Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Bronze III
Aerongamer123
Loki
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Solo
Vulcan
Vulcan
Gold II
AoSumo
Vulcan
Gold II
Level 191
God Stats
9W - 9L
1,763 SR
Queue Stats
305W - 303L
1,671 MMR
Party 2
Agni
Agni
Gold III
Jenbazet16
Agni
Gold III
Level 146
God Stats
5W - 5L
1,489 SR
Queue Stats
117W - 122L
1,536 MMR
Party 3
Chiron
Chiron
Gold V
NINJAxPANTHER13
Chiron
Gold V
Level 149
God Stats
90W - 82L
1,552 SR
Queue Stats
359W - 363L
1,408 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,561 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,675 SR
1,538 MMR
Horus
Horus
Gold III
Fivezzz
Horus
Gold III
Level 44
God Stats
3W - 1L
1,516 SR
Queue Stats
29W - 34L
1,529 MMR
Solo
Ravana
Ravana
Gold III
JGowe
Ravana
Gold III
Level 177
God Stats
5W - 1L
1,880 SR
Queue Stats
58W - 55L
1,552 MMR
Solo
Nox
Nox
Gold II
SeekNDestroy-ice
Nox
Gold II
Level 196
God Stats
2W - 1L
1,497 SR
Queue Stats
336W - 339L
1,552 MMR
Solo
Apollo
Apollo
Gold III
VarekHD
Apollo
Gold III
Level 115
God Stats
6W - 4L
1,577 SR
Queue Stats
337W - 336L
1,486 MMR
Party 1
Persephone
Persephone
Gold III
xHidguardx
Persephone
Gold III
Level 65
God Stats
11W - 6L
1,904 SR
Queue Stats
216W - 232L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 1
7,148
420
8,105
14,587
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 5 / 1
7,349
432
3,054
12,778
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
AoSumo
Vulcan
15
1 / 5 / 2
8,572
504
8,115
7,328
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 6 / 0
9,068
533
7,346
8,699
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,400
435
4,947
10,038
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FreyaThorSkadiOsiris

VS

Bans
MulanThanatosAthenaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fivezzz
Horus
11
2 / 0 / 7
8,091
476
4,383
12,310
7,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
JGowe
Ravana
19
13 / 1 / 1
11,006
647
14,912
10,816
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 4
10,155
597
4,601
10,697
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apollo
VarekHD
Apollo
19
6 / 0 / 2
11,195
659
8,804
11,987
5,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
xHidguardx
Persephone
15
1 / 1 / 2
9,028
531
6,596
6,793
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
25
25
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
1
0.38
L
0
5
1
0.1
L
Vulcan
AoSumo
Vulcan
1
5
2
0.4
W
Horus
Fivezzz
Horus
2
0
7
5.5
W
Ravana
JGowe
Ravana
13
1
1
13.5
L
2
6
0
0.33
L
0
5
0
0
W
3
2
4
2.5
W
Apollo
VarekHD
Apollo
6
0
2
7
W
Persephone
xHidguardx
Persephone
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
39,296
53,430
Taken
52,603
18,960
Mitigated
23,770
10,099
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,105
907
0
1,981
14,587
9,734
0
4,373
10,049
31,361
550
L
3,054
678
0
3,707
12,778
2,708
0
712
11,988
0
46,182
L
Vulcan
AoSumo
Vulcan
8,115
0
0
723
7,328
1,989
0
1,368
5,808
63,175
0
W
Horus
Fivezzz
Horus
4,383
2,413
1,738
4,242
12,310
7,302
0
3,638
8,400
0
28,181
W
Ravana
JGowe
Ravana
14,912
3,981
0
7,006
10,816
5,177
29
4,811
5,746
0
97,962
L
7,346
475
0
1,256
8,699
2,309
0
3,098
5,601
61,223
1,302
L
4,947
1,228
369
2,063
10,038
2,220
133
710
9,288
0
51,361
W
4,601
128
0
2,066
10,697
4,037
372
6,985
3,621
69,812
1,236
W
Apollo
VarekHD
Apollo
8,804
5,659
0
6,464
11,987
5,090
509
3,523
8,311
0
110,529
W
Persephone
xHidguardx
Persephone
6,596
674
0
1,215
6,793
2,164
0
3,690
2,972
58,289
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
49,475
471
Minions Killed
637
0
Camps Cleared
0
1,730,406
Distance Traveled
1,730,163
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,148
420
57
3
0
372,347
0
L
Loki
7,349
432
80
5
0
365,994
0
L
Vulcan
8,572
504
124
7
0
346,896
6
W
Horus
8,091
476
35
2
0
329,844
0
W
Ravana
11,006
647
144
8
0
394,316
4
L
Agni
9,068
533
120
7
0
326,264
0
L
Chiron
7,400
435
90
5
0
318,905
10
W
Nox
10,155
597
132
8
0
339,885
0
W
Apollo
11,195
659
208
12
0
345,159
7
W
Persephone
9,028
531
118
7
0
320,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role