Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
McDish
Pele
Level 106
God Stats
1W - 0L
1,731 SR
Queue Stats
186W - 152L
1,597 Elo+
Party 1
Eset
Eset
PorchPig
Eset
Level 162
God Stats
6W - 2L
1,693 SR
Queue Stats
46W - 40L
1,588 Elo+
Party 1
Geb
Geb
RichardRampage
Geb
Level 148
God Stats
2W - 1L
1,492 SR
Queue Stats
77W - 98L
1,513 Elo+
Party 1
Bellona
Bellona
Swayzé
Bellona
Level 154
God Stats
14W - 20L
1,411 SR
Queue Stats
37W - 45L
1,460 Elo+
Party 1
Team Averages
Level 148
1,565 SR
1,532 Elo+

VS

Team Averages
Level 153
1,486 SR
1,550 Elo+
Artemis
Artemis
BiggieFool
Artemis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 76L
1,614 Elo+
Solo
Ix Chel
Ix Chel
Bluegito
Ix Chel
Level 155
God Stats
1W - 6L
1,421 SR
Queue Stats
437W - 390L
1,507 Elo+
Party 2
Surtr
Surtr
Dacryogenic
Surtr
Level 157
God Stats
2W - 4L
1,607 SR
Queue Stats
138W - 130L
1,504 Elo+
Party 3
Thor
Thor
Mortivia
Thor
Level 177
God Stats
25W - 19L
1,588 SR
Queue Stats
148W - 137L
1,540 Elo+
Party 3
Chronos
Chronos
Tempestzx
Chronos
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
27W - 18L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
9 / 1 / 4
7,436
620
6,884
8,491
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
McDish
Pele
13
1 / 4 / 0
6,842
570
2,529
8,620
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
13
3 / 0 / 7
7,384
615
5,797
4,021
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 8
6,575
548
5,512
8,822
5,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Swayzé
Bellona
13
0 / 0 / 2
7,155
596
6,220
9,709
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiggieFool
Artemis
13
2 / 1 / 2
6,938
578
6,736
4,852
1,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Bluegito
Ix Chel
10
0 / 5 / 0
5,619
468
4,060
7,022
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
5,909
492
1,952
11,237
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
10
4 / 4 / 1
6,637
553
6,196
9,848
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Tempestzx
Chronos
11
0 / 2 / 0
6,567
547
5,772
8,596
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
6
6
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
1
4
11
L
Artemis
BiggieFool
Artemis
2
1
2
3
L
Ix Chel
Bluegito
Ix Chel
0
5
0
0
L
0
3
1
0.17
W
Pele
McDish
Pele
1
4
0
0.25
L
Thor
4
4
1
1.13
W
Eset
3
0
7
6.5
W
2
1
8
6
W
Bellona
Swayzé
Bellona
0
0
2
1
L
Chronos
Tempestzx
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,942
Damage
24,716
39,663
Taken
41,555
19,558
Mitigated
15,275
15,649
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,884
1,575
1,092
4,339
8,491
4,289
0
1,753
6,594
32,844
14,051
L
Artemis
BiggieFool
Artemis
6,736
3,389
0
2,525
4,852
1,690
906
972
3,880
0
52,882
L
Ix Chel
Bluegito
Ix Chel
4,060
234
1,395
1,302
7,022
1,496
0
5,917
1,105
30,569
0
L
1,952
640
0
4,595
11,237
4,447
0
5,064
6,173
690
44,522
W
Pele
McDish
Pele
2,529
476
0
1,174
8,620
2,193
0
0
8,620
0
58,483
L
Thor
6,196
1,215
0
1,482
9,848
4,584
101
5,111
4,737
0
29,121
W
Eset
5,797
550
399
1,461
4,021
1,346
0
1,096
2,828
50,163
0
W
5,512
1,024
0
1,552
8,822
5,472
0
1,163
7,541
16,158
2,581
W
Bellona
Swayzé
Bellona
6,220
1,089
0
5,632
9,709
6,258
0
5,572
4,137
0
48,141
L
Chronos
Tempestzx
Chronos
5,772
1,556
0
2,334
8,596
3,058
0
578
7,313
46,433
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
31,670
433
Minions Killed
394
0
Camps Cleared
0
1,274,571
Distance Traveled
1,236,866
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,436
620
63
5
0
260,585
0
L
Artemis
6,938
578
108
9
0
233,452
2
L
Ix Chel
5,619
468
66
6
0
250,666
0
L
Surtr
5,909
492
86
7
0
270,287
0
W
Pele
6,842
570
120
10
0
251,110
0
L
Thor
6,637
553
37
3
0
244,534
0
W
Eset
7,384
615
122
10
0
266,603
4
W
Geb
6,575
548
22
2
0
253,678
3
W
Bellona
7,155
596
106
9
0
242,595
2
L
Chronos
6,567
547
97
8
0
237,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role