Player Matchup

Anhur
Anhur
GrandTitan10
Anhur
Level 87
God Stats
76W - 79L
1,467 SR
Queue Stats
251W - 256L
1,436 Elo+
Solo
Geb
Geb
MajinBeim
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
972 Elo+
Party 1
Anubis
Anubis
intreck
Anubis
Level 65
God Stats
16W - 24L
1,429 SR
Queue Stats
18W - 25L
1,402 Elo+
Solo
Hun Batz
Hun Batz
kurdforlife1995
Hun Batz
Level 128
God Stats
4W - 8L
1,322 SR
Queue Stats
362W - 374L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
tsoto100
Sun Wukong
Level 63
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 5L
1,033 Elo+
Party 1
Team Averages
Level 81
1,401 SR
1,253 Elo+

VS

Team Averages
Level 76
1,638 SR
1,481 Elo+
Sun Wukong
Sun Wukong
CRAZZYWHITEBOY25
Sun Wukong
Level 82
God Stats
1W - 2L
1,721 SR
Queue Stats
49W - 42L
1,783 Elo+
Solo
Erlang Shen
Erlang Shen
Das Kraken3958
Erlang Shen
Level 43
God Stats
2W - 2L
1,830 SR
Queue Stats
170W - 169L
1,405 Elo+
Solo
Bellona
Bellona
Eidanelias
Bellona
Level 65
God Stats
25W - 23L
1,599 SR
Queue Stats
115W - 118L
1,446 Elo+
Solo
Nut
Nut
SHADOLLREAPER
Nut
Level 110
God Stats
9W - 12L
1,401 SR
Queue Stats
26W - 32L
1,284 Elo+
Solo
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 82
God Stats
247W - 194L
1,639 SR
Queue Stats
579W - 604L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,297
620
6,210
8,252
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 0 / 2
8,359
557
3,006
6,619
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
intreck
Anubis
14
1 / 3 / 2
7,760
517
3,335
6,216
2,378
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
17
3 / 1 / 3
9,232
615
3,962
10,344
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
tsoto100
Sun Wukong
14
0 / 1 / 1
8,483
566
1,933
7,518
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRAZZYWHITEBOY25
Sun Wukong
6
1 / 0 / 1
5,409
361
1,632
3,238
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Das Kraken3958
Erlang Shen
13
2 / 3 / 2
7,142
476
4,597
13,234
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Eidanelias
Bellona
7
0 / 3 / 0
5,233
349
1,935
5,976
2,018
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 0
6,747
450
2,452
5,570
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 0
7,710
514
5,809
4,740
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
6
6
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CRAZZYWHITEBOY25
Sun Wukong
1
0
1
1.5
L
Erlang Shen
Das Kraken3958
Erlang Shen
2
3
2
1
L
Bellona
Eidanelias
Bellona
0
3
0
0
W
5
1
2
6
W
0
0
2
1
L
0
2
0
0
W
Anubis
intreck
Anubis
1
3
2
0.67
W
Hun Batz
3
1
3
4.5
L
3
1
0
3
W
Sun Wukong
tsoto100
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
16,425
38,949
Taken
32,758
19,732
Mitigated
10,238
9,014
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CRAZZYWHITEBOY25
Sun Wukong
1,632
226
0
605
3,238
1,205
0
0
3,029
0
15,067
L
Erlang Shen
Das Kraken3958
Erlang Shen
4,597
1,057
0
3,602
13,234
4,623
0
1,874
11,315
0
49,946
L
Bellona
Eidanelias
Bellona
1,935
662
0
2,000
5,976
2,018
0
1,353
4,623
0
13,296
W
6,210
3,204
0
3,495
8,252
2,634
2,583
1,452
6,800
0
63,440
W
3,006
208
0
1,890
6,619
4,733
1,240
702
5,917
36,470
0
L
2,452
834
0
2,012
5,570
1,342
0
1,145
4,425
0
43,876
W
Anubis
intreck
Anubis
3,335
0
0
1,880
6,216
2,378
419
2,294
3,922
54,256
1,539
W
Hun Batz
3,962
630
0
220
10,344
4,216
437
1,043
9,301
0
87,826
L
5,809
1,211
32
807
4,740
1,050
0
1,954
2,742
49,069
2,344
W
Sun Wukong
tsoto100
Sun Wukong
1,933
81
0
1,529
7,518
5,771
799
659
6,859
0
48,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,131
Gold Earned
32,241
460
Minions Killed
311
0
Camps Cleared
0
1,426,219
Distance Traveled
1,020,447
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,409
361
19
1
0
102,218
0
L
Erlang Shen
7,142
476
83
6
0
290,808
0
L
Bellona
5,233
349
28
2
0
161,165
0
W
Anhur
9,297
620
114
8
0
252,706
0
W
Geb
8,359
557
57
4
0
265,767
0
L
Nut
6,747
450
88
6
0
254,880
9
W
Anubis
7,760
517
69
5
0
259,874
0
W
Hun Batz
9,232
615
126
8
0
344,610
0
L
Nu Wa
7,710
514
93
6
0
211,376
1
W
Sun Wukong
8,483
566
94
6
0
303,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role