Player Matchup

Horus
Horus
CHARLES-4-DAYZ
Horus
Level 39
God Stats
2W - 4L
1,299 SR
Queue Stats
37W - 55L
1,262 Elo+
Solo
Danzaburou
Danzaburou
JONSKIIZYNS
Danzaburou
Level 12
God Stats
22W - 9L
1,637 SR
Queue Stats
24W - 18L
1,345 Elo+
Party 2
Camazotz
Camazotz
MaybeJello
Camazotz
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
42W - 42L
1,263 Elo+
Party 2
Chang'e
Chang'e
lilhend0
Chang'e
Level 67
God Stats
17W - 13L
1,723 SR
Queue Stats
47W - 46L
1,232 Elo+
Party 2
Hades
Hades
shaviutz
Hades
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 66L
1,448 Elo+
Solo
Team Averages
Level 37
1,576 SR
1,310 Elo+

VS

Team Averages
Level 63
1,538 SR
1,440 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Locopalapata
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 229L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Mr-Figueroa13
Cthulhu
Level 29
God Stats
0W - 7L
1,040 SR
Queue Stats
27W - 45L
1,410 Elo+
Party 3
Anubis
Anubis
Raul7211
Anubis
Level 28
God Stats
2W - 2L
1,860 SR
Queue Stats
97W - 80L
1,488 Elo+
Party 1
Loki
Loki
crackedknuckles
Loki
Level 46
God Stats
0W - 1L
1,789 SR
Queue Stats
102W - 118L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,454
496
3,029
6,191
4,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
JONSKIIZYNS
Danzaburou
11
4 / 0 / 1
6,469
588
5,166
5,169
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
MaybeJello
Camazotz
11
1 / 0 / 3
5,976
543
1,767
6,973
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
lilhend0
Chang'e
12
3 / 0 / 1
7,210
655
3,377
4,077
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
shaviutz
Hades
12
5 / 4 / 0
7,200
655
6,558
9,672
3,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 2 / 0
6,958
633
6,792
8,076
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 2 / 0
5,092
463
2,395
4,110
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
10
0 / 1 / 0
5,601
509
4,130
7,247
3,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Raul7211
Anubis
11
0 / 4 / 0
5,629
512
2,662
6,470
2,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
5,581
507
2,910
8,737
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
4
4
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
2
0
2
W
1
0
4
3
W
Danzaburou
JONSKIIZYNS
Danzaburou
4
0
1
4.5
L
0
2
0
0
W
Camazotz
MaybeJello
Camazotz
1
0
3
2.5
L
Cthulhu
0
1
0
0
L
Anubis
Raul7211
Anubis
0
4
0
0
L
0
5
1
0.1
W
Chang'e
lilhend0
Chang'e
3
0
1
3.5
W
Hades
shaviutz
Hades
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
18,889
32,082
Taken
34,640
12,158
Mitigated
14,014
16,752
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,792
2,014
0
3,939
8,076
4,790
0
4,119
3,957
0
39,044
W
3,029
985
813
2,862
6,191
4,470
0
1,771
4,420
0
18,780
W
Danzaburou
JONSKIIZYNS
Danzaburou
5,166
2,623
0
1,661
5,169
1,926
29
1,917
3,252
0
39,778
L
2,395
828
0
607
4,110
917
0
0
4,110
0
29,950
W
Camazotz
MaybeJello
Camazotz
1,767
207
0
4,354
6,973
1,848
0
737
6,194
0
33,231
L
Cthulhu
4,130
354
0
2,682
7,247
3,524
0
0
7,247
23,967
1,884
L
Anubis
Raul7211
Anubis
2,662
98
0
1,876
6,470
2,568
0
3,049
3,121
39,083
860
L
2,910
495
0
2,411
8,737
2,215
0
1,941
6,796
0
35,925
W
Chang'e
lilhend0
Chang'e
3,377
524
125
1,853
4,077
734
0
2,203
1,874
40,934
578
W
Hades
shaviutz
Hades
6,558
1,591
70
5,014
9,672
3,180
0
0
9,035
36,010
2,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
28,861
332
Minions Killed
302
0
Camps Cleared
0
1,136,424
Distance Traveled
1,075,045
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,958
633
73
7
0
195,965
0
W
Horus
5,454
496
26
2
0
233,634
1
W
Danzaburou
6,469
588
68
6
0
222,489
0
L
Skadi
5,092
463
65
6
0
235,618
3
W
Camazotz
5,976
543
73
7
0
262,290
0
L
Cthulhu
5,601
509
39
4
0
238,147
0
L
Anubis
5,629
512
55
5
0
185,416
2
L
Loki
5,581
507
70
6
0
219,899
0
W
Chang'e
7,210
655
89
8
0
222,089
0
W
Hades
7,200
655
76
7
0
195,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role