Player Matchup

Chaac
Chaac
Blingjax
Chaac
Level 85
God Stats
1W - 1L
1,639 SR
Queue Stats
46W - 30L
1,549 Elo+
Solo
Thor
Thor
GetBiggy
Thor
Level 49
God Stats
25W - 21L
1,436 SR
Queue Stats
209W - 236L
1,474 Elo+
Party 1
Ra
Ra
Ten4RubberDukky
Ra
Level 54
God Stats
44W - 47L
1,547 SR
Queue Stats
292W - 306L
1,450 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,491 Elo+

VS

Team Averages
Level 66
1,384 SR
1,412 Elo+
Danzaburou
Danzaburou
MrHamburglar
Danzaburou
Level 63
God Stats
2W - 10L
1,070 SR
Queue Stats
3W - 15L
1,210 Elo+
Party 2
Terra
Terra
alonebydefault
Terra
Level 128
God Stats
12W - 11L
1,584 SR
Queue Stats
140W - 158L
1,525 Elo+
Solo
Jormungandr
Jormungandr
legitxxsnipe24
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blingjax
Chaac
16
2 / 1 / 9
10,608
707
9,355
15,025
18,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
17
6 / 3 / 6
11,562
771
12,880
11,292
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
4 / 0 / 7
11,333
756
10,068
7,663
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrHamburglar
Danzaburou
13
1 / 6 / 1
9,490
633
7,081
11,587
3,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 1
9,940
663
8,002
14,138
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jormungandr
legitxxsnipe24
Jormungandr
15
1 / 4 / 2
9,652
643
7,866
13,924
8,732
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
4
4
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blingjax
Chaac
2
1
9
6.5
W
Thor
6
3
6
3
L
Danzaburou
MrHamburglar
Danzaburou
1
6
1
0.25
W
4
0
7
7.5
L
2
2
1
1.25
L
Jormungandr
legitxxsnipe24
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
22,949
33,980
Taken
39,649
26,805
Mitigated
21,082
13,404
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blingjax
Chaac
9,355
1,799
0
5,051
15,025
18,631
839
6,999
7,889
0
37,084
W
Thor
12,880
1,177
0
1,184
11,292
4,779
359
4,958
6,334
0
41,227
L
Danzaburou
MrHamburglar
Danzaburou
7,081
2,133
0
1,227
11,587
3,713
0
1,771
9,542
0
36,269
W
10,068
388
3,430
3,739
7,663
3,395
974
3,088
4,575
50,742
0
L
8,002
823
1,740
3,263
14,138
8,637
0
2,869
10,719
31,018
2,178
L
Jormungandr
legitxxsnipe24
Jormungandr
7,866
1,601
0
752
13,924
8,732
0
4,646
8,820
27,018
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
29,082
186
Minions Killed
148
0
Camps Cleared
0
864,594
Distance Traveled
734,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,608
707
52
3
0
279,357
0
W
Thor
11,562
771
53
4
0
263,008
0
L
Danzaburou
9,490
633
54
4
0
245,101
0
W
Ra
11,333
756
81
5
0
322,229
0
L
Terra
9,940
663
55
4
0
273,568
0
L
Jormungandr
9,652
643
39
3
0
216,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role