Player Matchup

Athena
Athena
Cramissioner
Athena
Level 85
God Stats
2W - 2L
1,638 SR
Queue Stats
8W - 10L
1,501 Elo+
Party 4
Lancelot
Lancelot
GhostZero32
Lancelot
Level 49
God Stats
15W - 9L
1,897 SR
Queue Stats
136W - 121L
1,569 Elo+
Solo
Artemis
Artemis
TCF-Goon
Artemis
Level 33
God Stats
1W - 2L
1,762 SR
Queue Stats
214W - 220L
1,267 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TCF-Rondo
Cu Chulainn
Level 30
God Stats
21W - 33L
1,218 SR
Queue Stats
112W - 142L
1,194 Elo+
Party 2
Scylla
Scylla
uurrnn
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,481 Elo+
Party 4
Team Averages
Level 49
1,603 SR
1,402 Elo+

VS

Team Averages
Level 48
1,564 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
StraightPAWGers
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,460 Elo+
Party 1
Cerberus
Cerberus
Zay420_Dubnation
Cerberus
Level 40
God Stats
7W - 5L
1,690 SR
Queue Stats
33W - 55L
1,348 Elo+
Solo
Camazotz
Camazotz
teany
Camazotz
Level 83
God Stats
4W - 2L
1,702 SR
Queue Stats
204W - 194L
1,574 Elo+
Party 3
King Arthur
King Arthur
xNotAlucard
King Arthur
Level 64
God Stats
2W - 2L
1,426 SR
Queue Stats
51W - 47L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 1
4,940
494
1,567
5,952
4,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
GhostZero32
Lancelot
10
3 / 4 / 0
5,537
554
5,528
9,808
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
TCF-Goon
Artemis
9
1 / 3 / 0
4,625
463
4,122
5,130
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TCF-Rondo
Cu Chulainn
9
1 / 4 / 2
5,199
520
4,256
11,166
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
uurrnn
Scylla
10
1 / 1 / 3
5,661
566
3,978
4,544
1,239
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 1
6,506
651
3,802
4,745
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 2
6,325
633
3,968
3,915
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
5,562
556
3,750
9,034
5,614
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Camazotz
teany
Camazotz
11
3 / 3 / 3
5,947
595
5,185
10,402
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
xNotAlucard
King Arthur
11
3 / 2 / 2
6,940
694
8,402
10,369
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
Athena
0
1
1
0.5
L
Lancelot
GhostZero32
Lancelot
3
4
0
0.75
W
4
0
2
5
L
Artemis
TCF-Goon
Artemis
1
3
0
0.33
L
Cu Chulainn
TCF-Rondo
Cu Chulainn
1
4
2
0.5
W
1
0
4
3
W
Camazotz
teany
Camazotz
3
3
3
1.5
L
Scylla
uurrnn
Scylla
1
1
3
2.5
W
King Arthur
xNotAlucard
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
25,107
36,600
Taken
38,465
14,901
Mitigated
16,030
11,505
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,802
146
0
1,133
4,745
1,377
0
1,938
2,543
40,832
1,467
L
Athena
1,567
611
0
1,735
5,952
4,342
0
1,470
4,482
10,867
0
L
Lancelot
GhostZero32
Lancelot
5,528
1,339
0
3,919
9,808
3,568
0
2,157
7,651
0
41,228
W
3,968
1,173
0
1,611
3,915
1,249
603
431
3,484
0
38,708
L
Artemis
TCF-Goon
Artemis
4,122
1,483
225
1,426
5,130
1,337
0
1,504
3,626
0
22,769
L
Cu Chulainn
TCF-Rondo
Cu Chulainn
4,256
1,496
0
2,940
11,166
4,415
0
0
11,166
0
25,198
W
3,750
103
0
1,549
9,034
5,614
132
1,603
7,379
24,084
189
W
Camazotz
teany
Camazotz
5,185
1,164
0
5,894
10,402
2,961
0
1,157
9,145
0
31,097
L
Scylla
uurrnn
Scylla
3,978
581
0
1,260
4,544
1,239
0
2,195
2,349
28,164
0
W
King Arthur
xNotAlucard
King Arthur
8,402
1,734
0
2,642
10,369
4,829
0
0
10,369
0
45,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
31,280
223
Minions Killed
310
0
Camps Cleared
0
1,018,351
Distance Traveled
1,036,233
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,506
651
70
7
0
211,500
0
L
Athena
4,940
494
13
1
0
212,062
0
L
Lancelot
5,537
554
72
7
0
227,772
3
W
Neith
6,325
633
72
7
0
187,839
0
L
Artemis
4,625
463
37
4
0
188,285
0
L
Cu Chulainn
5,199
520
35
4
0
198,008
0
W
Cerberus
5,562
556
44
4
0
193,273
2
W
Camazotz
5,947
595
58
6
0
238,318
0
L
Scylla
5,661
566
66
7
0
192,224
0
W
King Arthur
6,940
694
66
7
0
205,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role