Player Matchup

Thanatos
Thanatos
Eltaborn
Thanatos
Level 93
God Stats
10W - 13L
1,305 SR
Queue Stats
88W - 86L
1,482 Elo+
Party 1
Poseidon
Poseidon
Th3_K1ng7
Poseidon
Level 69
God Stats
2W - 5L
1,449 SR
Queue Stats
64W - 65L
1,406 Elo+
Party 1
Athena
Athena
genkeXIII
Athena
Level 65
God Stats
35W - 40L
1,451 SR
Queue Stats
48W - 62L
1,370 Elo+
Party 1
Team Averages
Level 76
1,402 SR
1,419 Elo+

VS

Team Averages
Level 91
1,572 SR
1,502 Elo+
Cthulhu
Cthulhu
JulianBC27
Cthulhu
Level 48
God Stats
5W - 6L
1,468 SR
Queue Stats
38W - 56L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
KukulkAM
Ao Kuang
Level 82
God Stats
15W - 9L
1,850 SR
Queue Stats
203W - 227L
1,534 Elo+
Party 2
Nox
Nox
miguelortizdomin
Nox
Level 144
God Stats
44W - 79L
1,397 SR
Queue Stats
439W - 542L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eltaborn
Thanatos
18
7 / 2 / 1
12,548
784
12,574
9,391
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Poseidon
Th3_K1ng7
Poseidon
15
1 / 2 / 7
11,049
691
10,439
8,814
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
genkeXIII
Athena
16
1 / 2 / 7
10,691
668
7,302
10,921
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JulianBC27
Cthulhu
16
1 / 3 / 3
10,804
675
7,794
19,871
14,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
KukulkAM
Ao Kuang
16
4 / 6 / 0
11,034
690
10,907
19,874
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

1
0 / 0 / 0
6,298
394
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
5
6
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Eltaborn
Thanatos
7
2
1
3.75
L
Cthulhu
JulianBC27
Cthulhu
1
3
3
0.83
L
Ao Kuang
KukulkAM
Ao Kuang
4
6
0
0.67
W
Poseidon
Th3_K1ng7
Poseidon
1
2
7
2.25
W
Athena
genkeXIII
Athena
1
2
7
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,315
Damage
18,701
29,126
Taken
39,745
18,721
Mitigated
22,633
10,876
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Eltaborn
Thanatos
12,574
2,087
0
7,955
9,391
3,786
929
5,350
4,013
0
60,796
L
Cthulhu
JulianBC27
Cthulhu
7,794
348
134
5,758
19,871
14,348
121
8,793
10,416
33,901
0
L
Ao Kuang
KukulkAM
Ao Kuang
10,907
3,201
148
7,177
19,874
8,285
943
7,862
11,457
44,155
3,158
W
Poseidon
Th3_K1ng7
Poseidon
10,439
1,625
0
0
8,814
3,186
546
5,357
3,425
48,023
0
W
Athena
genkeXIII
Athena
7,302
1,901
0
2,921
10,921
11,749
0
7,867
2,941
10,627
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
28,136
160
Minions Killed
96
0
Camps Cleared
0
906,959
Distance Traveled
582,221
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,548
784
86
5
0
308,844
2
L
Cthulhu
10,804
675
48
3
0
308,924
0
L
Ao Kuang
11,034
690
48
3
0
273,297
0
W
Poseidon
11,049
691
65
4
0
279,036
0
W
Athena
10,691
668
9
1
0
319,079
0
L
Nox
6,298
394
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role