Player Matchup

Bakasura
Bakasura
Gold IV
blackham_7600
Bakasura
Gold IV
Level 119
God Stats
28W - 4L
1,805 SR
Queue Stats
165W - 166L
1,285 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,805 SR
1,285 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,313 SR
1,069 MMR
Cu Chulainn
Cu Chulainn
Silver III
ManRay8057
Cu Chulainn
Silver III
Level 103
God Stats
6W - 21L
1,313 SR
Queue Stats
60W - 103L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
blackham_7600
Bakasura
20
7 / 0 / 0
17,037
1,065
24,873
20,947
18,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
VulcanHadesChronosHe BoPoseidon

VS

Bans
MulanSolSkadiFreyaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ManRay8057
Cu Chulainn
17
0 / 7 / 0
12,859
804
9,590
28,340
22,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ManRay8057
Cu Chulainn
0
7
0
0
W
Bakasura
blackham_7600
Bakasura
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
9,590
20,947
Taken
28,340
18,125
Mitigated
22,042
14,546
Healing
80
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ManRay8057
Cu Chulainn
9,590
1,578
0
80
28,340
22,042
52
2,811
19,743
0
80,628
W
Bakasura
blackham_7600
Bakasura
24,873
13,463
0
14,546
20,947
18,125
2,574
1,127
19,820
17,448
83,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,037
Gold Earned
12,859
207
Minions Killed
142
14
Camps Cleared
0
334,569
Distance Traveled
257,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,859
804
142
9
0
257,843
0
W
Bakasura
17,037
1,065
207
13
14
334,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role