Player Matchup

Apollo
Apollo
Belmont19
Apollo
Level 116
God Stats
0W - 1L
1,507 SR
Queue Stats
80W - 96L
1,397 Elo+
Party 1
Chang'e
Chang'e
NEY HEISENBERG
Chang'e
Level 148
God Stats
6W - 4L
1,652 SR
Queue Stats
329W - 329L
1,457 Elo+
Solo
Khepri
Khepri
SUKUL0
Khepri
Level 126
God Stats
1W - 2L
1,887 SR
Queue Stats
43W - 55L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
TG Lokky
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
myazzischapped
Sun Wukong
Level 121
God Stats
2W - 2L
1,272 SR
Queue Stats
17W - 13L
1,371 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,392 Elo+

VS

Team Averages
Level 89
1,440 SR
1,419 Elo+
Fenrir
Fenrir
FatherNook82
Fenrir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 247L
1,484 Elo+
Solo
Charybdis
Charybdis
IsidoraNocte
Charybdis
Level 150
God Stats
5W - 10L
1,430 SR
Queue Stats
152W - 178L
1,374 Elo+
Solo
Ganesha
Ganesha
JedMosely
Ganesha
Level 22
God Stats
8W - 10L
1,238 SR
Queue Stats
33W - 43L
1,352 Elo+
Party 2
King Arthur
King Arthur
MerinoGalvan751
King Arthur
Level 146
God Stats
22W - 18L
1,580 SR
Queue Stats
245W - 223L
1,486 Elo+
Solo
Ra
Ra
Pupuns
Ra
Level 42
God Stats
3W - 0L
1,449 SR
Queue Stats
72W - 66L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Belmont19
Apollo
15
4 / 1 / 3
8,441
497
10,684
10,309
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 2
7,825
460
6,283
15,633
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
SUKUL0
Khepri
13
0 / 3 / 6
7,808
459
3,738
12,110
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
TG Lokky
Cliodhna
14
5 / 3 / 3
8,249
485
8,905
13,843
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
myazzischapped
Sun Wukong
15
2 / 5 / 0
8,695
511
9,519
19,042
11,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 3 / 5
8,665
510
7,302
15,162
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
IsidoraNocte
Charybdis
14
3 / 4 / 5
8,286
487
12,321
13,713
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JedMosely
Ganesha
13
0 / 2 / 7
8,359
492
7,601
15,931
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
MerinoGalvan751
King Arthur
17
3 / 0 / 4
10,090
594
12,351
15,349
14,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
9 / 3 / 2
10,437
614
12,937
10,375
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
19
19
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Belmont19
Apollo
4
1
3
5.5
W
Fenrir
4
3
5
2.17
W
Charybdis
IsidoraNocte
Charybdis
3
4
5
1.38
W
Ganesha
JedMosely
Ganesha
0
2
7
1.75
W
King Arthur
MerinoGalvan751
King Arthur
3
0
4
5
L
1
7
2
0.29
W
Ra
9
3
2
3.33
L
Khepri
SUKUL0
Khepri
0
3
6
1
L
Cliodhna
TG Lokky
Cliodhna
5
3
3
2.17
L
Sun Wukong
myazzischapped
Sun Wukong
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,129
Damage
52,512
70,937
Taken
70,530
36,173
Mitigated
44,821
19,052
Healing
24,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Belmont19
Apollo
10,684
6,098
0
3,255
10,309
3,961
154
2,209
8,068
0
64,339
W
Fenrir
7,302
949
0
5,954
15,162
6,391
0
1,622
13,540
0
59,868
W
Charybdis
IsidoraNocte
Charybdis
12,321
7,065
0
6,403
13,713
4,819
1,796
1,637
12,076
0
61,497
W
Ganesha
JedMosely
Ganesha
7,601
950
0
4,504
15,931
14,564
142
1,430
14,501
27,079
1,264
W
King Arthur
MerinoGalvan751
King Arthur
12,351
640
0
2,420
15,349
14,705
0
1,537
13,812
266
77,008
L
6,283
730
590
3,812
15,633
4,282
503
6,328
8,821
43,774
2,055
W
Ra
12,937
2,055
948
4,624
10,375
4,342
798
3,586
6,789
72,190
983
L
Khepri
SUKUL0
Khepri
3,738
132
0
1,025
12,110
11,628
0
4,435
7,539
26,209
699
L
Cliodhna
TG Lokky
Cliodhna
8,905
1,973
0
5,023
13,843
4,924
0
3,205
10,420
0
53,650
L
Sun Wukong
myazzischapped
Sun Wukong
9,519
1,673
0
5,347
19,042
11,378
0
2,848
16,008
0
64,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
45,837
425
Minions Killed
477
0
Camps Cleared
0
1,547,624
Distance Traveled
1,630,124
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,441
497
95
6
0
296,203
0
W
Fenrir
8,665
510
92
5
0
359,669
2
W
Charybdis
8,286
487
129
8
0
266,603
4
W
Ganesha
8,359
492
0
0
0
343,975
2
W
King Arthur
10,090
594
132
8
0
330,318
4
L
Chang'e
7,825
460
83
5
0
294,788
1
W
Ra
10,437
614
124
7
0
329,559
3
L
Khepri
7,808
459
45
3
0
293,235
8
L
Cliodhna
8,249
485
85
5
0
349,918
0
L
Sun Wukong
8,695
511
117
7
0
313,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role