
576
40
4
0
191,010
0
L
Jing Wei
5,112
511
63
6
0
227,416
0
W
Vamana
5,275
528
53
5
0
208,583
0
L
Janus
6,212
621
104
10
0
197,784
2
W
Medusa
6,349
635
49
5
0
201,043
2
W
Fenrir
6,504
650
72
7
0
254,494
1
L
Chaac
6,698
670
89
9
0
196,165
0
L
Kali
5,273
527
51
5
0
239,607
0
L
Ares
5,059
506
18
2
0
181,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role