Player Matchup

Olorun
Olorun
TheCloverKnight
Olorun
Level 29
God Stats
6W - 6L
1,407 SR
Queue Stats
38W - 53L
1,285 Elo+
Party 2
Ymir
Ymir
brodeygamer500
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
zen painless
Nemesis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,251 Elo+
Party 2
Team Averages
Level 30
1,469 SR
1,345 Elo+

VS

Team Averages
Level 95
1,439 SR
1,293 Elo+
Discordia
Discordia
Lilking1995
Discordia
Level 125
God Stats
2W - 6L
1,506 SR
Queue Stats
22W - 33L
1,383 Elo+
Solo
Xbalanque
Xbalanque
NotYourSenpai69
Xbalanque
Level 144
God Stats
4W - 2L
1,312 SR
Queue Stats
77W - 92L
1,333 Elo+
Party 1
Bacchus
Bacchus
XFadid
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 24L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
8,989
642
5,316
11,449
4,023
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 1
8,153
582
4,376
15,746
14,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
zen painless
Nemesis
16
0 / 1 / 1
9,280
663
5,050
13,748
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lilking1995
Discordia
17
10 / 0 / 7
12,010
858
11,434
5,603
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
NotYourSenpai69
Xbalanque
14
5 / 0 / 9
11,120
794
13,605
12,401
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XFadid
Bacchus
14
3 / 1 / 10
10,096
721
8,515
10,197
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
18
18
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Lilking1995
Discordia
10
0
7
13.5
L
Xbalanque
NotYourSenpai69
Xbalanque
5
0
9
9.5
W
1
9
0
0.11
L
Bacchus
XFadid
Bacchus
3
1
10
8
W
0
8
1
0.06
W
Nemesis
zen painless
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,742
Damage
33,554
40,943
Taken
28,201
29,058
Mitigated
14,146
4,931
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Lilking1995
Discordia
11,434
1,975
0
1,660
5,603
2,105
695
1,641
3,962
45,998
0
L
Xbalanque
NotYourSenpai69
Xbalanque
13,605
2,392
0
2,152
12,401
4,343
585
1,694
10,707
0
64,550
W
5,316
2,037
390
1,491
11,449
4,023
324
6,383
4,889
39,049
26
L
Bacchus
XFadid
Bacchus
8,515
918
0
1,654
10,197
7,698
248
6,359
3,838
18,159
934
W
4,376
1,168
0
100
15,746
14,674
0
8,582
6,953
7,837
0
W
Nemesis
zen painless
Nemesis
5,050
1,157
0
2,950
13,748
10,361
120
4,977
8,324
0
42,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
33,226
127
Minions Killed
160
0
Camps Cleared
0
774,188
Distance Traveled
842,899
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,010
858
66
5
0
283,205
6
L
Xbalanque
11,120
794
76
5
0
283,597
0
W
Olorun
8,989
642
59
4
0
202,773
0
L
Bacchus
10,096
721
18
1
0
276,097
0
W
Ymir
8,153
582
6
0
0
244,138
0
W
Nemesis
9,280
663
62
4
0
327,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role