Player Matchup

Anubis
Anubis
CheekyNanna
Anubis
Level 88
God Stats
10W - 6L
1,575 SR
Queue Stats
157W - 148L
1,524 Elo+
Solo
Ravana
Ravana
DeadlyPsycho808
Ravana
Level 100
God Stats
27W - 31L
1,441 SR
Queue Stats
45W - 45L
1,397 Elo+
Solo
Guan Yu
Guan Yu
baldhokage
Guan Yu
Level 125
God Stats
2W - 3L
1,476 SR
Queue Stats
110W - 103L
1,459 Elo+
Party 1
Anhur
Anhur
three21
Anhur
Level 53
God Stats
4W - 3L
1,694 SR
Queue Stats
403W - 396L
1,356 Elo+
Solo
Cthulhu
Cthulhu
xxkingjonesxx
Cthulhu
Level 79
God Stats
17W - 8L
1,692 SR
Queue Stats
18W - 12L
1,461 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,439 Elo+

VS

Team Averages
Level 49
1,357 SR
1,339 Elo+
Ishtar
Ishtar
Able-See
Ishtar
Level 47
God Stats
14W - 27L
1,173 SR
Queue Stats
86W - 111L
1,305 Elo+
Solo
Mulan
Mulan
BadPosture
Mulan
Level 44
God Stats
45W - 30L
1,467 SR
Queue Stats
98W - 96L
1,317 Elo+
Party 2
Mercury
Mercury
RaiderzSellz
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,584 Elo+
Solo
Vulcan
Vulcan
drewdanko
Vulcan
Level 88
God Stats
167W - 126L
1,569 SR
Queue Stats
364W - 353L
1,430 Elo+
Solo
Cerberus
Cerberus
wxseguys
Cerberus
Level 29
God Stats
0W - 7L
1,074 SR
Queue Stats
68W - 67L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 1 / 1
7,507
626
2,797
5,349
1,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 1 / 1
6,152
513
2,098
5,389
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
baldhokage
Guan Yu
12
3 / 0 / 1
7,588
632
5,725
10,059
8,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
three21
Anhur
10
2 / 2 / 1
6,265
522
3,755
6,570
1,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
8
1 / 0 / 2
5,497
458
4,625
7,056
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Able-See
Ishtar
7
1 / 3 / 0
4,796
400
2,187
5,414
1,132
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
11
0 / 3 / 0
6,053
504
5,203
9,268
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
RaiderzSellz
Mercury
7
1 / 2 / 1
5,179
432
1,674
5,548
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
drewdanko
Vulcan
12
1 / 2 / 1
6,376
531
4,341
4,361
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
wxseguys
Cerberus
9
1 / 1 / 1
5,773
481
3,588
7,145
4,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
4
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Able-See
Ishtar
1
3
0
0.33
L
Mulan
0
3
0
0
W
Anubis
3
1
1
3.5
W
2
1
1
2.5
L
Mercury
RaiderzSellz
Mercury
1
2
1
0.75
W
Guan Yu
baldhokage
Guan Yu
3
0
1
3.5
L
Vulcan
drewdanko
Vulcan
1
2
1
0.75
W
Anhur
three21
Anhur
2
2
1
1.25
L
Cerberus
wxseguys
Cerberus
1
1
1
1.5
W
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
16,993
34,423
Taken
31,736
18,407
Mitigated
12,128
14,199
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Able-See
Ishtar
2,187
870
0
87
5,414
1,132
0
2,228
3,034
0
14,111
L
Mulan
5,203
1,456
0
4,505
9,268
4,305
0
0
9,268
0
41,654
W
Anubis
2,797
0
0
2,549
5,349
1,866
0
3,420
1,929
54,571
338
W
2,098
682
0
3,190
5,389
1,800
0
244
5,145
0
45,495
L
Mercury
RaiderzSellz
Mercury
1,674
802
0
2,262
5,548
1,178
0
351
5,156
0
18,084
W
Guan Yu
baldhokage
Guan Yu
5,725
1,051
0
4,952
10,059
8,493
388
0
9,413
0
47,702
L
Vulcan
drewdanko
Vulcan
4,341
45
0
175
4,361
1,169
0
1,758
2,603
43,240
193
W
Anhur
three21
Anhur
3,755
1,918
0
2,230
6,570
1,694
1,143
2,259
4,311
0
31,931
L
Cerberus
wxseguys
Cerberus
3,588
632
0
1,243
7,145
4,344
0
2,385
4,431
14,974
1,814
W
Cthulhu
4,625
510
25
1,253
7,056
4,554
422
1,483
5,573
19,453
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
28,177
327
Minions Killed
237
0
Camps Cleared
0
1,112,595
Distance Traveled
982,381
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,796
400
18
2
0
128,687
0
L
Mulan
6,053
504
65
5
0
217,041
0
W
Anubis
7,507
626
85
7
0
233,083
0
W
Ravana
6,152
513
82
7
0
210,137
0
L
Mercury
5,179
432
41
3
0
221,691
0
W
Guan Yu
7,588
632
83
7
0
241,636
3
L
Vulcan
6,376
531
81
7
0
229,719
0
W
Anhur
6,265
522
63
5
0
207,212
0
L
Cerberus
5,773
481
32
3
0
185,243
0
W
Cthulhu
5,497
458
14
1
0
220,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role