Player Matchup

Chernobog
Chernobog
Silver III
FadedButtons
Chernobog
Silver III
Level 156
God Stats
3W - 4L
1,647 SR
Queue Stats
45W - 68L
1,007 MMR
Solo
Freya
Freya
Silver III
HighKingBubbles
Freya
Silver III
Level 181
God Stats
52W - 36L
1,464 SR
Queue Stats
1,040W - 1,079L
927 MMR
Solo
Cthulhu
Cthulhu
Silver III
Kabels
Cthulhu
Silver III
Level 102
God Stats
15W - 16L
1,502 SR
Queue Stats
150W - 169L
975 MMR
Solo
Zeus
Zeus
Bronze III
S0CCERD4D69
Zeus
Bronze III
Level 68
God Stats
0W - 2L
1,461 SR
Queue Stats
6W - 19L
1,030 MMR
Solo
Bastet
Bastet
Silver III
Vaporz-GG
Bastet
Silver III
Level 106
God Stats
53W - 44L
1,555 SR
Queue Stats
242W - 284L
896 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,526 SR
967 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,478 SR
968 MMR
Nu Wa
Nu Wa
Silver II
BCrayZ
Nu Wa
Silver II
Level 126
God Stats
7W - 4L
1,400 SR
Queue Stats
184W - 187L
1,017 MMR
Solo
Arachne
Arachne
Silver II
MistaMeta64
Arachne
Silver II
Level 61
God Stats
33W - 43L
1,327 SR
Queue Stats
501W - 516L
1,026 MMR
Solo
Charon
Charon
Silver III
SuperSaiyanMamba
Charon
Silver III
Level 85
God Stats
36W - 25L
1,571 SR
Queue Stats
169W - 199L
927 MMR
Solo
Neith
Neith
Silver IV
VTLeviathan
Neith
Silver IV
Level 102
God Stats
1W - 1L
1,181 SR
Queue Stats
23W - 33L
871 MMR
Solo
Kali
Kali
Silver II
iPurgeXps
Kali
Silver II
Level 107
God Stats
7W - 2L
1,912 SR
Queue Stats
239W - 267L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FadedButtons
Chernobog
14
2 / 7 / 2
8,022
501
9,295
14,296
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 5 / 2
7,232
452
7,794
11,928
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Kabels
Cthulhu
13
3 / 2 / 6
8,887
555
6,841
12,826
11,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 5 / 0
6,161
385
1,104
7,853
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Vaporz-GG
Bastet
14
3 / 4 / 5
7,916
495
9,264
15,668
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AgniSkadiLancelotAres

VS

Bans
ThanatosMedusaAo KuangShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BCrayZ
Nu Wa
14
2 / 3 / 9
9,295
581
13,260
6,224
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
MistaMeta64
Arachne
16
8 / 2 / 4
10,026
627
8,323
14,372
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 5
8,614
538
6,946
14,153
11,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
3 / 2 / 4
8,279
517
8,545
9,746
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kali
16
7 / 1 / 3
10,128
633
12,106
17,679
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
22
23
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BCrayZ
Nu Wa
2
3
9
2.17
L
Chernobog
FadedButtons
Chernobog
2
7
2
0.43
L
2
5
2
0.6
L
Cthulhu
Kabels
Cthulhu
3
2
6
3
W
Arachne
MistaMeta64
Arachne
8
2
4
5
L
1
5
0
0.2
W
2
3
5
1.5
W
3
2
4
2.5
L
Bastet
Vaporz-GG
Bastet
3
4
5
1.38
W
Kali
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
49,180
62,571
Taken
62,174
27,394
Mitigated
31,761
12,719
Healing
27,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BCrayZ
Nu Wa
13,260
1,184
0
0
6,224
2,056
616
1,298
4,926
59,579
2,008
L
Chernobog
FadedButtons
Chernobog
9,295
5,443
0
2,381
14,296
4,689
0
2,172
11,245
0
58,962
L
7,794
1,995
0
4,332
11,928
4,392
0
2,855
8,835
39,058
2,291
L
Cthulhu
Kabels
Cthulhu
6,841
403
243
2,175
12,826
11,107
0
5,426
6,995
30,923
2,222
W
Arachne
MistaMeta64
Arachne
8,323
5,260
0
8,364
14,372
5,696
780
335
14,037
0
80,498
L
1,104
107
0
502
7,853
1,816
0
3,331
4,143
25,047
0
W
6,946
1,857
149
3,999
14,153
11,995
30
5,345
8,378
32,821
975
W
8,545
1,577
0
4,236
9,746
3,310
928
4,944
4,484
0
58,711
L
Bastet
Vaporz-GG
Bastet
9,264
1,976
0
3,086
15,668
5,390
0
4,493
10,750
0
50,840
W
Kali
12,106
4,790
0
11,199
17,679
8,704
0
3,241
14,314
0
70,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
46,342
391
Minions Killed
463
0
Camps Cleared
0
1,370,383
Distance Traveled
1,499,726
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,295
581
95
6
0
300,207
5
L
Chernobog
8,022
501
102
6
0
275,795
0
L
Freya
7,232
452
95
6
0
270,712
0
L
Cthulhu
8,887
555
54
3
0
293,404
2
W
Arachne
10,026
627
116
7
0
331,145
0
L
Zeus
6,161
385
52
3
0
183,140
6
W
Charon
8,614
538
36
2
0
279,424
7
W
Neith
8,279
517
116
7
0
291,272
2
L
Bastet
7,916
495
88
6
0
347,332
0
W
Kali
10,128
633
100
6
0
297,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role