Player Matchup

Loki
Loki
ASAP FaRLoPa421
Loki
Level 161
God Stats
2W - 5L
1,456 SR
Queue Stats
64W - 71L
1,426 Elo+
Party 1
Skadi
Skadi
CharLy5644
Skadi
Level 192
God Stats
1W - 1L
1,500 SR
Queue Stats
461W - 457L
1,553 Elo+
Party 1
Nox
Nox
MistakingVenus5
Nox
Level 187
God Stats
7W - 7L
1,504 SR
Queue Stats
322W - 313L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
montemon
Cthulhu
Level 83
God Stats
29W - 12L
1,756 SR
Queue Stats
112W - 85L
1,599 Elo+
Solo
Achilles
Achilles
xLuisff1x
Achilles
Level 159
God Stats
0W - 4L
1,167 SR
Queue Stats
117W - 129L
1,562 Elo+
Party 1
Team Averages
Level 156
1,477 SR
1,541 Elo+

VS

Team Averages
Level 137
1,514 SR
1,515 Elo+
King Arthur
King Arthur
BigA750
King Arthur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
DexNicolas203
The Morrigan
Level 106
God Stats
2W - 2L
1,458 SR
Queue Stats
160W - 153L
1,483 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fr0hawk730
Tsukuyomi
Level 141
God Stats
8W - 3L
1,437 SR
Queue Stats
482W - 428L
1,535 Elo+
Solo
Skadi
Skadi
Heavi26
Skadi
Level 157
God Stats
6W - 4L
1,673 SR
Queue Stats
142W - 140L
1,556 Elo+
Party 3
Yemoja
Yemoja
TheBergs66
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,439
573
1,161
3,782
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
6
1 / 0 / 0
3,736
623
2,697
1,863
398
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
2 / 1 / 0
4,234
706
674
2,077
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
montemon
Cthulhu
4
0 / 1 / 0
3,205
534
1,287
2,874
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
xLuisff1x
Achilles
6
0 / 0 / 2
3,606
601
2,439
2,582
1,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigA750
King Arthur
7
0 / 0 / 1
4,099
683
1,100
3,467
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
DexNicolas203
The Morrigan
7
4 / 1 / 0
4,386
731
2,502
2,718
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Fr0hawk730
Tsukuyomi
7
0 / 1 / 4
3,875
646
1,805
4,378
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
Heavi26
Skadi
6
0 / 1 / 0
3,371
562
1,258
3,010
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
TheBergs66
Yemoja
6
0 / 0 / 0
3,688
615
818
3,219
1,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
4
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
King Arthur
BigA750
King Arthur
0
0
1
0.5
L
Skadi
1
0
0
1
W
The Morrigan
DexNicolas203
The Morrigan
4
1
0
4
W
Tsukuyomi
Fr0hawk730
Tsukuyomi
0
1
4
2
W
Skadi
Heavi26
Skadi
0
1
0
0
L
2
1
0
2
W
Yemoja
TheBergs66
Yemoja
0
0
0
0
L
Cthulhu
montemon
Cthulhu
0
1
0
0
L
Achilles
xLuisff1x
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,258
Damage
7,483
13,178
Taken
16,792
4,268
Mitigated
5,577
4,217
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,161
279
0
1,604
3,782
781
0
646
3,136
0
15,251
W
King Arthur
BigA750
King Arthur
1,100
157
0
1,000
3,467
1,736
0
574
2,788
0
20,506
L
Skadi
2,697
749
0
556
1,863
398
0
511
1,352
0
21,648
W
The Morrigan
DexNicolas203
The Morrigan
2,502
1,315
0
714
2,718
679
0
345
2,373
20,344
0
W
Tsukuyomi
Fr0hawk730
Tsukuyomi
1,805
514
0
1,130
4,378
1,210
0
867
3,441
0
22,582
W
Skadi
Heavi26
Skadi
1,258
529
0
466
3,010
641
0
0
3,010
0
20,632
L
674
126
0
329
2,077
510
0
878
1,199
17,292
0
W
Yemoja
TheBergs66
Yemoja
818
273
877
1,047
3,219
1,311
0
0
3,219
9,455
0
L
Cthulhu
montemon
Cthulhu
1,287
310
0
848
2,874
857
0
368
2,506
8,542
0
L
Achilles
xLuisff1x
Achilles
2,439
1,024
0
880
2,582
1,722
0
917
1,665
0
10,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
19,419
147
Minions Killed
186
0
Camps Cleared
0
550,780
Distance Traveled
584,272
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,439
573
29
5
0
140,641
0
W
King Arthur
4,099
683
43
7
0
123,359
0
L
Skadi
3,736
623
23
4
0
112,326
0
W
The Morrigan
4,386
731
37
6
0
108,285
2
W
Tsukuyomi
3,875
646
43
7
0
138,175
0
W
Skadi
3,371
562
44
7
0
104,832
0
L
Nox
4,234
706
43
7
0
126,193
0
W
Yemoja
3,688
615
19
3
0
109,621
0
L
Cthulhu
3,205
534
24
4
0
61,572
0
L
Achilles
3,606
601
28
5
0
110,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role