Player Matchup

Chang'e
Chang'e
Silver I
CORVIN25
Chang'e
Silver I
Level 102
God Stats
80W - 71L
1,577 SR
Queue Stats
152W - 186L
1,128 MMR
Solo
Skadi
Skadi
Silver IV
TonyNash2423
Skadi
Silver IV
Level 123
God Stats
96W - 98L
1,484 SR
Queue Stats
325W - 431L
735 MMR
Solo
Terra
Terra
Silver IV
felixidane
Terra
Silver IV
Level 124
God Stats
143W - 139L
1,519 SR
Queue Stats
513W - 619L
727 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,527 SR
863 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,425 SR
968 MMR
Amaterasu
Amaterasu
Silver III
Syndetic Chaos
Amaterasu
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 174L
1,136 MMR
Party 1
Hou Yi
Hou Yi
Silver III
druidswraith
Hou Yi
Silver III
Level 106
God Stats
4W - 8L
1,425 SR
Queue Stats
104W - 147L
1,044 MMR
Party 1
Sol
Sol
Silver IV
taz_mani3n364
Sol
Silver IV
Level 157
God Stats
15W - 21L
1,351 SR
Queue Stats
92W - 131L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CORVIN25
Chang'e
17
3 / 1 / 4
11,249
703
13,403
14,755
5,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 0 / 3
11,531
721
14,430
8,201
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
15
0 / 1 / 4
9,964
623
6,077
11,740
10,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bans
Bake KujiraAchillesNe ZhaVulcanThoth

VS

Bans
KuzenboChronosChaacIx ChelBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Syndetic Chaos
Amaterasu
14
0 / 2 / 2
9,200
575
7,453
16,006
9,600
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
15
1 / 3 / 0
9,750
609
7,174
12,842
4,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
1 / 3 / 1
9,987
624
13,127
10,474
3,329
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CORVIN25
Chang'e
3
1
4
5
L
Amaterasu
Syndetic Chaos
Amaterasu
0
2
2
0.5
W
5
0
3
6.5
L
Hou Yi
1
3
0
0.33
W
Terra
0
1
4
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
27,754
34,696
Taken
39,322
19,830
Mitigated
17,631
18,203
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CORVIN25
Chang'e
13,403
770
1,798
6,469
14,755
5,716
859
2,881
11,850
56,117
0
L
Amaterasu
Syndetic Chaos
Amaterasu
7,453
3,102
0
2,193
16,006
9,600
0
6,132
9,754
0
19,979
W
14,430
3,915
0
961
8,201
3,646
1,664
3,821
4,322
0
49,072
L
Hou Yi
7,174
3,783
0
0
12,842
4,702
0
6,860
5,793
0
38,753
W
Terra
6,077
531
5,353
3,622
11,740
10,468
180
6,310
5,345
20,371
2,861
L
13,127
1,754
201
2,901
10,474
3,329
0
5,729
4,614
58,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
28,937
179
Minions Killed
176
0
Camps Cleared
0
912,261
Distance Traveled
874,647
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,249
703
71
4
0
293,049
0
L
Amaterasu
9,200
575
19
1
0
336,184
1
W
Skadi
11,531
721
73
5
0
290,649
0
L
Hou Yi
9,750
609
72
5
0
275,382
5
W
Terra
9,964
623
35
2
0
328,563
5
L
Sol
9,987
624
85
5
0
263,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role