Player Matchup

Xing Tian
Xing Tian
JMoneyHoney
Xing Tian
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,394 Elo+
Party 2
Ra
Ra
NosoyOne
Ra
Level 126
God Stats
8W - 4L
1,486 SR
Queue Stats
377W - 343L
1,547 Elo+
Solo
Hachiman
Hachiman
SMLENo1Mk3
Hachiman
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,354 Elo+
Party 2
Thanatos
Thanatos
SirDiamonds
Thanatos
Level 108
God Stats
12W - 6L
1,538 SR
Queue Stats
99W - 78L
1,584 Elo+
Solo
Kali
Kali
TripMaster69
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,474 Elo+
Solo
Team Averages
Level 121
1,505 SR
1,471 Elo+

VS

Team Averages
Level 144
1,546 SR
1,515 Elo+
Thoth
Thoth
CHJack
Thoth
Level 126
God Stats
0W - 4L
1,384 SR
Queue Stats
1W - 5L
1,331 Elo+
Party 1
Sylvanus
Sylvanus
Dad212334567
Sylvanus
Level 149
God Stats
1W - 2L
1,559 SR
Queue Stats
242W - 217L
1,508 Elo+
Solo
Thor
Thor
Niizz
Thor
Level 127
God Stats
1W - 5L
1,608 SR
Queue Stats
123W - 108L
1,608 Elo+
Solo
Cabrakan
Cabrakan
STL AVIDSPARK
Cabrakan
Level 159
God Stats
1W - 2L
1,696 SR
Queue Stats
96W - 72L
1,617 Elo+
Solo
Fenrir
Fenrir
Susan-Oh357
Fenrir
Level 157
God Stats
1W - 2L
1,482 SR
Queue Stats
12W - 13L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JMoneyHoney
Xing Tian
10
0 / 0 / 8
6,145
512
2,657
7,241
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 3
7,393
616
4,904
4,480
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SMLENo1Mk3
Hachiman
13
3 / 1 / 2
7,275
606
8,021
5,901
1,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SirDiamonds
Thanatos
12
5 / 1 / 5
6,848
571
5,660
9,822
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 0
8,285
690
9,555
11,191
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHJack
Thoth
11
0 / 3 / 0
6,502
542
2,176
4,679
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dad212334567
Sylvanus
12
0 / 4 / 1
6,551
546
3,474
8,526
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Niizz
Thor
12
2 / 4 / 0
7,612
634
7,633
13,560
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
STL AVIDSPARK
Cabrakan
9
0 / 3 / 1
5,779
482
4,248
9,616
8,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
2 / 3 / 0
5,684
474
3,696
8,751
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
CHJack
Thoth
0
3
0
0
L
Sylvanus
Dad212334567
Sylvanus
0
4
1
0.13
W
Xing Tian
JMoneyHoney
Xing Tian
0
0
8
4
L
Thor
Niizz
Thor
2
4
0
0.5
W
3
0
3
4.5
W
Hachiman
SMLENo1Mk3
Hachiman
3
1
2
4
L
Cabrakan
STL AVIDSPARK
Cabrakan
0
3
1
0.17
W
Thanatos
SirDiamonds
Thanatos
5
1
5
7.5
L
Fenrir
2
3
0
0.67
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
21,227
38,635
Taken
45,132
15,657
Mitigated
23,477
20,680
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CHJack
Thoth
2,176
34
0
975
4,679
914
0
1,365
3,158
50,245
0
L
Sylvanus
Dad212334567
Sylvanus
3,474
1,018
388
2,208
8,526
4,173
702
358
8,168
37,702
15,609
W
Xing Tian
JMoneyHoney
Xing Tian
2,657
228
0
664
7,241
4,086
0
3,367
3,826
15,196
0
L
Thor
Niizz
Thor
7,633
1,948
0
4,198
13,560
6,941
0
294
12,467
463
54,683
W
4,904
186
336
1,926
4,480
1,565
0
1,231
3,249
61,622
282
W
Hachiman
SMLENo1Mk3
Hachiman
8,021
5,651
0
3,258
5,901
1,701
0
3,233
2,668
0
52,231
L
Cabrakan
STL AVIDSPARK
Cabrakan
4,248
636
0
2,574
9,616
8,191
0
2,723
6,724
13,631
1,217
W
Thanatos
SirDiamonds
Thanatos
5,660
1,486
0
7,180
9,822
3,713
0
1,871
7,903
0
45,042
L
Fenrir
3,696
1,230
0
1,569
8,751
3,258
0
2,369
6,258
0
34,847
W
9,555
4,267
0
7,316
11,191
4,592
539
349
10,092
0
50,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
32,128
409
Minions Killed
379
0
Camps Cleared
0
1,389,030
Distance Traveled
1,145,588
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,502
542
94
8
0
222,255
1
L
Sylvanus
6,551
546
95
8
0
197,885
0
W
Xing Tian
6,145
512
18
2
0
307,723
2
L
Thor
7,612
634
107
9
0
213,605
4
W
Ra
7,393
616
118
10
0
292,914
2
W
Hachiman
7,275
606
112
9
0
234,364
1
L
Cabrakan
5,779
482
23
2
0
240,203
0
W
Thanatos
6,848
571
72
6
0
298,449
0
L
Fenrir
5,684
474
60
5
0
271,640
0
W
Kali
8,285
690
89
7
0
255,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role